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My fork of OpenSim for IG and DG, called SledjChisl.
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*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
2
-29
/
+29
*
Change to no longer check funds on temp texture uploads.
Melanie Thielker
2008-08-23
1
-2
/
+3
*
Some complex re-ordering to make prebuild do what needed to be done.
Melanie Thielker
2008-08-23
1
-0
/
+1
*
Patch #9171
Melanie Thielker
2008-08-23
1
-1
/
+18
*
* Drop InvType from the assets table since it is no longer used
Justin Clarke Casey
2008-07-02
1
-3
/
+0
*
Clean out some crufty in AvatarFactoryModule
Sean Dague
2008-05-21
1
-0
/
+2
*
Formatting cleanup.
Jeff Ames
2008-05-17
1
-1
/
+1
*
* Applying patch in mantis 0001293: [PATCH] Fix a bug that corrupts uploaded ...
Teravus Ovares
2008-05-16
1
-3
/
+4
*
Formatting cleanup.
Jeff Ames
2008-05-16
2
-7
/
+7
*
Refactored out a few warnings related to Adam's bane OutPacket
Teravus Ovares
2008-05-10
1
-19
/
+8
*
* Experiment in Zerocoding.
Teravus Ovares
2008-05-10
1
-0
/
+3
*
* Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()
Justin Clarke Casey
2008-05-03
1
-1
/
+1
*
* Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()
Justin Clarke Casey
2008-05-03
1
-1
/
+1
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
2
-14
/
+19
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
2
-19
/
+14
*
Update svn properties. Minor formatting cleanup.
Jeff Ames
2008-05-01
2
-701
/
+701
*
* Cruft removal step #1. Cleaning Modules directory.
Adam Frisby
2008-04-30
2
-64
/
+74
*
* Refactored Environment/Modules directory - modules now reside in their own ...
Adam Frisby
2008-04-30
2
-0
/
+693