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path: root/OpenSim/Region/Environment/Interfaces/IMoneyModule.cs (unfollow)
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2008-08-23Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker1-46/+0
It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949
2008-08-23Patch #9171Melanie Thielker1-0/+3
Disallow bulk uploads if money module is present and upload cost is set and the user hasn't got sufficient funds.
2008-05-23Thank you kindly, Melanie, for a patch which:Charles Krinke1-0/+1
Previously, upload charging was possible only for UPD uploads. This is because UDP uploads are charged by the viewer, while in CAPS, this was changed to be server side, so hackers couldn't avoid paying the upload charge. This patch adds a method to allow implementation of this serverside charge.
2008-05-18Formatting cleanup, minor refactoring. Fixed some comparisons of value ↵Jeff Ames1-1/+1
types and null.
2008-05-18* Patch #1312 from Melanie - Abstracts Money Module to IMoneyModule.Adam Frisby1-6/+9
2008-05-16Formatting cleanup.Jeff Ames1-1/+1
2008-05-15refactoring to move AvatarAppearance into Framework andSean Dague1-0/+1
move the appearance sending bits to ScenePresence
2008-05-01* Rolled back a few changes.Adam Frisby1-2/+2
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-2/+2
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
2008-04-01a few small changesMW1-1/+1
2008-03-18Formatting cleanup.Jeff Ames1-28/+26
2008-02-08small bit of refactoring, MW1-0/+2
2007-12-27* Optimized usingslbsa711-1/+0
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-11added copyright noticesJeff Ames1-0/+28
2007-12-07Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ↵MW1-1/+2
ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done. Note: this mainly improves Standalone mode, as in grid mode the appearance data isn't passed between region servers. Although people should notice a improvement when moving between regions in the same instance.
2007-12-03minor meaningless changesJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-4/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-29normalized line endingsJeff Ames1-13/+13
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-0/+13
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to