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path: root/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs (unfollow)
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2007-10-30* Optimized usingslbsa711-1/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-1/+29
2007-10-05getting all our line endings consistant againSean Dague1-9/+9
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-10/+11
* 'remove redundant this qualifier' ftw
2007-09-17fixing me some line endingsSean Dague1-27/+27
2007-09-04Added partial help info when calling "help" command with a region set.MW1-1/+2
Added AddDynamicTextureData() to DynamicTextureModule, so that a script (or another module even) can create a dynamic texture by passing a string with the data in, rather than a url. This could be used for anything from a script passing a basic text string (and having it rendered to a texture) or the script building its own html document.
2007-09-04Some work on Module loading/management.MW1-0/+26
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)