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2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-136/+0
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-01-08* refactor: move url sending from scene to DialogModuleJustin Clarke Casey1-1/+14
2009-01-08* refactor: move code to send a dialog to a user from scene to DialogModuleJustin Clarke Casey1-0/+15
2009-01-08* refactor: move estate dialog to DialogModuleJustin Clarke Casey1-1/+14
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
2009-01-08* refactor: move code for sending a message to all users in a region to the ↵Justin Clarke Casey1-3/+17
DialogModule
2009-01-07* refactor: Make some direct IClientAPI calls go through the dialog module ↵Justin Clarke Casey1-0/+16
instead
2009-01-07* Move general alert code to DialogModule.Justin Clarke Casey1-1/+7
* Should be a clean build - last failure looked like a mantis hiccup
2009-01-07* refactor: Establish DialogModule, move some alert code from Scene to hereJustin Clarke Casey1-20/+21
2008-05-16Formatting cleanup.Jeff Ames1-4/+4
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-2/+0
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-1/+1
2008-02-25* Start sending "ImageNotFound" packet back to the client if we can't find ↵Justin Clarke Casey1-15/+23
an image * This might stop some client's constant requests for unfound textures, which is a candidate for the memory leak * If a texture is not found then the "Image not found" texture will now be displayed clientside * If it works, this should resolve mantis 676 * Non texture image requests do not receive this packet yet * This will require a prebuild
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa711-0/+0
2007-10-31set svn:eol-styleJeff Ames1-52/+52
2007-10-30* Optimized usingslbsa711-5/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-57/+57
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-19get rid of all the ^M line endingsSean Dague1-57/+57
2007-10-15* Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa711-0/+28
messages. Thanks Chillken!
2007-10-13Asset server implementation. Again one of these "plumbing" releases, where ↵Tleiades Hax1-0/+29
no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from.