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| * check new region size on added code for varsize till its fully suportedUbitUmarov2014-10-241-0/+4
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| * try to make SOG crossings full async. Simplify some borders checking....UbitUmarov2014-10-241-30/+152
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| * do agent crossing async, including QUERYACCESS ( need to check vehicles forUbitUmarov2014-10-211-9/+30
| | | | | | | | this also ), so it doesn't stop heartbeat
| * Assume childreen don't need to know caps seedsUbitUmarov2014-10-201-33/+38
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| * try to fix propagation of seeds to all relevante regionsUbitUmarov2014-10-191-22/+82
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| * change position in new region estimation. Reduce border jitter marginUbitUmarov2014-10-181-34/+14
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| * fix SW direction diagonal crossingUbitUmarov2014-10-181-2/+5
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| * change child agents creation/notification. As before this assumes thatUbitUmarov2014-10-181-118/+116
| | | | | | | | sending regions close out of view connections.
| * send correct caps seed on CreateAgent to a nearby regionUbitUmarov2014-10-171-45/+23
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| * change/fix previus commitsUbitUmarov2014-10-131-1/+1
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| * reduce minimum number of smartpool threads and name itUbitUmarov2014-10-131-3/+3
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| * persist script changes to mediaURL and musicURL ( heavy thing )UbitUmarov2014-09-301-0/+2
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| * fix musicURL change being sent back with wrong snap_selection, and notUbitUmarov2014-09-301-22/+20
| | | | | | | | sent to other avatars.
| * Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-292-0/+36
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| | * Also fetch and store old asset for animation setsMelanie Thielker2014-09-271-2/+4
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| | * Reinstate the part of the id theft protection that was lost in a long ago mergeMelanie Thielker2014-09-271-0/+20
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| | * Make changes to AnimationSet to allow indexing by names rather than indices. ↵Melanie Thielker2014-09-271-0/+14
| | | | | | | | | | | | Add some debugging output and prepare for parsing an ascii-based format.
| * | remove debug msgsUbitUmarov2014-09-261-2/+1
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| * | little debugUbitUmarov2014-09-261-1/+3
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| * Add a sample use for the validationMelanie Thielker2014-09-251-0/+16
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| * Extend upload verification to all upload pathsMelanie Thielker2014-09-251-0/+2
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| * fix wrong formatUbitUmarov2014-09-241-1/+1
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| * add debug messageUbitUmarov2014-09-241-2/+3
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| * change melanies patch, reusing caps if circuit and caps path is the same.UbitUmarov2014-09-241-14/+18
| | | | | | | | Do the aditional cleanup, if the path did change
| * If an agent is logging in, rather than teleporting, make sure all knownMelanie Thielker2014-09-231-0/+8
| | | | | | | | circuits for that agent are closed.
| * When a ghosted avatar is removed, also remove any remaining CAPSMelanie Thielker2014-09-221-0/+10
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| * When sending http requests, close the response stream instead of waitingMelanie Thielker2014-09-201-1/+4
| | | | | | | | for the finalizer to do it, if it ever does.
| * exclude npcs from baked cacheUbitUmarov2014-09-191-0/+10
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| * ... and a few more..UbitUmarov2014-09-171-18/+31
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| * try to send fly state on tpsUbitUmarov2014-09-161-0/+8
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| * remove messing with KeyframeMotion on attachUbitUmarov2014-09-091-2/+2
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| * dont force Phantom on attachments, breaking no mod objects if wear byUbitUmarov2014-09-091-1/+1
| | | | | | | | mistake
| * drop attachments with original physical proprietiesUbitUmarov2014-09-091-21/+6
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| * on drop send full update on root prim, terse on others ( as sl ). FixUbitUmarov2014-09-081-2/+5
| | | | | | | | count down of number of physicial prims on attach, if removing them
| * change attachment drop, to make object Phanton. THis is not as SL, butUbitUmarov2014-09-081-8/+12
| | | | | | | | | | rez position is automatic and object interpenetrations will happen including with the avatar, with the usual ugly effects.
| * *NEEDS more testing* on attachment drop: fix adding prims to physicsUbitUmarov2014-09-081-4/+31
| | | | | | | | | | | | | | engine, remove disturbing phantom flag. On attach: fix removing prims from physics engine, delete any keyframeMotion, remove physical flag. This is executed in all attachs possible only need on attach from the scene (?), but its where original code removed only root part from physics engine
| * near region check on tp needs to be a full current view check.UbitUmarov2014-09-051-6/+6
| | | | | | | | sp.KnownRegions is unreliable for this.
| * try to make child presence know its root region. Incomplete, some paths ↵UbitUmarov2014-08-281-4/+8
| | | | | | | | dont send the information.
| * Merge branch 'ubitworkmaster'Melanie Thielker2014-08-271-4/+8
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| | * on TPs to nearby regions, only send kills if needed by parcel privacyUbitUmarov2014-08-271-4/+8
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| * | Merge branch 'ubitworkmaster'Melanie Thielker2014-08-251-7/+8
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| | * put back the kills on tp where they belongUbitUmarov2014-08-241-6/+1
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| | * *test* move sending kills to before sending the update, this breaks tpUbitUmarov2014-08-241-1/+4
| | | | | | | | | | | | abort
| | * Merge branch 'master' into ubitworkmasterUbitUmarov2014-08-221-0/+5
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| | * | replace AgentHasMovedAway + KillEntity by a hacked version on teleportsUbitUmarov2014-08-211-4/+7
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| * | | Merge branch 'avination-current'Melanie Thielker2014-08-231-2/+4
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| | * | | Add an admin message to refesh a region's map tile. Will be used to periodicallyMelanie Thielker2014-08-231-2/+4
| | | | | | | | | | | | | | | | | | | | rebuild the world map to clean out unused tiles.
| | * | | Change the map tile system to be multi-grid hosting compatibleMelanie Thielker2014-08-231-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Server/Handlers/Map/MapRemoveServerConnector.cs
| * | | | Change the map tile system to be multi-grid hosting compatibleMelanie Thielker2014-08-231-1/+1
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| * | | | Merge branch 'ubitworkmaster'Melanie Thielker2014-08-202-120/+156
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