Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove redundant methods in FlotsamAssetCache | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -10/+0 |
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* | implement CoreAssetCache.Check() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -1/+2 |
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* | implement GlynnTuckerAssetCache.Check() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -1/+1 |
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* | Properly implement CenomeAssetCache.Check() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -2/+4 |
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* | Simplify FlotsamAssetCache.CheckFromMemoryCache() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -6/+1 |
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* | Elminate some copy/paste in FlotsamAssetCache.CheckFromFileCache() and use ↵ | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -33/+10 |
| | | | | using() construct to ensure filestream is always closed | ||||
* | elminate unnecessary asset != null check in FlotsamAssetCache.UpdateFileCache() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -50/+47 |
| | | | | Passed in asset is always not null | ||||
* | minor: since structs are values, assigning them to another variable copies ↵ | Justin Clark-Casey (justincc) | 2014-01-17 | 1 | -1/+1 |
| | | | | it. Instantiation is unnecessary. | ||||
* | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-16 | 2 | -4/+4 |
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| * | Remove old IInterRegionComms and references. This hasn't been used since ↵ | Justin Clark-Casey (justincc) | 2014-01-16 | 2 | -4/+4 |
| | | | | | | | | 2009 and was superseded by ISimulationService | ||||
* | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 2 | -67/+56 |
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| * | When creating a coalesced object, set its permissions to the ↵ | Oren Hurvitz | 2014-01-10 | 1 | -7/+16 |
| | | | | | | | | lowest-common-denominator of all the sub-objects | ||||
| * | When creating a coalesced object, set its Creator ID if all the objects have ↵ | Oren Hurvitz | 2014-01-10 | 1 | -4/+15 |
| | | | | | | | | the same creator | ||||
| * | Refactored: use a single function to apply an object's folded permissions to ↵ | Oren Hurvitz | 2014-01-10 | 2 | -18/+10 |
| | | | | | | | | its main permissions | ||||
| * | Refactored setting permissions when rezzing items: use the same function ↵ | Oren Hurvitz | 2014-01-10 | 1 | -37/+14 |
| | | | | | | | | | | | | when rezzing from user inventory and prim inventory. Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.) | ||||
* | | Some missing definitions needed for successful compilation. | Robert Adams | 2014-01-04 | 1 | -1/+2 |
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* | | varregion: Add region size to teleport event messages (EnableSimulator, | Robert Adams | 2014-01-04 | 1 | -11/+21 |
| | | | | | | | | | | | | | | | | | | | | | | CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). Conflicts: OpenSim/Framework/RegionInfo.cs | ||||
* | | Fix issue with editing notes for other avatars | BlueWall | 2013-12-16 | 1 | -2/+2 |
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* | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2013-12-14 | 1 | -16/+22 |
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| * | Make WindParamSet success a console message rather than a log message. | Justin Clark-Casey (justincc) | 2013-12-14 | 1 | -2/+1 |
| | | | | | | | | This effectively disables the log message as requested by http://opensimulator.org/mantis/view.php?id=6890 | ||||
| * | minor: Make wind console commands print out to console rather than log | Justin Clark-Casey (justincc) | 2013-12-14 | 1 | -14/+21 |
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* | | Committing the Avination Scene Presence and related texture code | Melanie | 2013-12-11 | 7 | -130/+631 |
| | | | | | | | | | | | | | | | | | | - Parts of region crossing code - New bakes handling code - Bakes now sent from sim to sim without central storage - Appearance handling changes - Some changes to sitting - A number of unrelated fixes and improvements | ||||
* | | This is the Avination Entity Transfer Module. Surprisingly, it still compiles | Melanie | 2013-12-11 | 1 | -217/+204 |
|/ | | | | | but I don't know if it runs. Will probably crash and burn as the supporting code isn't there yet. | ||||
* | Add support for user preferences (im via email) | BlueWall | 2013-12-06 | 2 | -0/+69 |
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* | Fix false positive test failure in ↵ | Justin Clark-Casey (justincc) | 2013-11-23 | 1 | -2/+2 |
| | | | | | | TestRepeatSameDrawContainingImageReusingTexture() and TestRepeatSameDrawContainingImage() if localhost has a webserver set up. Use 0.0.0.0 instead of localhost | ||||
* | minor: Use default(UUID) in rez attachment failure error logging rather than ↵ | Justin Clark-Casey (justincc) | 2013-11-15 | 1 | -1/+1 |
| | | | | | | | (UUID)null Patch from http://opensimulator.org/mantis/view.php?id=6843 Thanks Kira. | ||||
* | refactor: replace verbose checks with String.IsNullOrEmpty where applicable. | Justin Clark-Casey (justincc) | 2013-11-15 | 8 | -14/+14 |
| | | | | Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845 | ||||
* | If a local land ID is given to the "land show" command, then output to ↵ | Justin Clark-Casey (justincc) | 2013-11-15 | 1 | -54/+126 |
| | | | | | | console the full details of that parcel. Using "land show" without a land ID still outputs a summary of parcels in the region | ||||
* | Make "fcache status" command also display information on disk/mem cache hit ↵ | Justin Clark-Casey (justincc) | 2013-10-30 | 1 | -18/+38 |
| | | | | rate that is currently only displayed if LogLevel >=1 in [AssetCache] config | ||||
* | Put fcache commands output to console, not log | Justin Clark-Casey (justincc) | 2013-10-30 | 1 | -28/+25 |
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* | Show texture ids for full object/part info console commmds | Justin Clark-Casey (justincc) | 2013-10-24 | 1 | -1/+16 |
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* | Fixed rezzing coalesced objects from a prim's inventory | Oren Hurvitz | 2013-10-15 | 1 | -43/+8 |
| | | | | Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed. | ||||
* | Made terrain uploads thread-safe | Oren Hurvitz | 2013-10-15 | 3 | -22/+40 |
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* | * Refactor | teravus | 2013-10-07 | 2 | -4/+4 |
| | | | | * Break out common BasicDOSProtector code into separate class. | ||||
* | * Added a Basic DOS protection container/base object for the most common ↵ | teravus | 2013-10-07 | 2 | -3/+30 |
| | | | | | | | | | HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler * Applied the XmlRpcBasicDOSProtector.cs to the login service as both an example, and good practice. * Applied the BaseStreamHandlerBasicDOSProtector.cs to the friends service as an example of the DOS Protector on StreamHandlers * Added CircularBuffer, used for CPU and Memory friendly rate monitoring. * DosProtector has 2 states, 1. Just Check for blocked users and check general velocity, 2. Track velocity per user, It only jumps to 2 if it's getting a lot of requests, and state 1 is about as resource friendly as if it wasn't even there. | ||||
* | Added SimulatorFeatures/OpenSimExtras: say-range, whisper-range, ↵ | Diva Canto | 2013-10-04 | 1 | -0/+37 |
| | | | | shout-range, at the request of Singularity dev Liru-Dargon | ||||
* | Bump OPenSimulator version and assembly versions up to 0.8.0 Dev | Justin Clark-Casey (justincc) | 2013-10-04 | 1 | -1/+1 |
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* | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵ | Justin Clark-Casey (justincc) | 2013-09-27 | 5 | -10/+10 |
| | | | | | | it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient() | ||||
* | minor: correct attachment spelling mistake in log message in ↵ | Justin Clark-Casey (justincc) | 2013-09-26 | 1 | -1/+1 |
| | | | | HGEntityTransferModule.OnIncomingSceneObject() | ||||
* | minor: Comment out windlight log message about sending scene data for now. | Justin Clark-Casey (justincc) | 2013-09-26 | 1 | -1/+2 |
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* | minor: log MaxOutgoingTransferVersion at EntityTransferModule startup | Justin Clark-Casey (justincc) | 2013-09-26 | 1 | -0/+4 |
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* | minor: correct spelling of Initialized in LSC connector version message | Justin Clark-Casey (justincc) | 2013-09-25 | 1 | -1/+1 |
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* | Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's ↵ | Justin Clark-Casey (justincc) | 2013-09-25 | 1 | -2/+1 |
| | | | | also called by HGUserManagementModule | ||||
* | Preserve attachment point & position when attachment is rezzed in world | Aleric Inglewood | 2013-09-22 | 2 | -1/+25 |
| | | | | | | | | | | Patch taken from http://opensimulator.org/mantis/view.php?id=4905 originally by Greg C. Fixed to apply to r/23314 commit ba9daf849e7c8db48e7c03e7cdedb77776b2052f (cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe) | ||||
* | minor: Recomment out log message uncommented in previous cbdfe969 | Justin Clark-Casey (justincc) | 2013-09-21 | 1 | -4/+4 |
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* | When giving items between avatars in different simulators, only add the item ↵ | Oren Hurvitz | 2013-09-21 | 1 | -9/+44 |
| | | | | | | to the receiving avatar's inventory once. When a user gives an item, the user's client sends an InventoryOffered IM message to its simulator. This adds the item to the receiver's inventory. If the receiver isn't in the same simulator then XMLRPC is used to forward the IM to the correct simulator. The bug was that the receiving simulator handled the message by calling OnInstantMessage() again, which added a second copy of the item to the inventory. Instead, the receiving simulator should only notify the avatar that the item was offered. | ||||
* | minor: Add prefix to log message in LureModule | Justin Clark-Casey (justincc) | 2013-09-21 | 1 | -1/+1 |
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* | minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ↵ | Justin Clark-Casey (justincc) | 2013-09-20 | 1 | -1/+1 |
| | | | | log message | ||||
* | Make UUID.Zero resolve to "Unknown User" in user cache. | Justin Clark-Casey (justincc) | 2013-09-20 | 1 | -0/+2 |
| | | | | | This is to avoid massive numbers of 'no user found' logs when user IDs are missing for some reason. UUID.Zero should not be used for any user ID. | ||||
* | For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 ↵ | Justin Clark-Casey (justincc) | 2013-09-19 | 1 | -4/+49 |
| | | | | | | | | teleport protocol even if SIMULATION/0.2 is available. This is specified in the MaxOutgoingTransferVersion attribute of [EntityTransfer] in OpenSim.ini, see OpenSimDefaults.ini for more details. Default remains "SIMULATION/0.2" Primarily for http://opensimulator.org/mantis/view.php?id=6755 |