Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixes mantis #5343 | Diva Canto | 2011-01-23 | 1 | -0/+1 |
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* | stop extremely old region serialization commands from appearing in the console | Justin Clark-Casey (justincc) | 2011-01-22 | 1 | -27/+26 |
| | | | | as far as I know these are unused and unsupported. Please re-enable if this is not the case. This does not effect save-xml[2]/load-xml[2] | ||||
* | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-01-21 | 8 | -18/+19 |
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* | implement "show throttles" command for showing current agent throttles and ↵ | Justin Clark-Casey (justincc) | 2011-01-21 | 1 | -200/+0 |
| | | | | | | | | | the server settings. This is in a very crude state, currently. The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved). This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC | ||||
* | minor: help text adjustment for "show queues" | Justin Clark-Casey (justincc) | 2011-01-20 | 1 | -2/+2 |
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* | remove reference to CoreModules from ClientStack.LindenUDP | Justin Clark-Casey (justincc) | 2011-01-20 | 1 | -2/+2 |
| | | | | client stack uses modules in the same way that scene does - through their interfaces | ||||
* | Move "show queues" command out of OpenSim.cs and into a separate module. | Justin Clark-Casey (justincc) | 2011-01-20 | 1 | -0/+200 |
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* | For now, comment out logging messages about IM sending, since these cause ↵ | Justin Clark-Casey (justincc) | 2011-01-19 | 1 | -3/+3 |
| | | | | high spam for large group messaging | ||||
* | with mic's permission, reduce appearance, baked texture logging verbosity ↵ | Justin Clark-Casey (justincc) | 2011-01-19 | 1 | -3/+3 |
| | | | | for now | ||||
* | With mic's permission, adjust long call time info messages to 500ms from 200ms | Justin Clark-Casey (justincc) | 2011-01-19 | 1 | -1/+1 |
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* | Downgrade and comment out some other caps messages for now | Justin Clark-Casey (justincc) | 2011-01-19 | 1 | -5/+4 |
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* | Fix build break | Melanie | 2011-01-18 | 1 | -1/+1 |
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-01-18 | 4 | -5/+15 |
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| * | Prune some of the excess logging for client logins. | Justin Clark-Casey (justincc) | 2011-01-18 | 3 | -4/+4 |
| | | | | | | | | Didn't touch the appearance related stuff. | ||||
| * | Protect World Map module, RequestMapItemsAsync, from badly formed URLs. | Diva Canto | 2011-01-17 | 1 | -1/+11 |
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* | | Change gesture activation to not quash any other flags | Melanie | 2011-01-18 | 1 | -3/+3 |
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* | Dont' trust the viewer! Fix a permission slam error caused by trusting | Melanie | 2011-01-12 | 1 | -0/+6 |
| | | | | the viewer too much. | ||||
* | Fix direct item give permissions | Melanie | 2011-01-12 | 2 | -11/+17 |
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* | Added more debug messages under the -verbose option. | Diva Canto | 2011-01-08 | 1 | -2/+6 |
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* | Added a -v|verbose option to save iar. | Diva Canto | 2011-01-08 | 2 | -1/+9 |
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* | Minor additional debug message. | Diva Canto | 2011-01-07 | 1 | -0/+2 |
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* | Make HG map search consistent with new syntax for link-region, i.e. ↵ | Diva Canto | 2011-01-07 | 1 | -1/+1 |
| | | | | http://foo.org. Old syntax (foo.org) is still supported, but has surprising results when ppl search again, because internally the HG link names start with http. | ||||
* | Spawn a threadlet upon receiving requests to close agents. The operation may ↵ | Diva Canto | 2011-01-07 | 1 | -1/+4 |
| | | | | take too long, and we don't need to keep the caller waiting. | ||||
* | Map search: changed the flag sent to the client. It was 2 (???), now it's 0. ↵ | Diva Canto | 2011-01-06 | 1 | -3/+3 |
| | | | | This makes HG map tiles work on map search -- a longstanding annoyance. My map search tests were all ok, but since I don't understand these flag values, this may break something related to map search. | ||||
* | Allow cross-scope friendships to work, and also allow other cross scope name | Melanie | 2011-01-03 | 3 | -3/+3 |
| | | | | resolution | ||||
* | Fix scoping for prim region crossings | Melanie | 2011-01-03 | 2 | -2/+2 |
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* | Implement Scope ID lookup on GetLandData. Stacked regions were not handled | Melanie | 2011-01-03 | 4 | -39/+42 |
| | | | | properly | ||||
* | Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors ↵ | Diva Canto | 2010-12-29 | 1 | -1/+1 |
| | | | | were not getting notified. | ||||
* | WARNING: simulator config var change! This affects only system-facing ↵ | Diva Canto | 2010-12-27 | 1 | -2/+12 |
| | | | | | | configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini. Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors. | ||||
* | Fixes mantis #5279 | Diva Canto | 2010-12-25 | 1 | -1/+1 |
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* | One more pass at object inventory. This time, fix SceneObjectPartInventory ↵ | Diva Canto | 2010-12-24 | 1 | -80/+14 |
| | | | | so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's. | ||||
* | Hopefully this fixes all prim inventory issues. No more abort, no more ↵ | Diva Canto | 2010-12-23 | 1 | -35/+49 |
| | | | | | | keeping track of time. Simply handle the issues, which are: (1) rapid double requests from the viewer for the same file; (2) sometimes the file generation takes too long and the Xfer request arrives at the XferModule before the file name is added. This still has debug messages commented out, in case this needs more debugging. Pushing it so others can test. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2010-12-23 | 1 | -6/+5 |
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| * | Put back a commented section of code. With some viewers, object inventory | Melanie | 2010-12-23 | 1 | -6/+5 |
| | | | | | | | | transfers just don't start without it. Observed my Nebadon and yours truly. | ||||
* | | Removed unused code -- this was the previous version of UDP texture sending, ↵ | Diva Canto | 2010-12-23 | 4 | -866/+0 |
|/ | | | | which now lives entirely in LindenUDP space. | ||||
* | Added a counter to NewFiles in Xfers to account for simultaneous object ↵ | Diva Canto | 2010-12-22 | 1 | -16/+42 |
| | | | | inventory requests, which apparently are happening and may cause race conditions if the file name is removed after the first transfer. | ||||
* | Fix a broken format on an error message. Also replace yet another e.Message | Melanie | 2010-12-22 | 1 | -2/+1 |
| | | | | | with e.ToString(). e.Message is USELESS, it doesn't tell us what happened where, we should use e.ToSTring() everywhere | ||||
* | * Adds AbortXfer to the ClientAPI mix | Teravus Ovares (Dan Olivares) | 2010-12-21 | 1 | -4/+66 |
| | | | | | | * Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one. This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time. * Some interesting locking... Using NewFiles to lock the rest of them. We'll see how that goes. * The goal of this is to ensure that Xfers are restartable when they fail. The client will not do that on it's own. | ||||
* | uncomment "load iar" help lines which added the --merge option | Justin Clark-Casey (justincc) | 2010-12-18 | 1 | -5/+3 |
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* | minor: add [-p|--profile=<url>] to usage line that pops up if save iar ↵ | Justin Clark-Casey (justincc) | 2010-12-18 | 1 | -3/+3 |
| | | | | console command isn't valid | ||||
* | Raise maximum iar version that master can load to 1.x, so that it can load ↵ | Justin Clark-Casey (justincc) | 2010-12-18 | 1 | -1/+1 |
| | | | | its own iars (oops) | ||||
* | Made the map thread request the map items asynchronously, as the name ↵ | Diva Canto | 2010-12-14 | 1 | -9/+71 |
| | | | | suggested -- but with a cap of 20 async requests max at any given time. | ||||
* | Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for ↵ | Diva Canto | 2010-12-14 | 3 | -25/+90 |
| | | | | grided sims. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-12-14 | 3 | -120/+172 |
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| * | Fix a small bug in ban list handling | Melanie | 2010-12-13 | 1 | -0/+2 |
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| * | Revamp the viewer -> banlist packet processing so fix a number of bugs. | Melanie | 2010-12-13 | 3 | -120/+170 |
| | | | | | | | | | | | | | | Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work. | ||||
* | | reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being ↵ | Justin Clark-Casey (justincc) | 2010-12-14 | 1 | -0/+16 |
|/ | | | | | | used by a 3rd party region module and contains non-obvious attachment specific code There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout | ||||
* | Remove the restriction that you have to be logged in when loading/saving iars | Justin Clark-Casey (justincc) | 2010-12-11 | 2 | -72/+70 |
| | | | | This is pointless as we're supplying the password on the command line | ||||
* | If we're saving an IAR with --profile information, then label this a version ↵ | Justin Clark-Casey (justincc) | 2010-12-11 | 1 | -5/+22 |
| | | | | 1.0 IAR since it isn't compatible with older OpenSim releases. | ||||
* | Drop current OAR version back to 0.5 since these are currently now ↵ | Justin Clark-Casey (justincc) | 2010-12-11 | 3 | -35/+34 |
| | | | | | | compatible with older OpenSim versions again. Removed ability to choose 0.4 to avoid having to write code that polices this properly. Please shout on the ml if you really need this. |