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* mantis 8013: change attachment group to active group on attach from inventoryUbitUmarov2016-08-291-3/+5
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* change my previus fix, change xengine to expect SOG and not attachments ↵UbitUmarov2016-08-291-13/+3
| | | | module, this way not breaking other script engines or modules out there for no valid reason
* mantis 8006: AttachmentModule triggered OnAttach by SOG xengine expects by SOPUbitUmarov2016-08-291-4/+12
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* disable AttachmentModule tests again :(UbitUmarov2016-08-291-1/+2
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* allow AttachmentModule tests, some may now workUbitUmarov2016-08-291-3/+2
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* mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic ↵UbitUmarov2016-08-291-4/+4
| | | | case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine
* disable AttacmentsModule tests because they depend on OnAttach event ↵UbitUmarov2016-08-281-2/+4
| | | | currently not avaiable
* mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrongUbitUmarov2016-08-281-0/+8
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* mantis: 8006 remove duplication of attach script events. This is a temporary ↵UbitUmarov2016-08-281-2/+7
| | | | fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core).
* why did u used RunInThread? change to RunInThreadPoolUbitUmarov2016-08-251-1/+1
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* dont request a workjob if we can see there is nothing to doUbitUmarov2016-08-241-12/+18
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* minor change on warp3d libUbitUmarov2016-08-241-3/+1
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* potencial null refUbitUmarov2016-08-241-40/+36
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* estate handleTerrainRequest memory leaksUbitUmarov2016-08-241-6/+15
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* DynamicTextureModule memory leaksUbitUmarov2016-08-241-28/+35
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* remove some dead codeUbitUmarov2016-08-241-9/+0
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* coment some debug messagesUbitUmarov2016-08-232-5/+5
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* replace warp3D.dll by a newer modified version. (only minor testing done :(UbitUmarov2016-08-232-106/+56
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* change strange rotation in legacy MapImageModule (untested)UbitUmarov2016-08-221-4/+4
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* workaround potencial memory leakUbitUmarov2016-08-221-0/+4
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* locking issueUbitUmarov2016-08-221-2/+2
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* workaround potencial memory leakUbitUmarov2016-08-221-0/+2
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* workaround potencial memory leaksUbitUmarov2016-08-226-37/+25
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* in HGAssetBroker do cache all if asset id changedUbitUmarov2016-08-211-5/+7
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* limit the scan of terrain EnforceEstateLimits to the area changed.UbitUmarov2016-08-211-2/+23
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* fix terrain BMP image format on SaveStream mantis: 8001UbitUmarov2016-08-211-1/+1
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* Mantis #8000, don't charge for updating classifieds. Thanks, Cinder!Melanie Thielker2016-08-201-23/+29
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* fix GetLandData(...) in land connectors not suporting large regionsUbitUmarov2016-08-202-2/+29
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* missed another UserAccounts cache, add a few locksUbitUmarov2016-08-192-13/+69
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* in GetUsersNames(string[] ids) why are empty names in cache? ignore them, ↵UbitUmarov2016-08-181-8/+19
| | | | cache also information found by GridUserService
* in GetUsersNames(string[] ids) dont loose names HGFriends may have cachedUbitUmarov2016-08-181-3/+22
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* fix region Allow damage and parcel safe flags handlingUbitUmarov2016-08-171-6/+6
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* add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap ↵UbitUmarov2016-08-172-2/+116
| | | | use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still
* drasticly reduce HG inventory caches Expire times, Remove them all ↵UbitUmarov2016-08-162-10/+22
| | | | onClientClose. This to avoid potencial desyncs with inventory service
* remove a parameter for detection of grid fail to suport getting multiple ↵UbitUmarov2016-08-132-7/+5
| | | | user accounts per call and handle it where needed.
* add some wiring to have GetUserAccounts for multiple IDs on a single ↵UbitUmarov2016-08-132-0/+41
| | | | request to grid services. Unfinished, untested
* let physics know about region water level changeUbitUmarov2016-08-091-1/+5
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* if a viewer overloads region capability to process RequestMapBlocks, ignore ↵UbitUmarov2016-08-061-11/+64
| | | | following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason
* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-053-12/+45
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* add GetActiveMembershipData() to groups modules, let core groups also have ↵UbitUmarov2016-08-041-5/+12
| | | | GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
* do friends recaching on MakeRoot for normal tps, delay it on crossingsUbitUmarov2016-08-041-11/+2
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* fix a typoUbitUmarov2016-08-041-1/+1
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* let get by handle also search on inner lookup tableUbitUmarov2016-08-041-0/+8
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* well then also no need to remove them :)UbitUmarov2016-08-041-16/+22
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* no need to place normal size regions on the inner lookup table (HANDLEMASH ? ↵UbitUmarov2016-08-041-2/+9
| | | | its MASK)
* try to speed up get by position X,Y on region info cacheUbitUmarov2016-08-041-3/+224
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* (mantis 7983) update local cache when storing a baked tex on assets serverUbitUmarov2016-08-021-9/+11
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* do not try to cache same asset twice with hg enabledUbitUmarov2016-08-021-2/+2
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* minor cleanupUbitUmarov2016-08-021-1/+7
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* replace DateTime.Now by utcNow in another placeUbitUmarov2016-08-011-2/+2
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