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* add a few terminating / in LSLhttp uris as coreUbitUmarov2015-09-101-4/+4
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* Merge branch 'mbworknew1' into ubitworkvarnewUbitUmarov2015-09-0823-207/+11
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| * Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-0823-207/+11
| |\ | | | | | | | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
| | * Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-0416-16/+1
| | | | | | | | | | | | OpenSim.Framework.
| | * First commit where physics work as region module.Diva Canto2015-08-312-5/+5
| | | | | | | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
| | * All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-311-181/+0
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| | * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-305-5/+5
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| | * Renamed the namespaces tooDiva Canto2015-08-305-5/+5
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* | | recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim ↵UbitUmarov2015-09-071-48/+150
| | | | | | | | | | | | (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival
* | | allocate llRAW LookupHeightTable on demand and release it, saving a few ↵UbitUmarov2015-09-071-0/+8
| | | | | | | | | | | | 512KB of memory
* | | restore terrain modifiers, left out earlier bc of merge errors, (untested)UbitUmarov2015-09-072-12/+12
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* | dont store/upload map asset for large regions, ( needs testing)UbitUmarov2015-09-061-2/+12
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* | still a missing stat IDUbitUmarov2015-09-061-1/+1
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* | let extra stats travel side by side with viewers ones... try to fix damm ↵UbitUmarov2015-09-061-1/+1
| | | | | | | | array indexes all over the place
* | a few changes to stats. Array order coerent on users. give up on moses stats ↵UbitUmarov2015-09-042-4/+4
| | | | | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc
* | at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-032-3/+5
| | | | | | | | scenepresence)
* | seems to compile ( tests comented out)UbitUmarov2015-09-0234-2586/+221
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* | bad merge?UbitUmarov2015-09-0183-1737/+5869
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| * minor changesUbitUmarov2015-08-311-15/+21
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| * more on tps and crossingsUbitUmarov2015-08-302-128/+117
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| * improve object crossingsUbitUmarov2015-08-291-37/+15
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| * fix some effects rangesUbitUmarov2015-08-295-7/+7
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| * fix NeighborRegions codeUbitUmarov2015-08-291-6/+5
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| * stop sending parcel overlays on parcels crossings since SL seems to haveUbitUmarov2015-08-281-1/+2
| | | | | | | | stop sending also
| * also limit terrain flood effects ( like on pait change this should haveUbitUmarov2015-08-289-35/+37
| | | | | | | | no visible impact, just cpu saving)
| * restrict terrain PaintBrushes to the requested areaUbitUmarov2015-08-2712-102/+97
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| * make terrain undo non op, it is broken and can't be global but per agentUbitUmarov2015-08-271-27/+2
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| * fix terrain bake for revert. just good enought fixUbitUmarov2015-08-271-11/+3
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| * rename revert map as baked map, bc thats what it isUbitUmarov2015-08-271-20/+20
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| * take taints check terrain out of Onframe event and add a new event for it. ↵UbitUmarov2015-08-271-5/+4
| | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
| * add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov2015-08-263-11/+36
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| * change teleport version number to v0.3, without actually adding the checksUbitUmarov2015-08-262-52/+29
| | | | | | | | | | for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core.
| * fix bugUbitUmarov2015-08-251-1/+1
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| * update raw32 file reader to core one. Warning only suports square regionsUbitUmarov2015-08-251-0/+11
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| * change terrain internal representation to float. ushort work with legalUbitUmarov2015-08-251-28/+0
| | | | | | | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory
| * terrain stored as ushorts with gzip compressionUbitUmarov2015-08-251-6/+43
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| * try to implement core load oar optionsUbitUmarov2015-08-244-183/+439
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| * rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-242-5/+5
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| * more on world mapUbitUmarov2015-08-231-2/+19
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| * more fixes on mapUbitUmarov2015-08-233-6/+11
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| * Warp3D map now seems to workUbitUmarov2015-08-222-15/+49
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| * update MapSearchModuleUbitUmarov2015-08-222-17/+39
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| * fix worldMapModuleUbitUmarov2015-08-222-49/+124
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| * delay terrain sending if land queue is 2 busyUbitUmarov2015-08-221-1/+7
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| * "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera orUbitUmarov2015-08-211-28/+71
| | | | | | | | avatar position
| * dont use SendTerrainUpdatesByViewDistance option, code executes as true.UbitUmarov2015-08-211-45/+19
| | | | | | | | the option will have other use
| * send regions size on map blocksUbitUmarov2015-08-201-0/+2
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| * fixes on warp3DUbitUmarov2015-08-192-32/+73
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| * Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-1924-762/+1093
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| | * varregion: update MapImageServiceModule to upload multiple map tiles for ↵Robert Adams2015-03-291-17/+65
| | | | | | | | | | | | large regions.