Commit message (Collapse) | Author | Age | Files | Lines | |
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* | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2015-09-03 | 2 | -3/+5 |
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* | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 34 | -2586/+221 |
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* | bad merge? | UbitUmarov | 2015-09-01 | 83 | -1737/+5869 |
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| * | minor changes | UbitUmarov | 2015-08-31 | 1 | -15/+21 |
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| * | more on tps and crossings | UbitUmarov | 2015-08-30 | 2 | -128/+117 |
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| * | improve object crossings | UbitUmarov | 2015-08-29 | 1 | -37/+15 |
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| * | fix some effects ranges | UbitUmarov | 2015-08-29 | 5 | -7/+7 |
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| * | fix NeighborRegions code | UbitUmarov | 2015-08-29 | 1 | -6/+5 |
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| * | stop sending parcel overlays on parcels crossings since SL seems to have | UbitUmarov | 2015-08-28 | 1 | -1/+2 |
| | | | | | | | | stop sending also | ||||
| * | also limit terrain flood effects ( like on pait change this should have | UbitUmarov | 2015-08-28 | 9 | -35/+37 |
| | | | | | | | | no visible impact, just cpu saving) | ||||
| * | restrict terrain PaintBrushes to the requested area | UbitUmarov | 2015-08-27 | 12 | -102/+97 |
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| * | make terrain undo non op, it is broken and can't be global but per agent | UbitUmarov | 2015-08-27 | 1 | -27/+2 |
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| * | fix terrain bake for revert. just good enought fix | UbitUmarov | 2015-08-27 | 1 | -11/+3 |
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| * | rename revert map as baked map, bc thats what it is | UbitUmarov | 2015-08-27 | 1 | -20/+20 |
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| * | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 2015-08-27 | 1 | -5/+4 |
| | | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox) | ||||
| * | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 2015-08-26 | 3 | -11/+36 |
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| * | change teleport version number to v0.3, without actually adding the checks | UbitUmarov | 2015-08-26 | 2 | -52/+29 |
| | | | | | | | | | | for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core. | ||||
| * | fix bug | UbitUmarov | 2015-08-25 | 1 | -1/+1 |
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| * | update raw32 file reader to core one. Warning only suports square regions | UbitUmarov | 2015-08-25 | 1 | -0/+11 |
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| * | change terrain internal representation to float. ushort work with legal | UbitUmarov | 2015-08-25 | 1 | -28/+0 |
| | | | | | | | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory | ||||
| * | terrain stored as ushorts with gzip compression | UbitUmarov | 2015-08-25 | 1 | -6/+43 |
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| * | try to implement core load oar options | UbitUmarov | 2015-08-24 | 4 | -183/+439 |
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| * | rename ImapTileModule as IMAPImageUploadModule to match core | UbitUmarov | 2015-08-24 | 2 | -5/+5 |
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| * | more on world map | UbitUmarov | 2015-08-23 | 1 | -2/+19 |
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| * | more fixes on map | UbitUmarov | 2015-08-23 | 3 | -6/+11 |
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| * | Warp3D map now seems to work | UbitUmarov | 2015-08-22 | 2 | -15/+49 |
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| * | update MapSearchModule | UbitUmarov | 2015-08-22 | 2 | -17/+39 |
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| * | fix worldMapModule | UbitUmarov | 2015-08-22 | 2 | -49/+124 |
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| * | delay terrain sending if land queue is 2 busy | UbitUmarov | 2015-08-22 | 1 | -1/+7 |
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| * | "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or | UbitUmarov | 2015-08-21 | 1 | -28/+71 |
| | | | | | | | | avatar position | ||||
| * | dont use SendTerrainUpdatesByViewDistance option, code executes as true. | UbitUmarov | 2015-08-21 | 1 | -45/+19 |
| | | | | | | | | the option will have other use | ||||
| * | send regions size on map blocks | UbitUmarov | 2015-08-20 | 1 | -0/+2 |
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| * | fixes on warp3D | UbitUmarov | 2015-08-19 | 2 | -32/+73 |
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| * | Merge branch 'mbworkvar2' into ubitvar | UbitUmarov | 2015-08-19 | 24 | -762/+1093 |
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| | * | varregion: update MapImageServiceModule to upload multiple map tiles for ↵ | Robert Adams | 2015-03-29 | 1 | -17/+65 |
| | | | | | | | | | | | | large regions. | ||||
| | * | varregion: update MapImageModule and ShadedMapTimeRenderer for variable ↵ | Robert Adams | 2015-03-29 | 2 | -29/+43 |
| | | | | | | | | | | | | sized regions. | ||||
| | * | varregion: update LandManagementModule and LandObject for variable sized ↵ | Robert Adams | 2015-03-29 | 2 | -106/+133 |
| | | | | | | | | | | | | regions. | ||||
| | * | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 2015-03-29 | 17 | -73/+70 |
| | | | | | | | | | | | | Util.cs routines to convert region coords to and from world coords or handles. | ||||
| | * | varregion: refactor use of 'double heightmap[,]' into references to new ↵ | Robert Adams | 2015-03-27 | 2 | -99/+391 |
| | | | | | | | | | | | | | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers. | ||||
| | * | varregion: restore checkAgentAccessToRegion routine in EntityTransferModule. | Robert Adams | 2015-03-27 | 1 | -2/+31 |
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| | * | Varregion: first cut at removing Border class checks for region crossings. | Robert Adams | 2015-03-22 | 1 | -458/+382 |
| | | | | | | | | | | | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic. | ||||
| * | | Allow re-setting the region restart timer. Also move restart notifications to | Melanie Thielker | 2015-03-23 | 1 | -2/+6 |
| | | | | | | | | | | | | upper right corner again. | ||||
| * | | Make the scripted dialogs and restart message appear in the top right corner | Melanie Thielker | 2015-03-23 | 1 | -2/+2 |
| |/ | | | | | | | | | | | again. Viewers have been busy making these notifications all into toasts but we believe there are message that are important enough to make the user acknowledge them. | ||||
| * | Remove braindead "fix" that messed up intersim scripted giving. | Melanie Thielker | 2014-11-21 | 1 | -11/+0 |
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| * | Remove the Invisible stuff and add more baked caching. Refactor selection of ↵ | Melanie Thielker | 2014-11-11 | 1 | -13/+3 |
| | | | | | | | | textures to save to Bakes module. | ||||
| * | Only send the actual bakes to the bakes module | Melanie Thielker | 2014-11-10 | 1 | -6/+8 |
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| * | try to preserve permitions on object returns | UbitUmarov | 2014-11-08 | 1 | -1/+5 |
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| * | allow drawdistance to change between 32 and MaxDrawDistance, configurable | UbitUmarov | 2014-11-06 | 1 | -4/+10 |
| | | | | | | | | | | | | value default to 256, so should have no effect. Next steps needed: reduce client udp Throttles with distance, update childreen connections with significat movement and view range changes, Make disconnect be delayed in time, make disconnects be receiving region action not sender on region changes. Allow distance less than 256 to only connect to visible regions, even none. Make this be relative to camera and not agent position or region centers as it is now. | ||||
| * | BUG fix : fix a very silly bug uint in place of ulong :( | UbitUmarov | 2014-11-03 | 1 | -1/+1 |
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| * | only close child agents on sucess of V1 tp not at start | UbitUmarov | 2014-11-01 | 1 | -38/+10 |
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