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* Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-07-172-15/+112
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| * revert group membership checking to older code pending resolution of ↵Justin Clark-Casey (justincc)2010-06-111-0/+11
| | | | | | | | reported performance problems
| * backport xmlrpcgroups cache from masterJustin Clark-Casey (justincc)2010-06-081-9/+14
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| * Merge branch '0.6.9-post-fixes' into share-with-groupJustin Clark-Casey (justincc)2010-06-081-1/+1
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| | * reapply fix for double sending of attachment update on standalone region ↵Justin Clark-Casey (justincc)2010-06-071-1/+1
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| | * commit code which stops full updates being fired multiple times when ↵Justin Clark-Casey (justincc)2010-06-071-1/+1
| | | | | | | | | | | | | | | | | | attachments cross standalone region boundaries lots of messy debug code here too which would need to be removed
| * | If a transfer request is received for a task inventory item asset, then ↵Justin Clark-Casey (justincc)2010-05-261-6/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | route the permissions request through the existing CanEditScript() and CanEditNotecard() methods. This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions. Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts. For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts
| * | check group membership and powers with the groups module rather than just ↵Justin Clark-Casey (justincc)2010-05-261-12/+27
| | | | | | | | | | | | | | | | | | the client's active group id this resolves the earlier issue where notecards/scripts shared with group could only be edited if the user had that group active
* | | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-06-071-1/+1
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| * | Revert "commit code which stops full updates being fired multiple times when ↵Justin Clark-Casey (justincc)2010-06-041-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | attachments cross standalone region boundaries" This reverts commit 5074d290e4aeb583560272cadc8ba09aa8337210. This gets rid of the massive amount of scene object log spam - sorry about that, folks
* | | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-05-317-16/+24
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| * | commit code which stops full updates being fired multiple times when ↵Justin Clark-Casey (justincc)2010-05-271-1/+1
| |/ | | | | | | | | | | attachments cross standalone region boundaries lots of messy debug code here too which would need to be removed
| * stop "load oar" reporting ignored objects when those objects were actually ↵Justin Clark-Casey (justincc)2010-05-241-1/+1
| | | | | | | | | | | | | | loaded just fine this fix also means that loaded scripts are properly/more promptly started here, the fix is only done in the oar module. In master, the underlying problem was fixed instead but this is more invasive.
| * Only send dialogs and notices to root agents, not child agentsJustin Clark-Casey (justincc)2010-05-211-5/+5
| | | | | | | | | | | | | | | | Small change for backport Conflicts: OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
| * minor: correctly print out missing item id when it can't be found rather ↵Justin Clark-Casey (justincc)2010-05-201-1/+4
| | | | | | | | than a NullReferenceException
| * minor: Print out port that http servers are usingJustin Clark-Casey (justincc)2010-05-201-6/+6
| | | | | | | | do this in callers so that we know who is setting up these things
| * Address symptom of Mantis 4588 (though not the cause) by moving the avatar ↵Justin Clark-Casey (justincc)2010-05-151-2/+3
| | | | | | | | dereference inside the exception catch
| * Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671Justin Clark-Casey2010-05-141-0/+4
| | | | | | | | | | Fixes a bug where the viewer didn't recieve the uuid of a chat broadcasting object Thanks crystalsgalicia!
| * Fix some symbol errorsMelanie2010-04-301-2/+2
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* | Fix some symbol errorsMelanie2010-04-301-2/+2
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* | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-04-301-2/+2
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| * Fix link security issueMelanie2010-04-301-2/+2
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* | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-04-134-0/+250
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| * Changed the GetTextureModule backport to work with the 0.6.9 codebaseJohn Hurliman2010-04-081-2/+11
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| * Backported GetTextureModule and IAssetService.GetCached()John Hurliman2010-04-084-0/+241
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* | Fixed Ban and parcel exclusion. Need to fix the parcel chat toolcc2010-04-041-1/+1
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* | Change land overlay to send group owned status properlyMelanie Thielker2010-03-231-0/+4
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* | Unify a previous refactor of object return with the older solution. WeMelanie2010-03-182-66/+7
| | | | | | | | really don't need two methods doing the same thing, but differently.
* | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-03-0612-34/+167
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| * fix bug where region settings loaded via an oar (water height, terrain ↵Justin Clark-Casey (justincc)2010-02-261-0/+2
| | | | | | | | | | | | textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart
| * Formatting cleanup.Jeff Ames2010-02-221-4/+4
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| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-02-191-1/+1
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| * forestall bug reports about the Command error: ↵Justin Clark-Casey (justincc)2010-02-193-8/+86
| | | | | | | | System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
| * minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵Justin Clark-Casey (justincc)2010-02-191-2/+2
| | | | | | | | bin/config-include/FlotsamCache.ini.example
| * minor: fix error inserting field in log messageJustin Clark-Casey (justincc)2010-02-171-1/+1
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| * Formatting cleanup.Jeff Ames2010-02-154-15/+15
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| * Revolution is on the roll again! :)Revolution2010-02-143-8/+61
| | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
* | Change a condition to actually make linden land reclaim workMelanie2010-02-161-1/+1
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* | Merge branch 'master' into careminsterMelanie2010-02-148-275/+68
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| * Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)2010-02-122-3/+3
| | | | | | | | | | | | These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
| * minor: remove completely commented out and unused classJustin Clark-Casey (justincc)2010-02-121-226/+0
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| * Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2010-02-125-46/+65
| | | | | | | | | | | | | | This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector.
* | Merge branch 'master' into careminsterMelanie2010-02-084-20/+23
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| * Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-02-082-18/+18
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| | * endline fix 2Teravus Ovares (Dan Olivares)2010-02-061-6/+6
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| | * Endline fixTeravus Ovares (Dan Olivares)2010-02-061-12/+12
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| * | minor: log what kind of wearable cannot be foundJustin Clark-Casey (justincc)2010-02-051-2/+4
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| * Revert "Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)2010-02-051-3/+1
| | | | | | | | | | | | | | | | config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)" This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules) This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16.
| * Old OpenSim installations may have no AssetCaching setting in ↵Justin Clark-Casey (justincc)2010-02-051-1/+3
| | | | | | | | | | | | | | config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all) If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example) Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
| * minor: one method docJustin Clark-Casey (justincc)2010-02-041-0/+1
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