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* do not try to cache same asset twice with hg enabledUbitUmarov2016-08-021-2/+2
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* minor cleanupUbitUmarov2016-08-021-1/+7
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* replace DateTime.Now by utcNow in another placeUbitUmarov2016-08-011-2/+2
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* bug fix: use UtcNow in both places :)UbitUmarov2016-08-011-2/+2
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* on 0.8 grids compatibility code just do a BIG range request. It whould be ↵UbitUmarov2016-07-311-49/+25
| | | | done in most cases (open borders) plus 4 more. In future this code should not be used if the grid is >=0.9
* simply NotFoundLocationCache, comment out some debug messagesUbitUmarov2016-07-312-74/+55
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* bug fixUbitUmarov2016-07-311-3/+7
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* Change RegionInfoCache again...UbitUmarov2016-07-313-278/+368
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* rename a few things to reduce confusion between regions wold location and ↵UbitUmarov2016-07-311-1/+1
| | | | grid location (a lot more elsewhere)
* cleanup to go break something elseUbitUmarov2016-07-311-4/+0
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* another try on jenkinsUbitUmarov2016-07-302-6/+4
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* move some code back to AddRegion because some tests dont issue RegionLoadedUbitUmarov2016-07-301-13/+18
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* still on jenkinsUbitUmarov2016-07-301-6/+12
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* do not set m_RegionInfoCache null on each LocalGridServicesConnector ↵UbitUmarov2016-07-301-1/+1
| | | | construction
* test jenkins for the null objectUbitUmarov2016-07-301-3/+6
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* test jenkins for error line numberUbitUmarov2016-07-301-5/+4
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* stop creating caches on all standalone regions on a single instance ( why ↵UbitUmarov2016-07-302-3/+6
| | | | are shared modules been created on every scene?? )
* fix NULL references added in recente changes in standalone modeUbitUmarov2016-07-301-4/+7
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* change RegionInfoCache expires controlUbitUmarov2016-07-301-48/+36
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* fix RegionInfoCache keys compare, remove RegionCache now replaced by ↵UbitUmarov2016-07-303-134/+70
| | | | RegionInfoCache
* let LocalGridServiceConnector also have a RegionInfoCache, use the remote ↵UbitUmarov2016-07-303-94/+83
| | | | one if this is active.
* remove a unused parameterUbitUmarov2016-07-302-8/+11
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* add a regionInfoCache cache add region with expire time optionUbitUmarov2016-07-301-3/+14
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* add a regionInfoCache get by world 2D positionUbitUmarov2016-07-302-16/+71
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* in RegionInfoCache, replace lib omv ExpireCaches by a single dedicated oneUbitUmarov2016-07-301-65/+441
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* revert adding a new IM parameter ( commit ↵UbitUmarov2016-07-281-6/+0
| | | | | | bf604c85c66dd3bed06e3103cdf210ede02c151f , that was a mistake. this should fix invites accepts etc, that got broken
* remove more code related to Mega regionsUbitUmarov2016-07-281-17/+1
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* remove references to RegionCombinerModuleUbitUmarov2016-07-283-71/+19
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* actually that was redundante, already done at low levelUbitUmarov2016-07-271-1/+1
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* move refresh forces into applyphysicsUbitUmarov2016-07-271-1/+1
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* a few more changes on avatar crossingUbitUmarov2016-07-271-37/+9
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* waste another thread job on another thing that should be part of a moreUbitUmarov2016-07-272-53/+66
| | | | unified service, and also not hidding on a so called event"
* take friends out of onMakeRoot if crossingUbitUmarov2016-07-261-15/+32
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* do GridUserService.SetLastPosition async on crossingsUbitUmarov2016-07-261-10/+23
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* reduce some grid services calls on region crossings, sending more ↵UbitUmarov2016-07-261-71/+3
| | | | information on the agent update ( groups v2 needs change )
* cleanup some codeUbitUmarov2016-07-251-23/+22
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* add a missing update to avatar damage InvulnerableUbitUmarov2016-07-241-0/+4
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* add missing IM parameter ( needs fix where it is really relevant )UbitUmarov2016-07-241-2/+5
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* do not send IMs via child agentsUbitUmarov2016-07-242-50/+20
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* don't try to rez a object from a asset with empty data and Let user know ↵UbitUmarov2016-07-221-0/+9
| | | | about it
* reduce xfer burst if we are busyUbitUmarov2016-07-111-3/+7
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* change Xfermanager file sendingUbitUmarov2016-07-101-98/+192
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* kick Xfermanager from heartbeat and expires files based on its timmingUbitUmarov2016-07-091-9/+57
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* add a simple files expire to Xfer to catch some that never got a request ↵UbitUmarov2016-07-091-7/+25
| | | | (opened xfers also need a timeout) (not pretty code, but should not have heavy use)
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2016-07-041-1/+5
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| * fix a lost region size of 256mUbitUmarov2016-07-031-1/+5
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* | Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-0414-107/+56
|/ | | | | | | | be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
* if a NPC is owned, allow access if ownerID matchs parcel owner or it is in ↵UbitUmarov2016-06-281-1/+24
| | | | the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
* let llPlaySound() in HUDs send sound to owner without parcel restrictionUbitUmarov2016-06-261-3/+3
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* mantis 7942: allow llTriggerSound on HUDs to send sounds to all.UbitUmarov2016-06-261-0/+2
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