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* Merge branch 'master' into careminster-presence-refactorMelanie2010-03-0383-4955/+7360
|\ | | | | | | This brings careminster on the level of master. To be tested
| * Offline friendship offers now working.Diva Canto2010-03-011-8/+41
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| * Friends rights under control.Diva Canto2010-03-012-70/+33
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| * More work on GrantRights. Still not right.Diva Canto2010-03-012-44/+101
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| * Fix -1 checks for login caseMelanie2010-03-011-1/+1
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| * Small tweakMelanie2010-03-011-1/+1
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| * Merge branch 'master' into presence-refactorMelanie2010-03-011-0/+2
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| | * fix bug where region settings loaded via an oar (water height, terrain ↵Justin Clark-Casey (justincc)2010-02-261-0/+2
| | | | | | | | | | | | | | | | | | textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart
| * | Should have things the right way around, better that wayMelanie2010-03-011-1/+1
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| * | Change friends to handle offers as it was originally designed. This mayMelanie2010-03-011-6/+2
| | | | | | | | | | | | need to be changed in SQLite & MSSQL as well
| * | Implement rights changes locall (UNTESTED)Melanie2010-02-281-10/+38
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| * | Initial Online friends notification seems to be working reliably now. All ↵Diva Canto2010-02-281-16/+38
| | | | | | | | | | | | this needs more testing, but everything is there.
| * | Friends connectors finished. Status notification working across the board. ↵Diva Canto2010-02-282-58/+282
| | | | | | | | | | | | One last bug: friends online upon login are not being sent to the user.
| * | Status notification (online/offline) working for same sim.Diva Canto2010-02-271-18/+66
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| * | Update the local cache upon friendship acceptance. Logout notifications working.Diva Canto2010-02-271-0/+4
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| * | * Finished implementation of FriendsService.DeleteDiva Canto2010-02-271-1/+4
| | | | | | | | | | | | * Deny now working
| * | Friends online notifications upon friendship now working (same sim only).Diva Canto2010-02-272-2/+17
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| * | Implement the requestonlinenotification methodMelanie2010-02-271-0/+23
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| * | Move requestonlinenotification generic message to presence moduleMelanie2010-02-272-6/+30
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| * | Implement a handler for requestonlinenotification generic messageMelanie2010-02-271-0/+6
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| * | Friendships established.Diva Canto2010-02-271-0/+7
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| * | * Friendship offers starting to work in the same sim. Not quite right yet.Diva Canto2010-02-262-102/+243
| | | | | | | | | | | | | | | * Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file
| * | More flesh to FriendsModule. Still incomplete.Diva Canto2010-02-261-0/+67
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| * | Add the client message handlers. The calling card handlers that are part ofMelanie2010-02-261-0/+27
| | | | | | | | | | | | | | | the old friends module are omitted intentionally, as I believe those should be in a calling card module, not bundled with friends.
| * | Now showing friends online upon grid login.Diva Canto2010-02-261-0/+6
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| * | Implement local online/offline notificationsMelanie2010-02-251-0/+37
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| * | Check flags on initial loginMelanie2010-02-251-1/+4
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| * | Implement initial online notificationsMelanie2010-02-251-0/+64
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| * | Implement friend permsMelanie2010-02-251-1/+11
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| * | Begin tracking users and friendsMelanie2010-02-251-0/+81
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| * | Grab the presence module and load the friends connector into the friends moduleMelanie2010-02-251-0/+33
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| * | Add the stream handler/listener and requisite methods to the friends moduleMelanie2010-02-251-3/+103
| | | | | | | | | | | | for the friends interregion comms.
| * | Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto2010-02-243-4/+4
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| * | Remove the overlooked remnants of core profile supportMelanie2010-02-241-169/+0
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| * | * Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman2010-02-231-2/+4
| | | | | | | | | | | | | | | | | | | | | InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
| * | Changed asset CreatorID to a stringJohn Hurliman2010-02-229-11/+11
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| * | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim ↵John Hurliman2010-02-2212-32/+110
| |\ \ | | | | | | | | | | | | into presence-refactor
| | * \ Merge branch 'master' into presence-refactorMelanie2010-02-229-26/+104
| | |\ \ | | | |/ | | | | | | | | This brings presence-refactor up to master again
| | | * Formatting cleanup.Jeff Ames2010-02-221-4/+4
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| | | * minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-02-191-1/+1
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| | | * forestall bug reports about the Command error: ↵Justin Clark-Casey (justincc)2010-02-193-8/+86
| | | | | | | | | | | | | | | | System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
| | | * minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵Justin Clark-Casey (justincc)2010-02-191-2/+2
| | | | | | | | | | | | | | | | bin/config-include/FlotsamCache.ini.example
| | | * minor: fix error inserting field in log messageJustin Clark-Casey (justincc)2010-02-171-1/+1
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| | | * Formatting cleanup.Jeff Ames2010-02-154-15/+15
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| | * | One more test running.Diva Canto2010-02-211-1/+1
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| | * | Small bug fixes for making tests work.Diva Canto2010-02-212-4/+4
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| | * | * Added SQlite connector for AvatarData. Tested -- works.Diva Canto2010-02-211-1/+1
| | | | | | | | | | | | | | | | | | | | * Small bug fix in debug message * Set default standalone configs to use SQLite across the board
| * | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-2210-13/+16
| |/ / | | | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
| * | Merge branch 'master' into presence-refactorMelanie2010-02-1511-283/+129
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| | * Revolution is on the roll again! :)Revolution2010-02-143-8/+61
| | | | | | | | | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>