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* Renamed one var and deleted commented code. No functional changes.Diva Canto2012-01-121-33/+2
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* Allow update of stored entries within User Management Module-this is needed ↵Bo Iwu2012-01-121-48/+52
| | | | | | for proper work of HG friends. See http://opensimulator.org/mantis/view.php?id=5847
* HG: normalize all externalized user ULRs to be the Home URL, i.e. the ↵Diva Canto2012-01-123-10/+17
| | | | location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
* If deserializing a scene object fails during IAR load then ignore the object ↵Justin Clark-Casey (justincc)2012-01-111-1/+4
| | | | rather than halting the IAR load with an exception.
* Add a check to see if an asset exists before recreating it whileMic Bowman2012-01-101-0/+6
| | | | | | loading an archive. This does add an extra roundtrip to the asset server if loading new assets but it protects against overwriting (and potentially corrupting) existing assets.
* Add avatar names to appearance log messagesJustin Clark-Casey (justincc)2012-01-101-3/+3
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* HG Friends: fixed bug introduced by 571efeddb20f38bb4164074b3c217be5387ca2e0 ↵Diva Canto2012-01-101-2/+2
| | | | (r/17672)
* Don't try to save a NPCs attachment states on NPC deleteMelanie2012-01-071-0/+8
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* Improve "j2k decode" command to tell us how many layers and components were ↵Justin Clark-Casey (justincc)2012-01-051-5/+16
| | | | decoded, instead of just success/failure
* Add a "j2k decode" region console command that allows a manual request for a ↵Justin Clark-Casey (justincc)2012-01-051-8/+10
| | | | | | JPEG2000 decode of an asset For debugging purposes.
* Improve "app rebake" command to return a better message if no uploaded ↵Justin Clark-Casey (justincc)2012-01-051-1/+6
| | | | texture ids were available for the rebake request
* Add "appearance rebake" command to ask a specific viewer to rebake textures ↵Justin Clark-Casey (justincc)2012-01-041-3/+12
| | | | | | | | from the server end. This is not as useful as it sounds, since you can only request rebakes for texture IDs already received. In other words, if the viewer has never sent the server this information (which happens quite often) then it will have no effect. Nonetheless, this is useful for diagnostic/debugging purposes.
* Separate out rebake request code from cache validation code AvatarFactoryModule.Justin Clark-Casey (justincc)2012-01-041-31/+41
| | | | This allows some logic simplification and allows an external caller to manually request rebakes even if textures are uploaded (future command).
* Minor formatting changes and commented out log lines for future debugging of ↵Justin Clark-Casey (justincc)2012-01-041-0/+4
| | | | image manager (udp texture fetch). No significant functional changes.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-01-032-0/+5
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| * Adding commented out log messages and some minor formatting for future bug ↵Justin Clark-Casey (justincc)2012-01-022-0/+5
| | | | | | | | hunting. No functional changes.
* | Merge branch 'new_modules'BlueWall2012-01-032-5/+100
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| * Profile UpdatesBlueWall2012-01-032-5/+100
| | | | | | | | Update basic profile to use the replaceable interface, making configuration less error-prone. Add support to query avatar's home user account and profile service for regions usng the updated OpenProfileModule with Hypergrid.
* | Fix for failed http request statusBlueWall2012-01-011-14/+17
|/ | | | Thanks "sendapatch" for fixes to llHTTPRequest status reporting.
* Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout ↵Diva Canto2011-12-296-36/+78
| | | | region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.
* Deleted two obsolete files in Inventory modules.Diva Canto2011-12-292-460/+0
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* Deleted unused methods from HGAssetBrokerDiva Canto2011-12-291-18/+0
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-12-291-5/+12
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| * Introduce a LightShare kill packet ans send it when needed. Currently onlyMelanie2011-12-281-5/+12
| | | | | | | | understood by AVN v0.3
* | HG: more adjustments for making HG Simian work. Added server_uri as new key ↵Diva Canto2011-12-291-2/+3
|/ | | | on get_agent_home in UAS.
* HG: one more adjustment with trailing /sDiva Canto2011-12-231-2/+8
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* remove the old region crossing handlerMic Bowman2011-12-231-10/+0
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* Fixes some problems with objects that attempt to cross a region boundaryMic Bowman2011-12-221-0/+24
| | | | | | | | into a region that does not exist. This is particularly problematic for physical objects where the velocity continues to move them out of the region causing an infinite number of failed region crossings. The patch forces an object that fails a crossing to be non-physical and moves it back into the starting region.
* Region crossings redone: (1) removed WaitForCallback. Now that we are ↵Diva Canto2011-12-221-39/+32
| | | | passing the entire agent with attachs in one big message we don't necessarily need to wait for confirmation. The callback sometimes is problematic and it adds delay to the process. (2) Z velocity sent to the viewer = 0. This is an heuristic; the Z velocity usually is negative, and it makes the viewer move the avie down. This only matters while the agent is in transit and therefore not being physically simulated by neither region. As soon as the receiving region receives CompleteMovement from the viewer, the position and velocity get corrected.
* Fix race condition where the appearance update timer could be stopped just ↵Justin Clark-Casey (justincc)2011-12-191-3/+6
| | | | | | after another thread had started it on QueueAppearanceSave() or *Send() However, the window for this race is very small, and the next queued appearance save or send would restart the timer anyway.
* Migrate detailed "appearance show" report generation up to ↵Justin Clark-Casey (justincc)2011-12-191-8/+49
| | | | | | | | AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25. Adjust some method doc Minor changes to some logging messages.
* Fix bug where objects could not be set to a new group if the group had been ↵Justin Clark-Casey (justincc)2011-12-171-3/+9
| | | | | | | | | | created in that client session, or if no other action has been performed on the object. There were two problems here: 1) On object group update, we looked for the group is the IClientAPI group cache rather than in the groups service. This fails to groups created newly in that session 2) On object group update, we weren't setting the HasGroupChanged flag. This meant that the change was not persisted unless some other action set this flag. This commit fixes these issues and hopefully addresses http://opensimulator.org/mantis/view.php?id=5588 This commit also moves HandleObjectGroupUpdate() to the GroupsModule from the Scene.PacketHandlers.cs file
* Sends the consistent child agent position upon creation of the child agent ↵Diva Canto2011-12-161-1/+12
| | | | in other regions, as opposed to <128, 128, 70>
* HG minor bug fix and marked one method obsolete in UAS.Diva Canto2011-12-161-1/+4
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* In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() ↵Justin Clark-Casey (justincc)2011-12-131-2/+2
| | | | | | | | in the same thread rather than on another one. The caller is already an async thread from LLClientView so this doesn't hold up the client. However, launching on a separate thread does remove the effect of m_setAppearanceLock This was potentially allowing two different SetAppearance threads to interfere with each other, though this probably rarely happens, if at all.
* Print out one log message for every missing baked texture, rather than two.Justin Clark-Casey (justincc)2011-12-091-22/+4
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* Add commented log lines to FetchInventoryDescendents2 path for future use.Justin Clark-Casey (justincc)2011-12-091-0/+2
| | | | Haven't been able to resolve issue where attachments are removed by the viewer on relog on a localhost
* Stop also adding an ordinary http handler when we set up a poll http handler.Justin Clark-Casey (justincc)2011-12-071-11/+6
| | | | It appears that this is entirely unnecessary since the poll http handlers are dealt with on a separate code path.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-12-051-2/+2
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| * Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie2011-12-051-2/+2
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* | Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)2011-12-054-7/+7
|/ | | | | | | | of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
* Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-032-5/+5
| | | | | This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate. Normal standalone operation unaffected.
* Stop some places where we're trying to reset animations in child agents ↵Justin Clark-Casey (justincc)2011-12-021-100/+110
| | | | where such requests are ignored.
* On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)2011-11-291-1/+1
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* Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-291-3/+2
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* tabulate "show caps" output for easier readabilityJustin Clark-Casey (justincc)2011-11-291-5/+10
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* Add disabled CrossBehaviour to pCampBot, which is designed to cross test ↵Justin Clark-Casey (justincc)2011-11-241-1/+1
| | | | | | bots between neighbouring regions. Not yet enabled since there is a bug where the initial cross will work but all subsequent movements on the receiving simulator appear to fail.
* Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for ↵Justin Clark-Casey (justincc)2011-11-191-1/+0
| | | | | | | SendCreateChildAgent" message This is misleading since a simulator will call this method before successfully trying remote regions. Also comments out spammy "[SIMULATION]: Stream handler called" AgentHandlers messages for now.
* minor: Make HelloNeighbour messages more informativeJustin Clark-Casey (justincc)2011-11-191-5/+10
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* For TerrainModule.SaveToFile(), don't bother throwing the exception onwards ↵Justin Clark-Casey (justincc)2011-11-171-1/+0
| | | | | | after printing out the error, since this method is invoked by users. Still throwing the exception on the stream method since this invoked programatically