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* Merge branch 'ubitwork'Melanie2012-02-191-1/+1
|\ | | | | | | | | | | Conflicts: OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
| * try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-151-15/+18
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| * Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-154-119/+90
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| * \ Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-101-1/+16
| |\ \ | | | | | | | | | | | | | | | | Conflicts: prebuild.xml
| * | | initial introdution of physics actor building control.UbitUmarov2012-02-081-1/+1
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* | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-196-4/+185
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| * \ \ \ Merge branch 'master' into careminsterMelanie2012-02-193-3/+42
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| | * | | | Fix:Fly setting for Parcel dosen't work ↵PixelTomsen2012-02-191-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5887 Signed-off-by: nebadon <michael@osgrid.org>
| | * | | | This should smooth movement in heteregeneous networks by a lot: cache the ↵Diva Canto2012-02-182-2/+40
| | | | | | | | | | | | | | | | | | | | | | | | region by position instead of looking it up all the time -- this was being done during the main update loop!
| * | | | | Merge branch 'master' into careminsterMelanie2012-02-183-1/+143
| |\ \ \ \ \ | | |/ / / / | | | | | / | | |_|_|/ | |/| | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-172-1/+139
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| | | * | | minor formatting changes from last commit (4486n7d)Justin Clark-Casey (justincc)2012-02-161-4/+3
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| | | * | | Fix: Object owned by the group does not return to the last owner ↵PixelTomsen2012-02-161-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5404
| | | * | | Turn off logging on test in last commit (2b84295).Justin Clark-Casey (justincc)2012-02-161-1/+1
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| | | * | | If shape properties fail SOP parsing (e.g. due to commas instead of decimal ↵Justin Clark-Casey (justincc)2012-02-161-0/+133
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | points) print out one short message listing the failing node names rather than lots of exceptions. Adds skeleton bad float values deserialization test
| | * | | | Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by ↵Dan Lake2012-02-171-0/+4
| | |/ / / | | | | | | | | | | | | | | | AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set).
* | | | | try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-151-15/+18
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* | | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-02-151-107/+43
|\ \ \ \ | | | | | | | | | | | | | | | careminster
| * | | | Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie2012-02-141-102/+38
| | | | | | | | | | | | | | | | | | | | | | | | | but unscripted default sit anim is lost. Still some Gfx glitching. Physical crossing doesn't work yet.
| * | | | Prevent object loss and positioning outside the region with failed object simMelanie2012-02-141-5/+5
| | | | | | | | | | | | | | | | | | | | crossings
* | | | | Merge branch 'master' into careminsterMelanie2012-02-152-10/+37
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| * | | Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-141-9/+31
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| * | | short circuit the expensive parts of the permission checking codeMic Bowman2012-02-131-1/+6
| | | | | | | | | | | | | | | | | | | | if the current user is the owner of an object. none of the later checks can reverse the outcome.
* | | | Merge branch 'master' into careminsterMelanie2012-02-101-2/+10
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| * | Fix bug where somebody taking a copy of an object they didn't own that was ↵Justin Clark-Casey (justincc)2012-02-101-2/+10
| | | | | | | | | | | | | | | | | | rezzed before the region was restarted would wrongly place the copy in the object owner's inventory. Addresses http://opensimulator.org/mantis/view.php?id=5825
* | | Merge branch 'master' into careminsterMelanie2012-02-101-1/+16
|\ \ \ | |/ / | | / | |/ |/| | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
| * When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵Justin Clark-Casey (justincc)2012-02-101-4/+15
| | | | | | | | | | | | | | | | permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651
* | Merge branch 'master' into careminsterMelanie2012-02-052-3/+4
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Revert my two quick fixes for the lag issue and put in the real fix, whichMelanie2012-02-051-1/+2
| | | | | | | | | | is to only write to the database if data was changed. I was writing to the db on every step of every avatar. Sure to give us lag, that.
| * Revert "Remove checks on ban list expiry on every move. To be re-added on ↵Melanie2012-02-051-4/+4
| | | | | | | | | | | | parcel" This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56.
| * Revert "Check ban list for a particular parcel only when an avatar moves ↵Melanie2012-02-052-17/+4
| | | | | | | | | | | | into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461.
| * Check ban list for a particular parcel only when an avatar moves into it.Melanie2012-02-052-4/+17
| | | | | | | | | | This restores functionality remove in the last commit without reintroducing the performance penalty.
| * Remove checks on ban list expiry on every move. To be re-added on parcelMelanie2012-02-051-4/+4
| | | | | | | | | | boundary crossing only as soon as I'm properly awake. This should fix recent performance issues
| * Quiet the map module loggingBlueWall2012-02-041-2/+2
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* | Merge branch 'master' into careminsterMelanie2012-02-044-8/+10
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensimSnoopy Pfeffer2012-02-041-0/+2
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| | * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-02-031-0/+2
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| | | * Fix: Covenant changed time not set ↵PixelTomsen2012-02-031-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * | | Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵Snoopy Pfeffer2012-02-033-8/+8
| |/ / | | | | | | | | | corresponding RemoteAdmin parameter
| * | Corrected console help texts for "save iar"Snoopy Pfeffer2012-02-031-2/+2
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| * Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-022-26/+62
| | | | | | | | | | | | accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
* | Make ban, eject, freeze and the scripted versions of those work.Melanie2012-02-022-27/+57
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* | Streamline banning code using existing methods.Melanie2012-02-021-183/+29
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* | Rehook the eject and freeze events that had gotten unhooked in the mergeMelanie2012-02-021-0/+2
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* | Fix remembering attachment point and position when an item is rezzed in world.Melanie2012-02-021-0/+12
| | | | | | | | | | Also fix PRIM_LOCAL_POS returning 0 when used on child prims from a script in the root.
* | Re-Add the reading of attachment data hat was lost in the mergeMelanie2012-02-021-1/+46
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* | Merge branch 'master' into careminsterMelanie2012-02-013-28/+230
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-012-17/+221
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| | * HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like ↵Diva Canto2012-01-311-1/+1
| | | | | | | | | | | | Uri.ToString() drops the port when it's port 80.
| | * Add "show part uuid" and "show part name" console commands.Justin Clark-Casey (justincc)2012-01-311-7/+97
| | | | | | | | | | | | | | | | | | These commands will display part/prim details for a given uuid or name The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset). This is for consistency with the "delete object" commands which only delete objects, not parts.