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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
...
*
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at last we can login and see objects ( friends is dead and disable in
UbitUmarov
2015-09-03
2
-3
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+5
*
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seems to compile ( tests comented out)
UbitUmarov
2015-09-02
34
-2586
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+221
*
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bad merge?
UbitUmarov
2015-09-01
83
-1737
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+5869
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minor changes
UbitUmarov
2015-08-31
1
-15
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+21
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more on tps and crossings
UbitUmarov
2015-08-30
2
-128
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+117
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improve object crossings
UbitUmarov
2015-08-29
1
-37
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+15
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fix some effects ranges
UbitUmarov
2015-08-29
5
-7
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+7
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fix NeighborRegions code
UbitUmarov
2015-08-29
1
-6
/
+5
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stop sending parcel overlays on parcels crossings since SL seems to have
UbitUmarov
2015-08-28
1
-1
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+2
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also limit terrain flood effects ( like on pait change this should have
UbitUmarov
2015-08-28
9
-35
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+37
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restrict terrain PaintBrushes to the requested area
UbitUmarov
2015-08-27
12
-102
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+97
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make terrain undo non op, it is broken and can't be global but per agent
UbitUmarov
2015-08-27
1
-27
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+2
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fix terrain bake for revert. just good enought fix
UbitUmarov
2015-08-27
1
-11
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+3
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rename revert map as baked map, bc thats what it is
UbitUmarov
2015-08-27
1
-20
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+20
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take taints check terrain out of Onframe event and add a new event for it. S...
UbitUmarov
2015-08-27
1
-5
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+4
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add more of the v03 checks and homeURL. Sending side only for now
UbitUmarov
2015-08-26
3
-11
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+36
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change teleport version number to v0.3, without actually adding the checks
UbitUmarov
2015-08-26
2
-52
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+29
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fix bug
UbitUmarov
2015-08-25
1
-1
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+1
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update raw32 file reader to core one. Warning only suports square regions
UbitUmarov
2015-08-25
1
-0
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+11
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change terrain internal representation to float. ushort work with legal
UbitUmarov
2015-08-25
1
-28
/
+0
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terrain stored as ushorts with gzip compression
UbitUmarov
2015-08-25
1
-6
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+43
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try to implement core load oar options
UbitUmarov
2015-08-24
4
-183
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+439
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rename ImapTileModule as IMAPImageUploadModule to match core
UbitUmarov
2015-08-24
2
-5
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+5
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more on world map
UbitUmarov
2015-08-23
1
-2
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+19
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more fixes on map
UbitUmarov
2015-08-23
3
-6
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+11
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Warp3D map now seems to work
UbitUmarov
2015-08-22
2
-15
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+49
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update MapSearchModule
UbitUmarov
2015-08-22
2
-17
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+39
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fix worldMapModule
UbitUmarov
2015-08-22
2
-49
/
+124
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delay terrain sending if land queue is 2 busy
UbitUmarov
2015-08-22
1
-1
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+7
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"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or
UbitUmarov
2015-08-21
1
-28
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+71
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dont use SendTerrainUpdatesByViewDistance option, code executes as true.
UbitUmarov
2015-08-21
1
-45
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+19
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send regions size on map blocks
UbitUmarov
2015-08-20
1
-0
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+2
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fixes on warp3D
UbitUmarov
2015-08-19
2
-32
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+73
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Merge branch 'mbworkvar2' into ubitvar
UbitUmarov
2015-08-19
24
-762
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+1093
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varregion: update MapImageServiceModule to upload multiple map tiles for larg...
Robert Adams
2015-03-29
1
-17
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+65
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varregion: update MapImageModule and ShadedMapTimeRenderer for variable sized...
Robert Adams
2015-03-29
2
-29
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+43
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varregion: update LandManagementModule and LandObject for variable sized regi...
Robert Adams
2015-03-29
2
-106
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+133
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varregion: any conversions of use of Constants.RegionSize converted into
Robert Adams
2015-03-29
17
-73
/
+70
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varregion: refactor use of 'double heightmap[,]' into references to new class...
Robert Adams
2015-03-27
2
-99
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+391
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varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.
Robert Adams
2015-03-27
1
-2
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+31
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Varregion: first cut at removing Border class checks for region crossings.
Robert Adams
2015-03-22
1
-458
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+382
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*
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Allow re-setting the region restart timer. Also move restart notifications to
Melanie Thielker
2015-03-23
1
-2
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+6
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*
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Make the scripted dialogs and restart message appear in the top right corner
Melanie Thielker
2015-03-23
1
-2
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+2
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/
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*
Remove braindead "fix" that messed up intersim scripted giving.
Melanie Thielker
2014-11-21
1
-11
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+0
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Remove the Invisible stuff and add more baked caching. Refactor selection of ...
Melanie Thielker
2014-11-11
1
-13
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+3
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Only send the actual bakes to the bakes module
Melanie Thielker
2014-11-10
1
-6
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+8
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try to preserve permitions on object returns
UbitUmarov
2014-11-08
1
-1
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+5
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allow drawdistance to change between 32 and MaxDrawDistance, configurable
UbitUmarov
2014-11-06
1
-4
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+10
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*
BUG fix : fix a very silly bug uint in place of ulong :(
UbitUmarov
2014-11-03
1
-1
/
+1
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only close child agents on sucess of V1 tp not at start
UbitUmarov
2014-11-01
1
-38
/
+10
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