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* Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie2012-02-141-102/+38
| | | | | but unscripted default sit anim is lost. Still some Gfx glitching. Physical crossing doesn't work yet.
* Prevent object loss and positioning outside the region with failed object simMelanie2012-02-141-5/+5
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* Merge branch 'master' into careminsterMelanie2012-02-101-2/+10
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| * Fix bug where somebody taking a copy of an object they didn't own that was ↵Justin Clark-Casey (justincc)2012-02-101-2/+10
| | | | | | | | | | | | rezzed before the region was restarted would wrongly place the copy in the object owner's inventory. Addresses http://opensimulator.org/mantis/view.php?id=5825
* | Merge branch 'master' into careminsterMelanie2012-02-101-1/+16
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
| * When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer ↵Justin Clark-Casey (justincc)2012-02-101-4/+15
| | | | | | | | | | | | | | | | permissions, not PermissionMask.All Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651
* | Merge branch 'master' into careminsterMelanie2012-02-052-3/+4
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Revert my two quick fixes for the lag issue and put in the real fix, whichMelanie2012-02-051-1/+2
| | | | | | | | | | is to only write to the database if data was changed. I was writing to the db on every step of every avatar. Sure to give us lag, that.
| * Revert "Remove checks on ban list expiry on every move. To be re-added on ↵Melanie2012-02-051-4/+4
| | | | | | | | | | | | parcel" This reverts commit 35f14a262dfa3d9199f554154a63f5f532460f56.
| * Revert "Check ban list for a particular parcel only when an avatar moves ↵Melanie2012-02-052-17/+4
| | | | | | | | | | | | into it." This reverts commit 8923ad755d97d5ddb4a29cb6f543b53195f0b461.
| * Check ban list for a particular parcel only when an avatar moves into it.Melanie2012-02-052-4/+17
| | | | | | | | | | This restores functionality remove in the last commit without reintroducing the performance penalty.
| * Remove checks on ban list expiry on every move. To be re-added on parcelMelanie2012-02-051-4/+4
| | | | | | | | | | boundary crossing only as soon as I'm properly awake. This should fix recent performance issues
| * Quiet the map module loggingBlueWall2012-02-041-2/+2
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* | Merge branch 'master' into careminsterMelanie2012-02-044-8/+10
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensimSnoopy Pfeffer2012-02-041-0/+2
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| | * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-02-031-0/+2
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| | | * Fix: Covenant changed time not set ↵PixelTomsen2012-02-031-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5869 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * | | Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵Snoopy Pfeffer2012-02-033-8/+8
| |/ / | | | | | | | | | corresponding RemoteAdmin parameter
| * | Corrected console help texts for "save iar"Snoopy Pfeffer2012-02-031-2/+2
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| * Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-022-26/+62
| | | | | | | | | | | | accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
* | Make ban, eject, freeze and the scripted versions of those work.Melanie2012-02-022-27/+57
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* | Streamline banning code using existing methods.Melanie2012-02-021-183/+29
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* | Rehook the eject and freeze events that had gotten unhooked in the mergeMelanie2012-02-021-0/+2
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* | Fix remembering attachment point and position when an item is rezzed in world.Melanie2012-02-021-0/+12
| | | | | | | | | | Also fix PRIM_LOCAL_POS returning 0 when used on child prims from a script in the root.
* | Re-Add the reading of attachment data hat was lost in the mergeMelanie2012-02-021-1/+46
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* | Merge branch 'master' into careminsterMelanie2012-02-013-28/+230
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-02-012-17/+221
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| | * HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like ↵Diva Canto2012-01-311-1/+1
| | | | | | | | | | | | Uri.ToString() drops the port when it's port 80.
| | * Add "show part uuid" and "show part name" console commands.Justin Clark-Casey (justincc)2012-01-311-7/+97
| | | | | | | | | | | | | | | | | | These commands will display part/prim details for a given uuid or name The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset). This is for consistency with the "delete object" commands which only delete objects, not parts.
| | * Implement "show object name <name>" console command to show details of an ↵Justin Clark-Casey (justincc)2012-01-311-8/+49
| | | | | | | | | | | | object with the given name
| | * Get rid of the "no objects found" feedback for now - this doesn't work well ↵Justin Clark-Casey (justincc)2012-01-311-11/+13
| | | | | | | | | | | | if a command is executed over multiple scenes.
| | * Implement "show object uuid <uuid>" console command.Justin Clark-Casey (justincc)2012-01-311-5/+56
| | | | | | | | | | | | This will show details about a part with the given uuid if it's found.
| | * Add more user feedback if an object isn't found for which delete was requested.Justin Clark-Casey (justincc)2012-01-311-0/+15
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| | * Add the name of a deleted object to the console outputJustin Clark-Casey (justincc)2012-01-311-1/+1
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| | * If a particular region is selected in the console, only try to delete ↵Justin Clark-Casey (justincc)2012-01-311-16/+21
| | | | | | | | | | | | | | | | | | objects in that region, rather than in every region on the simulator The old wrong behaviour was in place before the command was extracted to a module.
| * | Prevent a changed attachment that has been saved from being saved again.Melanie2012-02-011-0/+1
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| * | Straighten out some attachment mess. Don't save attachment states for HGMelanie2012-02-011-11/+8
| |/ | | | | | | | | visitors at all. On Leaving a sim, save only the changed ones. Don't save all scripted stuff when leaving a sim.
* | Merge branch 'master' into careminsterMelanie2012-01-311-0/+206
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| * Move object delete commands into a commands region module, in preparation ↵Justin Clark-Casey (justincc)2012-01-311-0/+206
| | | | | | | | for adding similar show commands.
| * Make parcel sale overlays work. No auction support.Melanie2012-01-311-4/+84
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| * Use the requested sim's map, not our ownMelanie2012-01-301-2/+2
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* | Draw brders around parcels for saleMelanie2012-01-311-11/+37
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* | Make parcel sale overlays work. No auction support.Melanie2012-01-311-4/+84
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* | Use the requested sim's map, not our ownMelanie2012-01-301-2/+2
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* | Merge branch 'master' into careminsterMelanie2012-01-301-19/+29
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| * Patch in the rest of the maptile stuffMelanie2012-01-301-3/+7
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| * Next step for world map overlaysMelanie2012-01-301-2/+3
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| * Some plumbing for map overlaysMelanie2012-01-301-15/+20
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| * Pickup map overlay tile from RegionSettings.ParcelImageIDBlueWall2012-01-301-1/+1
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* | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-01-303-8/+17
|\ \ | | | | | | | | | careminster