Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Hack around with the NPC module to get osNpcCreate() partially working again. | Justin Clark-Casey (justincc) | 2011-06-29 | 2 | -3/+4 |
| | | | | | | This now creates an avatar but appearance is always cloudy. Move doesn't work. Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with! | ||||
* | minor: temporarily comment out the local status notify friends messages seen ↵ | Justin Clark-Casey (justincc) | 2011-06-27 | 1 | -1/+1 |
| | | | | | | on login/logout, since it's a bit noisy on the console. Please uncomment if/when this is still needed. | ||||
* | Tell hypergridders when their teleports fail because of the 4096 limit ↵ | Justin Clark-Casey (justincc) | 2011-06-24 | 3 | -12/+50 |
| | | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-06-16 | 2 | -2/+169 |
|\ | |||||
| * | Added an expiring cache for region information to the | Mic Bowman | 2011-06-15 | 2 | -2/+169 |
| | | | | | | | | | | | | | | | | RemoteGridService connector. Timeout is currently set at five minutes. Negative results are not cached. The result is that operations like send an instant message do not have to go through the grid service every time. | ||||
* | | Added a couple of guards and warnings to the MapImage/MapImageServiceModule. | Diva Canto | 2011-06-16 | 1 | -2/+12 |
|/ | |||||
* | tweak messages. Make verbose inventory item save message give the item name ↵ | Justin Clark-Casey (justincc) | 2011-06-14 | 2 | -3/+5 |
| | | | | as well as item id and asset id | ||||
* | match water color for warp3d map tiler and adjust lighting | Michael Cerquoni aka Nebadon Izumi | 2011-06-13 | 1 | -5/+7 |
| | |||||
* | A few bug fixes on map V2. Zoom level weirdness still there. | Diva Canto | 2011-06-12 | 1 | -6/+12 |
| | |||||
* | First pass at making the V2 map work. Standalones only for now. There are ↵ | Diva Canto | 2011-06-12 | 3 | -4/+347 |
| | | | | some issues with the zoom level -- TBD. | ||||
* | A few more cleanups on the way to close ↵ | Diva Canto | 2011-06-11 | 1 | -11/+3 |
| | | | | http://opensimulator.org/mantis/view.php?id=5516 once and for all. Moral of the story: don't send AgentOnline/Offline to viewers with a zero-length array. | ||||
* | Only send AgentOnline to the client if the friendsOnline list has elements. ↵ | Diva Canto | 2011-06-11 | 1 | -1/+1 |
| | | | | Also, increased the timeout on UserAgentServiceConnector, StatusNotification again. | ||||
* | Added a Sleep in between each site call, to slow the xml-rpc requests down. | Diva Canto | 2011-06-10 | 1 | -37/+40 |
| | |||||
* | More tweaking on the UserAgentServiceConnector: add constructor that does ↵ | Diva Canto | 2011-06-10 | 1 | -1/+1 |
| | | | | not do DNS lookup, and use that for friends notification. | ||||
* | 3rd way of reseting the HG Map. This time, don't use the grid service; ↵ | Diva Canto | 2011-06-10 | 3 | -79/+71 |
| | | | | instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes. | ||||
* | If the flotsam asset cache console command "fcache clear" is specified on ↵ | Justin Clark-Casey (justincc) | 2011-06-11 | 1 | -11/+26 |
| | | | | its own, clear both memory and file caches | ||||
* | Make the internal flotsam asset cache defaults match ↵ | Justin Clark-Casey (justincc) | 2011-06-11 | 1 | -29/+35 |
| | | | | | | | | | config-include/FlotsamCache.ini.example. Enable the flotsam console commands even if FlotsamCache.ini isn't present. For the most part, defaults are made to match those already in FlotsamCache.ini.example. The one exception is that the 48 hour file timeout from the code is used instead of the 0 hours that was in the example file. This can be tweaked if necessary. Most importantly, the default cache directory is now ./assetcache (as in FlotsamCache.ini.example) rather than ./FlotsamAssetCache (as was the internal code default). Therefore, if you were using flotasm without using the config file, then please rename your cache directory or start using the ini file and change the default there if you want to keep using your existing cache. | ||||
* | Save the sun's position in OARs | Oren Hurvitz | 2011-06-10 | 2 | -0/+5 |
| | |||||
* | New method for resetting the map on HG: do it only once upon changing grids, ↵ | Diva Canto | 2011-06-10 | 2 | -33/+59 |
| | | | | and reset only exactly the map blocks that had regions in them. WARNING: this fetches all the regions from the Grid service, so there is a chance that this is a really bad idea in large grids. Pushing it for testing. | ||||
* | The map breakage is actually at 2048! | Diva Canto | 2011-06-09 | 1 | -3/+3 |
| | |||||
* | Change the name of the newest command to "show names" so that it doesn't ↵ | Diva Canto | 2011-06-09 | 1 | -2/+2 |
| | | | | conflict with the existing "show users" | ||||
* | Consistency fix on the last commit. | Diva Canto | 2011-06-08 | 1 | -1/+1 |
| | |||||
* | Fixed a compilation problem. Also added a lengthy comment on the Map hack, ↵ | Diva Canto | 2011-06-08 | 2 | -37/+49 |
| | | | | so that it never goes unnoticed again. | ||||
* | Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to ↵ | Diva Canto | 2011-06-08 | 1 | -5/+15 |
| | | | | | | | | prefer the color blue, and I have given up trying to make things work above 4096. Revert "Improved reuse on the WorldMap/WorldMapModule.cs" This reverts commit d473d9975e70366d0fd16276c9bafd5ec269dcd9. | ||||
* | Fixed "Unknown User" listed as creator/owner on prims created with the Build ↵ | Diva Canto | 2011-06-08 | 1 | -8/+66 |
| | | | | button by foreign visitors. Added command to the UserManagementModule to list all the known bindings between user UUIDs and their names: show user-names. | ||||
* | This hopefully fixes all issues with online/offline notifications across ↵ | Diva Canto | 2011-06-07 | 2 | -3/+10 |
| | | | | grids. http://opensimulator.org/mantis/view.php?id=5528 | ||||
* | This fixes the crash reported in ↵ | Diva Canto | 2011-06-07 | 1 | -3/+5 |
| | | | | http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully. | ||||
* | More on the hunt for the slow down on HGFriendsModule. - Don't requests the ↵ | Diva Canto | 2011-06-06 | 1 | -48/+71 |
| | | | | online friends on foreign grids. If this works, there's another way of getting that info. | ||||
* | Moved the Mono Addins declaration of the HGFriendsModule to where the one ↵ | Diva Canto | 2011-06-06 | 2 | -1/+1 |
| | | | | for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends) | ||||
* | This should make offline IMs work again. It should work for incoming foreign ↵ | Diva Canto | 2011-06-06 | 1 | -1/+4 |
| | | | | IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server. | ||||
* | Narrow down the exception catching to exactly the exception of interest. ↵ | Diva Canto | 2011-06-05 | 1 | -1/+1 |
| | | | | This may decrease the time of processing prims with broken user data. | ||||
* | Fix give inventory tests to use different users rather than (accidentally) ↵ | Justin Clark-Casey (justincc) | 2011-06-04 | 1 | -4/+15 |
| | | | | the same user. Extend TestGiveInventoryItem() to test giving back the same item. | ||||
* | insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items ↵ | Justin Clark-Casey (justincc) | 2011-06-04 | 2 | -11/+37 |
| | | | | rather than just the first one | ||||
* | create TestGetInventoryItem() | Justin Clark-Casey (justincc) | 2011-06-04 | 1 | -13/+7 |
| | |||||
* | Added prefix HG to the name of the landmark item in inventory, as a soft ↵ | Diva Canto | 2011-06-03 | 2 | -4/+11 |
| | | | | reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision. | ||||
* | oops | Diva Canto | 2011-06-03 | 1 | -1/+1 |
| | |||||
* | HG Landmarks now working. | Diva Canto | 2011-06-03 | 3 | -2/+82 |
| | |||||
* | HG Landmarks being created. WARNING: new config var under ↵ | Diva Canto | 2011-06-03 | 2 | -2/+20 |
| | | | | [HGInventoryAccessModule], Gatekeeper. | ||||
* | Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ↵ | Diva Canto | 2011-06-03 | 1 | -1/+78 |
| | | | | supporting HG landmarks. | ||||
* | Bug fix on HG IM. | Diva Canto | 2011-06-02 | 1 | -2/+6 |
| | |||||
* | [Profiles] --> [Profile] | Diva Canto | 2011-06-01 | 1 | -2/+2 |
| | |||||
* | Fill in the new OwnerData field in the LLUDP ScriptDialog message. | Justin Clark-Casey (justincc) | 2011-05-31 | 1 | -1/+2 |
| | | | | | If we don't do this then viewer 2.8 crashes. Resolves http://opensimulator.org/mantis/view.php?id=5510 | ||||
* | HGWorldMap: don't send map blocks of hyperlinks that are farther than 4096 ↵ | Diva Canto | 2011-05-30 | 1 | -4/+24 |
| | | | | cells from the current region. | ||||
* | Improved reuse on the WorldMap/WorldMapModule.cs | Diva Canto | 2011-05-30 | 1 | -15/+5 |
| | |||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-05-27 | 4 | -5/+257 |
|\ | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-05-27 | 1 | -1/+4 |
| |\ | |||||
| * | | HG lures working! Friends can offer friends HG teleports via the profile. ↵ | Diva Canto | 2011-05-27 | 4 | -5/+257 |
| | | | | | | | | | | | | WARNING: additional configuration for HG inis -- see *Common.ini.example | ||||
* | | | Make sure culture is en-US when saving archive related xml. | Justin Clark-Casey (justincc) | 2011-05-27 | 1 | -0/+4 |
| |/ |/| | | | | | This might resolve http://opensimulator.org/mantis/view.php?id=5475 | ||||
* | | When saving an iar, don't chase down link asset IDs (since these points to ↵ | Justin Clark-Casey (justincc) | 2011-05-27 | 1 | -1/+4 |
|/ | | | | | | other items rather than real assets) This bug had no practical effect other than to make "save iar" misreport the number of missing assets | ||||
* | HG inventory transfers over the profile working. | Diva Canto | 2011-05-27 | 1 | -2/+9 |
| |