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* dont tell clients that we can edit a friend's attachments when we do forbid itUbitUmarov2015-10-271-1/+1
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* Make changes to a friend rights reach him on another sim; find on map does ↵UbitUmarov2015-10-262-17/+78
| | | | show the region. Issues: precise location on region still not avaiable and object edit permitions on viewers edit are not being updated (but are enforced by region). friends information is updated, and warnings are displayed. Only did minor testing...
* merge issue: fix missing '/'UbitUmarov2015-10-241-2/+3
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* On to 0.8.3!Diva Canto2015-10-181-1/+1
| | | | | Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
* Fixed merge conflictsDiva Canto2015-10-182-60/+9
| | | | | | | | | | Clean up of simulation version, the number that rules the compatibility of teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3. Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
* remove unused method parameter master also removedUbitUmarov2015-10-021-3/+1
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* do not send DisableSimulator on teleport if agent is already returningUbitUmarov2015-10-021-2/+2
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* send DisableSimulator messages on closing childagents. Possible still not ↵UbitUmarov2015-10-011-3/+9
| | | | on at best timming, or on the right source files
* make bakes reception handle empty BakedTexture elements. But at same time ↵UbitUmarov2015-10-011-36/+36
| | | | stop sending them, only sending to Xbakes server items that do have a texture, like master does
* some fixes/changes on land sendUbitUmarov2015-09-301-7/+14
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* add missing handlers for preferencesUbitUmarov2015-09-281-0/+2
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* add missing handlers for preferencesUbitUmarov2015-09-281-0/+4
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* add the Default Groups module lost in the mergeUbitUmarov2015-09-261-0/+260
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* coment out some debug, clean a bitUbitUmarov2015-09-262-24/+3
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* fix object crossings to other scene on same instanceUbitUmarov2015-09-261-0/+2
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* revert previus wrong commitUbitUmarov2015-09-251-8/+1
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* patch objects crossings for var regions, until region location is fully fixedUbitUmarov2015-09-251-1/+7
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* slow down terrain sending so other users of LAND queue do have a chance to ↵UbitUmarov2015-09-241-3/+3
| | | | send things
* revert my change to the range of greyscale image maps, setting it back to 0 ↵UbitUmarov2015-09-211-3/+8
| | | | - 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway
* fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range ↵UbitUmarov2015-09-201-54/+16
| | | | and not only 0-127m. Jpeg format still using a non standard color encoded heightmap
* put back the hack to make viewers display map tags (now and then at least) ↵UbitUmarov2015-09-191-127/+236
| | | | that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before.
* a few more changes to worldMap. Use ExpireCaches, cache remote mapItems ↵UbitUmarov2015-09-192-269/+196
| | | | requests, etc
* MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thingUbitUmarov2015-09-182-62/+16
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* sync remote responses for mapItens with the local ones, but sending all ↵UbitUmarov2015-09-171-18/+11
| | | | valid information, so later we can cache/throotle
* dont block a region just bc it doesnt have the requested map itemUbitUmarov2015-09-171-10/+0
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* dont create terrain map asset for V1 viewers on large regions again, but do ↵UbitUmarov2015-09-171-165/+186
| | | | create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)
* remove messages on agents cross fails that got mergedUbitUmarov2015-09-171-64/+40
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* generate maptile assets again, v2 do use at least the parcels overlayUbitUmarov2015-09-171-2/+2
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* merge issues and a few more changesUbitUmarov2015-09-171-152/+116
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* remove bad merge code..UbitUmarov2015-09-171-14/+16
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* remove bad merge from masterUbitUmarov2015-09-161-12/+0
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* change point of evocation of AgentHasMovedAway for HGUbitUmarov2015-09-161-19/+9
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* restore some avn code, fixing for var regionsUbitUmarov2015-09-161-23/+8
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* mute watchdog timeouts on world map work threads. They do wait for events ↵UbitUmarov2015-09-151-2/+2
| | | | for a long time
* try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵UbitUmarov2015-09-141-5/+5
| | | | but needs testing, specially the fail cases, that most likelly need more work
* let regionCache really find a varregion by a positionUbitUmarov2015-09-121-13/+26
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* try to be more friendly to HGUbitUmarov2015-09-122-21/+30
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* revert validating Library textures. Those need to be on a grid assets or ↵UbitUmarov2015-09-121-14/+0
| | | | will not work anyway
* try to validate textures from library folderUbitUmarov2015-09-121-0/+14
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* send a reply on UpdateInventoryItem with the transactionID viewer sent. ↵UbitUmarov2015-09-121-1/+3
| | | | Protocol seems to have also a callbackID on this, apparently ignored by viewers ( as possible the transactionID )
* put back diva's cache with her recent fix but also avoid duplicated ↵UbitUmarov2015-09-111-10/+25
| | | | InventoryService.UpdateItem call in case of m_uploadState is complete. In that case CompleteItemUpload will do it
* add a few terminating / in LSLhttp uris as coreUbitUmarov2015-09-101-4/+4
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* Merge branch 'mbworknew1' into ubitworkvarnewUbitUmarov2015-09-0823-207/+11
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| * Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-0823-207/+11
| |\ | | | | | | | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
| | * Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-0416-16/+1
| | | | | | | | | | | | OpenSim.Framework.
| | * First commit where physics work as region module.Diva Canto2015-08-312-5/+5
| | | | | | | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
| | * All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-311-181/+0
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| | * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-305-5/+5
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| | * Renamed the namespaces tooDiva Canto2015-08-305-5/+5
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* | | recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim ↵UbitUmarov2015-09-071-48/+150
| | | | | | | | | | | | (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival