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| * add regression test for detaching an attachment to the sceneJustin Clark-Casey (justincc)2011-08-261-0/+33
| * refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...Justin Clark-Casey (justincc)2011-08-262-8/+19
| * Downgrade warning about not saving unchanged attachment to debug instead, and...Justin Clark-Casey (justincc)2011-08-261-1/+4
| * Fix a very recent regression from llAttachToAvatar() fix where I accidentally...Justin Clark-Casey (justincc)2011-08-261-5/+1
| * Remove forcing of phantom on ground attached objects - attachments can be bot...Justin Clark-Casey (justincc)2011-08-242-5/+0
| * extend initial rez regression test to check that attachment is phantomJustin Clark-Casey (justincc)2011-08-241-9/+14
| * Make objects attached from the ground phantomJustin Clark-Casey (justincc)2011-08-242-2/+12
| * return InventoryItemBase from AddSceneObjectAsAttachment()Justin Clark-Casey (justincc)2011-08-241-8/+4
| * refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...Justin Clark-Casey (justincc)2011-08-241-2/+100
| * refactor: remove pointless AgentId argument from attachObjectAssetStore()Justin Clark-Casey (justincc)2011-08-241-1/+1
| * add TestAddAttachmentFromGround() regression testJustin Clark-Casey (justincc)2011-08-242-2/+32
| * Fix llAttachToAvatar()Justin Clark-Casey (justincc)2011-08-241-10/+25
| * rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)2011-08-232-7/+6
| * remove mono compiler warningsJustin Clark-Casey (justincc)2011-08-239-16/+4
| * replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()Justin Clark-Casey (justincc)2011-08-231-51/+27
| * replace old TestAddAttachments() with a more thorough TestAddAttachment()Justin Clark-Casey (justincc)2011-08-231-7/+28
| * If an object failed to attach due to an exception, then try and detach it fro...Justin Clark-Casey (justincc)2011-08-231-1/+2
| * If an attachment fails, then start logging the exception for now, in order to...Justin Clark-Casey (justincc)2011-08-221-55/+80
| * Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...Snoopy Pfeffer2011-08-221-1/+12
| * Add avatar and attachments to llRegionSayBlueWall2011-08-201-4/+67
| * Add llRegionSayToBlueWall2011-08-191-0/+21
| * Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)2011-08-191-13/+32
| * Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2011-08-181-2/+2
| * comment out noisy attachments loggingJustin Clark-Casey (justincc)2011-08-171-5/+5
| * For now, supress 'OH NOES' warnings given by HGInventoryBroker.CacheInventory...Justin Clark-Casey (justincc)2011-08-171-5/+5
| * Fix issue where loading a new appearance onto an NPC would not remove the pre...Justin Clark-Casey (justincc)2011-08-171-2/+2
| * extend test to check that there is one attachment and that it has the right nameJustin Clark-Casey (justincc)2011-08-171-1/+6
| * Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)2011-08-173-7/+29
| * Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)2011-08-161-13/+33
| * Move some previously common code back into separate tests. Remove unused reg...Justin Clark-Casey (justincc)2011-08-161-10/+9
| * Isolate existing incomplete attachments tests rather than have them rely on e...Justin Clark-Casey (justincc)2011-08-161-5/+5
| * drop number of attachments in test from 3 to 2 to reduce text complexityJustin Clark-Casey (justincc)2011-08-161-4/+1
| * remove setting up of second scene in attachments since it's not currently usedJustin Clark-Casey (justincc)2011-08-161-24/+21
| * relocate AttachmentTests.cs to AttachmentsModuleTests.csJustin Clark-Casey (justincc)2011-08-161-0/+172
| * minor: change some comment text in flotsam asset cacheJustin Clark-Casey (justincc)2011-08-161-4/+3
| * On Flotsam asset cache, go back to moving the file from the temporary locatio...Justin Clark-Casey (justincc)2011-08-161-26/+47
| * WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...Snoopy Pfeffer2011-08-141-19/+187
| * Fix a problem in the Flotsam asset cache where assets were being put into the...Justin Clark-Casey (justincc)2011-08-131-2/+6
| * Fix a bug preventing region modules from creating trees at anything but the d...Aaron Duffy2011-08-131-3/+3
| * If a map request to a server fails, always close the outbound connection.Justin Clark-Casey (justincc)2011-08-121-1/+5
| * minor: change login enable/disable messages in last commit so that they occur...Justin Clark-Casey (justincc)2011-08-121-2/+2
| * minor: On "login disable/enable" always tell the user the final login status,...Justin Clark-Casey (justincc)2011-08-121-4/+2
| * When saving appearance, only save the baked textures, not the other face text...Justin Clark-Casey (justincc)2011-08-121-5/+43
| * minor: a little bit of log message correction/commenting outJustin Clark-Casey (justincc)2011-08-111-1/+1
| * comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)2011-08-112-2/+3
| * implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)2011-08-101-2/+2
| * When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2011-08-091-1/+5
| * Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2011-08-092-24/+65
| * refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)2011-08-061-1/+1
| * rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-069-45/+45