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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2013-01-27
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Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-01-27
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+2
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Merge branch 'master' into careminster
Melanie
2013-01-26
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+1
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Fix issue where the "set terrain texture" console command did not tell the vi...
Justin Clark-Casey (justincc)
2013-01-26
1
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Merge branch 'master' into careminster
Melanie
2013-01-26
2
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+6
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minor: Fix full scene part console report to show proper Light* names rather ...
Justin Clark-Casey (justincc)
2013-01-26
1
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Add basic JsonCreateStore() regression test
Justin Clark-Casey (justincc)
2013-01-25
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Merge branch 'master' into careminster
Melanie
2013-01-25
1
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+15
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Mantis 6508 llHTTPResponse body is incorrectly interpreted by IE
Talun
2013-01-24
1
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+15
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Merge branch 'avination' into careminster
Melanie
2013-01-24
1
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+6
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Null check the response body to make sure we're not crashing the script engine
Melanie
2013-01-24
1
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+6
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Merge branch 'avination' into careminster
Melanie
2013-01-23
2
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+60
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EXPERIMENTAL - Comment out the check for the agent already being in transit
Melanie
2013-01-23
1
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+9
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Allow TeleportCancel packets to reset the transfer state machine
Melanie
2013-01-21
1
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+6
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Implement HTTP Request froma thread pool to avoid packet congestion
Melanie
2013-01-20
1
-14
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+45
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Revert "Refactor scripted http request to use async calls rather than hard th...
Melanie
2013-01-20
1
-87
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+53
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Refactor scripted http request to use async calls rather than hard threads
Melanie
2013-01-20
1
-53
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+87
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Merge branch 'avination'
Melanie
2013-01-19
2
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+71
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Remove the core groups module
Melanie
2013-01-19
1
-252
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+0
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Kill the dumb Opensimulator Testing group again - for good.
Melanie
2013-01-19
1
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+3
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* Enables loading cached bakes on teleport by filling in the appropriate avat...
teravus
2013-01-16
1
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+71
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Merge branch 'master' into careminster
Melanie
2013-01-16
1
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+2
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Changed a couple of debug messages at the request of osgrid.
Diva Canto
2013-01-16
1
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Implement a workaround solution for saving manual script state changes by the...
Justin Clark-Casey (justincc)
2013-01-11
1
-5
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+19
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Save attachments on detach/exit if a contained script state has been changed.
Justin Clark-Casey (justincc)
2013-01-11
1
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+17
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Merge branch 'master' into careminster
Melanie
2013-01-11
1
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+12
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Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-10
1
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+12
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Merge branch 'master' into careminster
Melanie
2013-01-10
1
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+3
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On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...
Justin Clark-Casey (justincc)
2013-01-10
1
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+3
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Merge branch 'avination' into careminster
Melanie
2013-01-10
1
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+1
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* This finishes the implementation of AgentCachedTexture. Requires the XBak...
teravus
2012-12-29
1
-6
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+1
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Merge branch 'avination' into careminster
Melanie
2013-01-06
3
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+40
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check land permitions on sit target for unscripted sits
UbitUmarov
2013-01-03
1
-0
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+13
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* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
2012-12-21
2
-11
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+27
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Merge branch 'master' into careminster
Melanie
2013-01-04
11
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+179
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minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...
Justin Clark-Casey (justincc)
2013-01-03
1
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+4
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Fix problem where object attached from ground often does not get attached pro...
Justin Clark-Casey (justincc)
2013-01-03
1
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+1
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minor: Change channel digger replacement message in TerrainModule to Info fro...
Justin Clark-Casey (justincc)
2013-01-03
1
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+1
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Fixed several problems with the Sun: some settings didn't work, or were incon...
Oren Hurvitz
2013-01-02
2
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+27
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Fixed: the AvatarEnteringNewParcel event wasn't triggered in some cases
Oren Hurvitz
2013-01-02
1
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+6
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minor: minor code and log formatting fixes to recent changes in LandManagemen...
Justin Clark-Casey (justincc)
2013-01-02
1
-5
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+6
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Changed locks to prevent deadlocks (especially during multi-region Load OAR)
Oren Hurvitz
2013-01-02
3
-39
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+61
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If Save OAR/IAR times-out while waiting for assets then notify the caller tha...
Oren Hurvitz
2013-01-02
4
-26
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+37
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Implemented Return Objects when it's invoked from the Top Colliders or Top Sc...
Oren Hurvitz
2013-01-02
1
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+55
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Merge branch 'avination' into careminster
Melanie
2012-12-18
5
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+155
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add a Check method to flotsamAssetCache, so to check if a asset is in
UbitUmarov
2012-12-13
5
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+128
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revert the use of avatar skeleton and use avatar size provided by viewers,
UbitUmarov
2012-12-07
1
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+23
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*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
1
-1
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+10
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Merge branch 'master' into careminster
Melanie
2012-12-16
3
-5
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+47
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Fix sounds so that they play from inventory after teleport rather than only o...
Justin Clark-Casey (justincc)
2012-12-13
1
-2
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+2
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