| Commit message (Expand) | Author | Age | Files | Lines |
* | refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of loca... | Justin Clark-Casey (justincc) | 2012-06-26 | 1 | -40/+26 |
* | refactor: Use local attachment module variables instead of global m_attMod. | Justin Clark-Casey (justincc) | 2012-06-26 | 1 | -11/+10 |
* | refactor: make m_presence a local variable in all AttachmentsModuleTests sinc... | Justin Clark-Casey (justincc) | 2012-06-26 | 1 | -26/+25 |
* | Add regression test to check that attachments in source region are deleting w... | Justin Clark-Casey (justincc) | 2012-06-26 | 2 | -18/+120 |
* | If crossing attachments into another region pre-fatpack, clone objects before... | Justin Clark-Casey (justincc) | 2012-06-26 | 1 | -17/+26 |
* | minor: update currently commented out log message at top of AvatarFactoryModu... | Justin Clark-Casey (justincc) | 2012-06-25 | 1 | -1/+3 |
* | When attachments are being saved and deleted for a closing root agent, delete... | Justin Clark-Casey (justincc) | 2012-06-25 | 1 | -12/+21 |
* | In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment... | Justin Clark-Casey (justincc) | 2012-06-25 | 1 | -1/+1 |
* | Resolve various race conditions between accessing and removing external scrip... | Justin Clark-Casey (justincc) | 2012-06-22 | 1 | -132/+148 |
* | Avoid a race condition where an incoming request to a script external URL can... | Justin Clark-Casey (justincc) | 2012-06-22 | 1 | -35/+73 |
* | Stop flicking IsAttachment false and then true in AttachmentsModule.UpdateAtt... | Justin Clark-Casey (justincc) | 2012-06-22 | 1 | -10/+0 |
* | refactor AttachmentsModule tests to use a common method for standard attachme... | Justin Clark-Casey (justincc) | 2012-06-22 | 1 | -70/+69 |
* | Add regression test for updating attachment position | Justin Clark-Casey (justincc) | 2012-06-22 | 1 | -0/+30 |
* | Lower warn logging on not having friends/group module on permissions to debug. | Justin Clark-Casey (justincc) | 2012-06-20 | 1 | -2/+2 |
* | minor: Lower flotsam asset cache warning about not having a FlotsamCache.ini ... | Justin Clark-Casey (justincc) | 2012-06-20 | 1 | -1/+1 |
* | Comment out the neighbour and land in connectors from info logging that they ... | Justin Clark-Casey (justincc) | 2012-06-20 | 2 | -2/+2 |
* | Change read config paramter from max_urls_per_simulator to max_external_urls_... | Justin Clark-Casey (justincc) | 2012-06-16 | 1 | -1/+1 |
* | Implement max_external_urls_per_simulator setting in [LL-Functions] to allow ... | Justin Clark-Casey (justincc) | 2012-06-16 | 1 | -1/+8 |
* | Put all debug console commands into a single Debug section rather than scatte... | Justin Clark-Casey (justincc) | 2012-06-15 | 1 | -1/+1 |
* | Make XMLRPCModule use an existing HTTP server if one already exists on the de... | Justin Clark-Casey (justincc) | 2012-06-15 | 1 | -4/+5 |
* | correct wrong incomplete comment from previous commit 3c3ea19 in AttachmentsM... | Justin Clark-Casey (justincc) | 2012-06-14 | 1 | -1/+2 |
* | Fix a bug where scene objects attached as HUDs through scripts would not disa... | Justin Clark-Casey (justincc) | 2012-06-14 | 1 | -0/+13 |
* | Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p... | Justin Clark-Casey (justincc) | 2012-06-14 | 1 | -5/+2 |
* | OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather... | Justin Clark-Casey (justincc) | 2012-06-12 | 3 | -48/+28 |
* | In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a... | Justin Clark-Casey (justincc) | 2012-06-12 | 1 | -12/+1 |
* | Add last frame time monitor to MonitorModule now that this value is useful | Justin Clark-Casey (justincc) | 2012-06-11 | 1 | -0/+8 |
* | Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo... | Justin Clark-Casey (justincc) | 2012-06-08 | 1 | -1/+0 |
* | Record the fact that child agents can have asset transactions. | Justin Clark-Casey (justincc) | 2012-06-07 | 2 | -9/+8 |
* | minor: Change log messages on Warp3DImageModule to show they are from this mo... | Justin Clark-Casey (justincc) | 2012-06-06 | 1 | -7/+9 |
* | Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name... | Justin Clark-Casey (justincc) | 2012-06-06 | 1 | -0/+0 |
* | Actively dispose of Bitmaps in Warp3D image module and world map module once ... | Justin Clark-Casey (justincc) | 2012-06-06 | 3 | -215/+248 |
* | enabling all corners of a sim to be set in one call | SignpostMarv | 2012-06-06 | 1 | -1/+11 |
* | Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f... | Justin Clark-Casey (justincc) | 2012-06-05 | 1 | -2/+0 |
* | Remove the "Profile" config as it's covered by the replaceable interface | Melanie | 2012-06-04 | 1 | -8/+0 |
* | Add an optional mechanism for physics modules to collect and return arbitrary... | Justin Clark-Casey (justincc) | 2012-05-31 | 1 | -44/+64 |
* | Add console command "teleport user" to allow teleport from the region console | Justin Clark-Casey (justincc) | 2012-05-29 | 1 | -0/+189 |
* | refactor: factor out entity transfer state machine into a separate class to m... | Justin Clark-Casey (justincc) | 2012-05-28 | 3 | -239/+330 |
* | If handling the failure of teleport, move agent state to CleaningUp when we s... | Justin Clark-Casey (justincc) | 2012-05-28 | 1 | -3/+6 |
* | Resolve some mono compiler warnings. | Justin Clark-Casey (justincc) | 2012-05-25 | 9 | -26/+33 |
* | on agent cross, remove from physics scene after its been placed in transit, n... | Justin Clark-Casey (justincc) | 2012-05-25 | 1 | -3/+7 |
* | refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r... | Justin Clark-Casey (justincc) | 2012-05-25 | 1 | -90/+92 |
* | Fix bug where a failed QueryAccess to a remove region would always have the r... | Justin Clark-Casey (justincc) | 2012-05-25 | 1 | -2/+1 |
* | Stop it being possible for an agent to teleport back to its source region bef... | Justin Clark-Casey (justincc) | 2012-05-25 | 1 | -24/+165 |
* | Don't actually proceed on a within-region teleport if another is already taki... | Justin Clark-Casey (justincc) | 2012-05-24 | 1 | -0/+2 |
* | On inter-region teleport, only stand the avatar up if the QueryAccess call to... | Justin Clark-Casey (justincc) | 2012-05-24 | 1 | -7/+7 |
* | Now that the EntityTransferModule is per-region, fetch the event queue module... | Justin Clark-Casey (justincc) | 2012-05-24 | 1 | -18/+22 |
* | Fix issue where a dns resolution failure on the final destination might leave... | Justin Clark-Casey (justincc) | 2012-05-24 | 1 | -192/+200 |
* | Comment out accidentally left in log line that was printing out the control f... | Justin Clark-Casey (justincc) | 2012-05-24 | 1 | -3/+3 |
* | Make ISimulationScene.GetScene() used the more efficient region id for lookup... | Justin Clark-Casey (justincc) | 2012-05-24 | 2 | -8/+16 |
* | If an agent is still registered as 'in transit' by the source region, don't a... | Justin Clark-Casey (justincc) | 2012-05-24 | 3 | -157/+153 |