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* Show texture ids for full object/part info console commmdsJustin Clark-Casey (justincc)2013-10-241-1/+16
* Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-151-43/+8
* Made terrain uploads thread-safeOren Hurvitz2013-10-153-22/+40
* * Refactorteravus2013-10-072-4/+4
* * Added a Basic DOS protection container/base object for the most common HTTP...teravus2013-10-072-3/+30
* Added SimulatorFeatures/OpenSimExtras: say-range, whisper-range, shout-range,...Diva Canto2013-10-041-0/+37
* Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-041-1/+1
* refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-275-10/+10
* minor: correct attachment spelling mistake in log message in HGEntityTransfer...Justin Clark-Casey (justincc)2013-09-261-1/+1
* minor: Comment out windlight log message about sending scene data for now.Justin Clark-Casey (justincc)2013-09-261-1/+2
* minor: log MaxOutgoingTransferVersion at EntityTransferModule startupJustin Clark-Casey (justincc)2013-09-261-0/+4
* minor: correct spelling of Initialized in LSC connector version messageJustin Clark-Casey (justincc)2013-09-251-1/+1
* Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...Justin Clark-Casey (justincc)2013-09-251-2/+1
* Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-222-1/+25
* minor: Recomment out log message uncommented in previous cbdfe969Justin Clark-Casey (justincc)2013-09-211-4/+4
* When giving items between avatars in different simulators, only add the item ...Oren Hurvitz2013-09-211-9/+44
* minor: Add prefix to log message in LureModuleJustin Clark-Casey (justincc)2013-09-211-1/+1
* minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ...Justin Clark-Casey (justincc)2013-09-201-1/+1
* Make UUID.Zero resolve to "Unknown User" in user cache.Justin Clark-Casey (justincc)2013-09-201-0/+2
* For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...Justin Clark-Casey (justincc)2013-09-191-4/+49
* refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()Justin Clark-Casey (justincc)2013-09-181-3/+3
* Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be gen...Justin Clark-Casey (justincc)2013-09-171-35/+31
* Comment out warning about no grid user found in UMM.TryGetUserNamesFromServic...Justin Clark-Casey (justincc)2013-09-171-4/+4
* Fix issue in recent 3f0fa9f7 where the code start adding unknown user cache e...Justin Clark-Casey (justincc)2013-09-171-2/+3
* To avoid viewers (particularly on the Hypergrid) from permanently caching a U...Justin Clark-Casey (justincc)2013-09-161-35/+42
* Allow setting the EntityTransfer-max_distance to 0 to override distance check...BlueWall2013-09-121-0/+3
* Restore group membership check for HG users in QueryAccess.Diva Canto2013-09-051-4/+10
* Remove test that gives issue on Windows, just let the try/catch do the work.BlueWall2013-09-021-5/+1
* Fix bug where users teleporting to non-neighbour regions could continue to he...Justin Clark-Casey (justincc)2013-09-022-6/+16
* Allow one to specify a DefaultHGRegion flag in [GridService] in order to allo...Justin Clark-Casey (justincc)2013-09-022-0/+25
* Profiles: Clean up some log entries caused when visiting HG avatar is using l...BlueWall2013-08-291-16/+26
* Fix exception thrown after a region has been restarted through scheduling.Justin Clark-Casey (justincc)2013-08-251-10/+22
* Fix a printing of exception error in InventoryArchiveModule that onlyRobert Adams2013-08-231-1/+1
* minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...Justin Clark-Casey (justincc)2013-08-231-4/+4
* Remove mono compiler warnings from UserProfilesModuleJustin Clark-Casey (justincc)2013-08-171-19/+16
* minor: remove mono compiler warning from AttachmentsModuleJustin Clark-Casey (justincc)2013-08-171-2/+1
* Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...Justin Clark-Casey (justincc)2013-08-171-2/+2
* refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...Justin Clark-Casey (justincc)2013-08-161-1/+1
* Try to make "slow down" message that one could receive on rapid teleporting m...Justin Clark-Casey (justincc)2013-08-151-1/+2
* Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...Justin Clark-Casey (justincc)2013-08-151-2/+6
* Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...Justin Clark-Casey (justincc)2013-08-151-14/+6
* Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.Justin Clark-Casey (justincc)2013-08-151-12/+12
* minor: remove unused entity transfer config in teleport v2 attachments testJustin Clark-Casey (justincc)2013-08-141-1/+0
* Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for V...Justin Clark-Casey (justincc)2013-08-121-1/+112
* Merge branch 'TeleportWork'Justin Clark-Casey (justincc)2013-08-092-14/+22
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| * Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...Justin Clark-Casey (justincc)2013-08-091-16/+22
| * Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)2013-08-082-26/+28
* | Better error reporting when registering LSL function extensions (comms module).Robert Adams2013-08-081-4/+13
* | * Added set water height <height> [<x>] [<y>] console command following the s...teravus2013-08-071-1/+30
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* minor: add some method doc to ScenePresence fields used for entity transfer, ...Justin Clark-Casey (justincc)2013-08-071-5/+9