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* Merge branch 'master' into careminsterMelanie2012-11-041-9/+12
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| * Prevent IMs being sent to prims when avies decline inventory offers from them.Diva Canto2012-11-041-9/+12
| * Add a method to query all registered script constants to allow non-XEngineMelanie2012-11-041-0/+16
* | Merge branch 'avination' into careminsterMelanie2012-11-042-0/+19
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| * | Prevent a null client from crashing windlight.Melanie2012-11-031-0/+3
| * | Merge branch 'ubitwork' into avinationMelanie2012-10-171-1/+1
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| | * | apply cmic fix to multi layer wearablesUbitUmarov2012-10-041-1/+1
* | | | Merge branch 'master' into careminsterMelanie2012-11-032-3/+5
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| * | | HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...Diva Canto2012-11-022-3/+5
* | | | Merge branch 'master' into careminsterMelanie2012-11-012-4/+6
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| * | | Comment out checks not to overwrite existing IAR/OAR files for now on "save i...Justin Clark-Casey (justincc)2012-11-012-4/+6
* | | | Merge branch 'master' into careminsterMelanie2012-10-312-4/+10
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| * | | Make "show object part" command correctly display script status.Justin Clark-Casey (justincc)2012-10-312-4/+10
* | | | Merge branch 'master' into careminsterMelanie2012-10-301-41/+274
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| * | | refactoring to use assembly:classname style of configurationSignpostMarv2012-10-291-1/+4
| * | | Renaming module back to SoundModule as the hypothetical plan was to make anot...SignpostMarv2012-10-291-3/+3
| * | | SianaGearz notes stop sound flag is 1 << 5, so using that for ISoundModule.St...SignpostMarv2012-10-291-6/+3
| * | | tweaking configuration logic so that the INonSharedRegionModule will load by ...SignpostMarv2012-10-291-4/+9
| * | | Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...SignpostMarv2012-10-291-0/+30
| * | | shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv2012-10-291-21/+4
| * | | moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-0/+73
| * | | Formatting SoundModuleNonShared.LoopSound, consistent indentationSignpostMarv2012-10-291-1/+1
| * | | deduplicating code into a single LoopSound methodSignpostMarv2012-10-291-2/+11
| * | | refactoring StopSound into a private static method to skip repeating m_scene....SignpostMarv2012-10-291-1/+6
| * | | Removing a locked iteration over SceneObjectGroup.LoopSoundSlavePrims as the ...SignpostMarv2012-10-291-15/+0
| * | | adjusting parameter order of PreloadSound to be more logicalSignpostMarv2012-10-291-1/+1
| * | | transposing LoopSoundMaster to Sound ModuleSignpostMarv2012-10-291-0/+36
| * | | transposing preload sound onto sound moduleSignpostMarv2012-10-291-0/+20
| * | | transposing stop sound into sound moduleSignpostMarv2012-10-291-0/+45
| * | | TryGetScenePresence in TriggerSound is probably meant to be using the ownerID...SignpostMarv2012-10-291-1/+1
| * | | swapping GetSceneObjectPart for TryGetSceneObjectPart in PlayAttachedSound to...SignpostMarv2012-10-291-4/+4
| * | | stripping whitespace from ISoundModule, formatting SoundModuleNonShared.csSignpostMarv2012-10-291-3/+5
| * | | refactoring thisSpGain in PlayAttachedSound as it was previously using two ty...SignpostMarv2012-10-291-8/+4
| * | | Factoring out an if-else block in PlayAttachedSound as it was using the previ...SignpostMarv2012-10-291-6/+6
| * | | making the max distance for sounds to be heard from their origin a configurab...SignpostMarv2012-10-291-3/+9
| * | | Converting the ISoundModule implementation from an IRegionModule to an INonSh...SignpostMarv2012-10-291-20/+58
* | | | Merge branch 'master' into careminsterMelanie2012-10-284-15/+34
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| * | | minor: Fix verbose IAR save message to make it a bit clearer that item data i...Justin Clark-Casey (justincc)2012-10-271-1/+1
| * | | Fix "save iar" hanging permanently if the asset request phase times out.Justin Clark-Casey (justincc)2012-10-264-14/+33
* | | | Merge branch 'master' into careminsterMelanie2012-10-268-195/+350
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| * | | refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field wi...SignpostMarv2012-10-261-12/+8
| * | | adding ability for listeners to be filtered by regular expressions and a gene...SignpostMarv2012-10-261-19/+110
| * | | Formatting and casing correction in WorldCommModule, trailing new line in OSS...SignpostMarv2012-10-261-3/+3
| * | | Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin...Justin Clark-Casey (justincc)2012-10-262-92/+93
| * | | Fixed saving non-square multi-region OARsOren Hurvitz2012-10-261-1/+1
| * | | Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-251-12/+27
| * | | Allow "show object", "show part", "dump object" and "delete object" to accept...Justin Clark-Casey (justincc)2012-10-241-42/+61
| * | | Get "save oar" and "save iar" to tell you in a more friendly manner if the fi...Justin Clark-Casey (justincc)2012-10-243-11/+16
| * | | Add "dump object uuid" console command. This allows any object in the scene ...Justin Clark-Casey (justincc)2012-10-241-0/+53
| * | | minor: Move co-ordinate related help to object commands to common ConsoleUtil...Justin Clark-Casey (justincc)2012-10-241-33/+3