index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
CoreModules
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-09-15
More on HG2.0: added the possibility of controlling the appearance that avies...
Diva Canto
2
-2
/
+171
2012-09-15
Add basic asset connector tests to check behaviour for normal, local and temp...
Justin Clark-Casey (justincc)
2
-2
/
+141
2012-09-15
For FlotsamAssetCache, always update access times of cached scene assets befo...
Justin Clark-Casey (justincc)
1
-20
/
+17
2012-09-14
Added unit tests for multi-region OARs
Oren Hurvitz
1
-58
/
+326
2012-09-14
Rename ArchiveWriteRequestPreparatio nto ArchiveWriteRequest since after the ...
Justin Clark-Casey (justincc)
3
-9
/
+9
2012-09-14
Support multi-region OAR files
Oren Hurvitz
8
-395
/
+1057
2012-09-13
Restarting to work on HGSuitcaseInventoryService: added the ability for the o...
Diva Canto
1
-0
/
+2
2012-09-13
correcting a typo that causes c# express to complain about xml comment contai...
SignpostMarv
1
-1
/
+1
2012-09-12
minor: Comment out friends notification log spam for now.
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-09-09
Adjust namespce of FlotsamCache
BlueWall
2
-2
/
+1
2012-09-09
Revert "Move addin information to CoreModulePlugin.addin.xml"
BlueWall
3
-3
/
+6
2012-09-07
Move addin information to CoreModulePlugin.addin.xml
BlueWall
3
-6
/
+3
2012-09-07
Add warning chevrons around the GC.Collect added to Warp3DImageModule in comm...
Justin Clark-Casey (justincc)
1
-0
/
+4
2012-09-06
Add missing DynamicTexture.cs file from last commit
Justin Clark-Casey (justincc)
1
-0
/
+61
2012-09-06
If reusing dynamic textures, do not reuse small data length textures that fal...
Justin Clark-Casey (justincc)
6
-43
/
+127
2012-09-06
0006270: Warp3D leaks memory on mono based systems
BlueWall
1
-1
/
+4
2012-09-06
If the GetTexture capability receives a request for a range of data beyond th...
Justin Clark-Casey (justincc)
2
-3
/
+33
2012-08-30
Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-08-30
If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...
Justin Clark-Casey (justincc)
1
-43
/
+59
2012-08-29
This partially implements the LSL function to set the response
Mic Bowman
1
-1
/
+19
2012-08-29
Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...
Justin Clark-Casey (justincc)
1
-32
/
+32
2012-08-28
Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...
Justin Clark-Casey (justincc)
4
-55
/
+297
2012-08-28
Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...
Justin Clark-Casey (justincc)
2
-6
/
+7
2012-08-27
formatting
SignpostMarv
1
-22
/
+22
2012-08-27
refactoring to load from self (fixes ChanneDigger being absent)
SignpostMarv
1
-5
/
+11
2012-08-27
refactoring to assign the first argument to a variable
SignpostMarv
1
-4
/
+5
2012-08-27
minor: Simplify return of vector render module name and some very minor remov...
Justin Clark-Casey (justincc)
1
-4
/
+3
2012-08-27
Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()
Justin Clark-Casey (justincc)
1
-2
/
+32
2012-08-27
Add VectorRenderModuleTests.TestRepeatDrawContainingImage()
Justin Clark-Casey (justincc)
1
-0
/
+31
2012-08-27
Add VectorRenderModuleTests.TestRepeatDraw()
Justin Clark-Casey (justincc)
1
-11
/
+48
2012-08-22
Lock disposal of separate gdi+ objects under different threads since this pre...
Justin Clark-Casey (justincc)
1
-26
/
+42
2012-08-21
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...
Justin Clark-Casey (justincc)
1
-3
/
+5
2012-08-20
When loading an OAR, validate any group UUIDs and properly reconstruct parcel...
Justin Clark-Casey (justincc)
1
-1
/
+62
2012-08-20
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
3
-3
/
+3
2012-08-20
Fix scripted detach of temp attachments
Melanie
1
-6
/
+2
2012-08-14
As per lindn spec, disable detach and drop for temp attachments
Melanie
1
-0
/
+8
2012-08-14
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
2
-17
/
+30
2012-08-03
Fix old regression that stopped saving parcel owner data in OARs.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-03
Fix build break.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-03
Update settings loading in AvatarFactoryModule which should have been in last...
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-08-03
Fix the recent windows compile error by putting newFont for case "R" in Vecto...
Justin Clark-Casey (justincc)
1
-3
/
+8
2012-08-03
attempting to fix a build issue
SignpostMarv
1
-2
/
+2
2012-08-03
Fixed a rare bug that caused Save OAR to fail because it thought it had timed...
Oren Hurvitz
1
-5
/
+11
2012-08-03
Delete old blank SOGSpamTest
Justin Clark-Casey (justincc)
1
-37
/
+0
2012-08-03
Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...
Justin Clark-Casey (justincc)
1
-253
/
+316
2012-08-02
Add simple draw test for the VectorRenderModule
Justin Clark-Casey (justincc)
1
-0
/
+75
2012-07-31
Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...
Justin Clark-Casey (justincc)
1
-3
/
+6
2012-07-26
When copying items, copy the item description field instead of the asset desc...
Justin Clark-Casey (justincc)
1
-2
/
+3
2012-07-25
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...
Justin Clark-Casey (justincc)
2
-0
/
+2
2012-07-25
Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
Justin Clark-Casey (justincc)
4
-4
/
+4
[next]