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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-02-05
Bump version and assembly version numbers from 0.7.5 to 0.7.6
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-02-01
Revert "Update assembly version numbers"
BlueWall
1
-1
/
+1
2013-02-01
Update assembly version numbers
BlueWall
1
-1
/
+1
2013-02-02
Log missing assets on "fcache assets" found. This ignores references found b...
Justin Clark-Casey (justincc)
1
-15
/
+26
2013-02-02
Stop exceptions being thrown if GenerateMapTiles = false but no static map ti...
Justin Clark-Casey (justincc)
2
-7
/
+18
2013-01-31
Added option for UUID as command parameters. This lets the command handle the...
Dan Lake
1
-0
/
+4
2013-01-30
Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...
Jak Daniels
1
-18
/
+63
2013-01-29
minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...
Justin Clark-Casey (justincc)
1
-8
/
+10
2013-01-28
Change default avatar replacements to be ruth rather than urban male
Melanie
1
-13
/
+10
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
1
-1
/
+2
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
1
-1
/
+2
2013-01-26
* This update is ugly as sin, but it 'fills in the blanks' of your appearance...
teravus
1
-4
/
+259
2013-01-26
Fix issue where the "set terrain texture" console command did not tell the vi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-26
minor: Fix full scene part console report to show proper Light* names rather ...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-01-25
Added unit tests for Dynamic Attributes
Oren Hurvitz
1
-0
/
+37
2013-01-25
Disabled DAExampleModule
Oren Hurvitz
1
-5
/
+13
2013-01-25
Changed DAMap to be the container of "data stores", which are OSDMaps. Store ...
Oren Hurvitz
1
-12
/
+13
2013-01-25
Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-25
Add DAExampleModule to demonstrate dynamic attributes
Justin Clark-Casey (justincc)
1
-0
/
+98
2013-01-25
Add basic JsonCreateStore() regression test
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-24
Mantis 6508 llHTTPResponse body is incorrectly interpreted by IE
Talun
1
-1
/
+15
2013-01-24
Null check the response body to make sure we're not crashing the script engine
Melanie
1
-0
/
+6
2013-01-23
EXPERIMENTAL - Comment out the check for the agent already being in transit
Melanie
1
-8
/
+9
2013-01-21
Allow TeleportCancel packets to reset the transfer state machine
Melanie
1
-0
/
+6
2013-01-20
Implement HTTP Request froma thread pool to avoid packet congestion
Melanie
1
-14
/
+45
2013-01-20
Revert "Refactor scripted http request to use async calls rather than hard th...
Melanie
1
-87
/
+53
2013-01-20
Refactor scripted http request to use async calls rather than hard threads
Melanie
1
-53
/
+87
2013-01-19
Remove the core groups module
Melanie
1
-252
/
+0
2013-01-19
Kill the dumb Opensimulator Testing group again - for good.
Melanie
1
-8
/
+3
2013-01-16
* Enables loading cached bakes on teleport by filling in the appropriate avat...
teravus
1
-2
/
+71
2013-01-16
Changed a couple of debug messages at the request of osgrid.
Diva Canto
1
-2
/
+2
2013-01-11
Implement a workaround solution for saving manual script state changes by the...
Justin Clark-Casey (justincc)
1
-5
/
+19
2013-01-11
Save attachments on detach/exit if a contained script state has been changed.
Justin Clark-Casey (justincc)
1
-1
/
+17
2013-01-10
Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
1
-7
/
+12
2013-01-10
On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-01-03
minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...
Justin Clark-Casey (justincc)
1
-1
/
+4
2013-01-03
Fix problem where object attached from ground often does not get attached pro...
Justin Clark-Casey (justincc)
1
-9
/
+1
2013-01-03
check land permitions on sit target for unscripted sits
UbitUmarov
1
-0
/
+13
2013-01-03
minor: Change channel digger replacement message in TerrainModule to Info fro...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-02
Fixed several problems with the Sun: some settings didn't work, or were incon...
Oren Hurvitz
2
-20
/
+27
2013-01-02
Fixed: the AvatarEnteringNewParcel event wasn't triggered in some cases
Oren Hurvitz
1
-0
/
+6
2013-01-02
minor: minor code and log formatting fixes to recent changes in LandManagemen...
Justin Clark-Casey (justincc)
1
-5
/
+6
2013-01-02
Changed locks to prevent deadlocks (especially during multi-region Load OAR)
Oren Hurvitz
3
-39
/
+61
2013-01-02
If Save OAR/IAR times-out while waiting for assets then notify the caller tha...
Oren Hurvitz
4
-26
/
+37
2013-01-02
Implemented Return Objects when it's invoked from the Top Colliders or Top Sc...
Oren Hurvitz
1
-5
/
+55
2012-12-29
* This finishes the implementation of AgentCachedTexture. Requires the XBak...
teravus
1
-6
/
+1
2012-12-21
* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
2
-11
/
+27
2012-12-13
add a Check method to flotsamAssetCache, so to check if a asset is in
UbitUmarov
5
-13
/
+128
2012-12-13
Fix sounds so that they play from inventory after teleport rather than only o...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-12-09
HGAssetMapper: Get wasn't really working. It's true that some assets are copi...
Diva Canto
1
-3
/
+35
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