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My fork of OpenSim for IG and DG, called SledjChisl.
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Lines
2014-07-24
on transfer fail of sited avatars, only do
UbitUmarov
1
-2
/
+2
2014-07-24
fix line ending
UbitUmarov
1
-4
/
+4
2014-07-22
if sited avatar cross fails, dont add it to physics and dont mess scripts
UbitUmarov
1
-1
/
+4
2014-07-20
Remove extremely spammy error message that isn't an actual error - user
Melanie Thielker
1
-5
/
+5
2014-07-20
replace old Attachoffset by AttachedPos. Comented out possible merge
UbitUmarov
1
-1
/
+1
2014-07-20
Fix duplicate attach message being sent to objects picked up from the ground
Melanie Thielker
1
-1
/
+4
2014-07-19
Fix taking objects
Melanie Thielker
1
-1
/
+1
2014-07-19
refix originalPositions[]
UbitUmarov
1
-1
/
+1
2014-04-26
Differentiate between requests only the owner should be able to do and those
Melanie Thielker
3
-18
/
+18
2014-04-23
minor: Remove unused System.Linq reference and use ParcelFlags.None instead o...
Justin Clark-Casey (justincc)
1
-2
/
+1
2014-04-23
Prevent sending Land Properties for unprivileged users
Dev Random
1
-5
/
+8
2014-04-06
Change OfflineMessageModule to support more differentiated return values and ...
Melanie Thielker
1
-8
/
+47
2014-03-25
Reinstate the timed region change signal
Melanie Thielker
1
-0
/
+4
2014-01-24
Properly dispose of drawing objects to reduce/stop memory leakage on generati...
Justin Clark-Casey (justincc)
4
-319
/
+343
2014-01-23
Add "generate map" console command to allow manual regeneration and storage o...
Justin Clark-Casey (justincc)
2
-1
/
+19
2014-01-20
Stop exceptions being generated on agent connection if a telehub object has b...
Justin Clark-Casey (justincc)
2
-4
/
+6
2014-01-20
Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
6
-22
/
+21
2014-01-18
Remove redundant methods in FlotsamAssetCache
Justin Clark-Casey (justincc)
1
-10
/
+0
2014-01-18
implement CoreAssetCache.Check()
Justin Clark-Casey (justincc)
1
-1
/
+2
2014-01-18
implement GlynnTuckerAssetCache.Check()
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-01-18
Properly implement CenomeAssetCache.Check()
Justin Clark-Casey (justincc)
1
-2
/
+4
2014-01-18
Simplify FlotsamAssetCache.CheckFromMemoryCache()
Justin Clark-Casey (justincc)
1
-6
/
+1
2014-01-18
Elminate some copy/paste in FlotsamAssetCache.CheckFromFileCache() and use us...
Justin Clark-Casey (justincc)
1
-33
/
+10
2014-01-18
elminate unnecessary asset != null check in FlotsamAssetCache.UpdateFileCache()
Justin Clark-Casey (justincc)
1
-50
/
+47
2014-01-17
minor: since structs are values, assigning them to another variable copies it...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-01-16
Remove old IInterRegionComms and references. This hasn't been used since 200...
Justin Clark-Casey (justincc)
2
-4
/
+4
2014-01-10
When creating a coalesced object, set its permissions to the lowest-common-de...
Oren Hurvitz
1
-7
/
+16
2014-01-10
When creating a coalesced object, set its Creator ID if all the objects have ...
Oren Hurvitz
1
-4
/
+15
2014-01-10
Refactored: use a single function to apply an object's folded permissions to ...
Oren Hurvitz
2
-18
/
+10
2014-01-10
Refactored setting permissions when rezzing items: use the same function when...
Oren Hurvitz
1
-37
/
+14
2014-01-04
Some missing definitions needed for successful compilation.
Robert Adams
1
-1
/
+2
2014-01-04
varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
1
-11
/
+21
2013-12-16
Fix issue with editing notes for other avatars
BlueWall
1
-2
/
+2
2013-12-14
Make WindParamSet success a console message rather than a log message.
Justin Clark-Casey (justincc)
1
-2
/
+1
2013-12-14
minor: Make wind console commands print out to console rather than log
Justin Clark-Casey (justincc)
1
-14
/
+21
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
7
-130
/
+631
2013-12-11
This is the Avination Entity Transfer Module. Surprisingly, it still compiles
Melanie
1
-217
/
+204
2013-12-07
Revert "Add support for user preferences (im via email)"
Melanie
2
-69
/
+0
2013-12-06
Add support for user preferences (im via email)
BlueWall
2
-0
/
+69
2013-11-23
Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTe...
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-11-15
minor: Use default(UUID) in rez attachment failure error logging rather than ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-15
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
8
-14
/
+14
2013-11-15
If a local land ID is given to the "land show" command, then output to consol...
Justin Clark-Casey (justincc)
1
-54
/
+126
2013-10-30
Make "fcache status" command also display information on disk/mem cache hit r...
Justin Clark-Casey (justincc)
1
-18
/
+38
2013-10-30
Put fcache commands output to console, not log
Justin Clark-Casey (justincc)
1
-28
/
+25
2013-10-24
Show texture ids for full object/part info console commmds
Justin Clark-Casey (justincc)
1
-1
/
+16
2013-10-15
Fixed rezzing coalesced objects from a prim's inventory
Oren Hurvitz
1
-43
/
+8
2013-10-15
Made terrain uploads thread-safe
Oren Hurvitz
3
-22
/
+40
2013-10-07
* Refactor
teravus
2
-4
/
+4
2013-10-07
* Added a Basic DOS protection container/base object for the most common HTTP...
teravus
2
-3
/
+30
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