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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2011-10-15
remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-15
factor common code out into SOP.RemoveFromPhysics()
Justin Clark-Casey (justincc)
1
-4
/
+1
2011-10-12
Fix rezzing coalesced object broken by core merge
Melanie
1
-54
/
+36
2011-10-11
Start recording object updates per second statistic (analogue of agent update...
Justin Clark-Casey (justincc)
1
-0
/
+8
2011-10-11
meaningless change to goose panda
Justin Clark-Casey (justincc)
1
-0
/
+1
2011-10-10
Allow monitoring of stats by region name
Justin Clark-Casey (justincc)
1
-0
/
+3
2011-10-10
Add other region stats (total frame time, physics fps, etc.) currently missin...
Justin Clark-Casey (justincc)
15
-20
/
+325
2011-10-10
Provide a way to turn the MonitorModule on and off
Justin Clark-Casey (justincc)
1
-15
/
+35
2011-10-10
remove unused LastAssetID from DynamicTextureUpdaer
Justin Clark-Casey (justincc)
1
-6
/
+4
2011-10-06
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
1
-1
/
+1
2011-10-07
remove the pointless slashes on the end of the (5!) different server stat ret...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-06
Simplified IsInTransit property on ScenePresence and removed InTransit() whic...
Dan Lake
1
-6
/
+6
2011-10-05
Removed redundant scene presence lookups in HGMessageTransferModule
Dan Lake
1
-21
/
+4
2011-10-04
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
2
-361
/
+375
2011-10-03
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2
-95
/
+73
2011-10-03
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
1
-5
/
+4
2011-10-01
minor: remove clutter null check from pass in config to AvatarFactoryModule.I...
Justin Clark-Casey (justincc)
1
-8
/
+5
2011-09-30
Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...
Justin Clark-Casey (justincc)
2
-4
/
+53
2011-09-24
Added a setting to [Startup] section of config that will allow the simulator ...
Kevin Houlihan & Michelle Argus
1
-3
/
+6
2011-09-24
Don't try and resolve user account for authorization if the agent has come in...
Justin Clark-Casey (justincc)
1
-1
/
+11
2011-09-23
Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
4
-86
/
+253
2011-09-22
Fix failure to teleport when an agent is lured on the same sim (and probably ...
Justin Clark-Casey (justincc)
2
-9
/
+18
2011-09-17
On setting a new avatar appearance, if height hasn't changed then don't set t...
Justin Clark-Casey (justincc)
1
-1
/
+3
2011-09-16
refactor: move estate owner setup code into separate method
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-09-16
Correctly create a freshly created estate owner's default items and avatar en...
Justin Clark-Casey (justincc)
1
-11
/
+15
2011-09-15
Write code to create minimum necessary body parts/clothing and avatar entries...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-15
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-09-15
Shuffle order of code in invnetory connector GetFolderContent() calls to avoi...
Justin Clark-Casey (justincc)
2
-12
/
+18
2011-09-14
Fix a rather stupid VS warning "The operation overflows at compile time in ch...
Tom
1
-3
/
+3
2011-09-14
Merge fixes, and fix the build
Tom
3
-16
/
+10
2011-09-13
Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
1
-0
/
+32
2011-09-13
Remove code from DetachSingleAttachmentToInv() that sets group changed on all...
Justin Clark-Casey (justincc)
1
-11
/
+0
2011-09-13
remove redunant itemID and agentID arguments from UpdateKnownItem().
Justin Clark-Casey (justincc)
1
-6
/
+4
2011-09-13
Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-13
minor: remove redundant grp != null check from AM.UpdateKnownItem()
Justin Clark-Casey (justincc)
1
-36
/
+33
2011-09-13
Stop attempts to rewear already worn items from removing and reattaching.
Justin Clark-Casey (justincc)
1
-42
/
+77
2011-09-13
Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...
Justin Clark-Casey (justincc)
1
-3
/
+14
2011-09-12
comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-09-12
Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
1
-175
/
+207
2011-09-12
When creating an OAR, optionally exclude objects according to their permissions
Oren Hurvitz
3
-40
/
+156
2011-09-10
Add extra log information when attachments fail validation
Justin Clark-Casey (justincc)
1
-5
/
+11
2011-09-10
reinstate the validation logging on teleport. A 'fail' of validation still d...
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-09-10
Stop the UserManagementModule logging every user it adds for now
Justin Clark-Casey (justincc)
1
-3
/
+3
2011-09-09
Comment out the part of the load oar code that zeroes out prim sit target ori...
Justin Clark-Casey (justincc)
2
-2
/
+8
2011-09-09
Use a copy of the inventory items list to register users in the thread starte...
Justin Clark-Casey (justincc)
2
-2
/
+8
2011-09-09
Save the default terrain texture UUIDs for a new region instead of leaving th...
Justin Clark-Casey (justincc)
1
-0
/
+5
2011-09-08
Remember to set and unset the fire and forget method at the top of the attach...
Justin Clark-Casey (justincc)
1
-3
/
+7
2011-09-08
Use scene presence agent id for rezzed object ownership rather than item owner.
Justin Clark-Casey (justincc)
1
-7
/
+12
2011-09-07
When a region is added to the HG Inventory Broker, also pass this through to ...
Justin Clark-Casey (justincc)
3
-21
/
+41
2011-09-07
First set of merge fixes
Tom
2
-100
/
+87
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