| Commit message (Expand) | Author | Files | Lines |
2012-11-04 | Prevent IMs being sent to prims when avies decline inventory offers from them. | Diva Canto | 1 | -9/+12 |
2012-11-04 | Add a method to query all registered script constants to allow non-XEngine | Melanie | 1 | -0/+16 |
2012-11-02 | HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ... | Diva Canto | 2 | -3/+5 |
2012-11-01 | Comment out checks not to overwrite existing IAR/OAR files for now on "save i... | Justin Clark-Casey (justincc) | 2 | -4/+6 |
2012-10-31 | Make "show object part" command correctly display script status. | Justin Clark-Casey (justincc) | 2 | -4/+10 |
2012-10-29 | refactoring to use assembly:classname style of configuration | SignpostMarv | 1 | -1/+4 |
2012-10-29 | Renaming module back to SoundModule as the hypothetical plan was to make anot... | SignpostMarv | 1 | -3/+3 |
2012-10-29 | SianaGearz notes stop sound flag is 1 << 5, so using that for ISoundModule.St... | SignpostMarv | 1 | -6/+3 |
2012-10-29 | tweaking configuration logic so that the INonSharedRegionModule will load by ... | SignpostMarv | 1 | -4/+9 |
2012-10-29 | Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L... | SignpostMarv | 1 | -0/+30 |
2012-10-29 | shuffling code around so that the interface for ISoundModule.SendSound() spec... | SignpostMarv | 1 | -21/+4 |
2012-10-29 | moving SendSound from SceneObjectPart to ISoundModule | SignpostMarv | 1 | -0/+73 |
2012-10-29 | Formatting SoundModuleNonShared.LoopSound, consistent indentation | SignpostMarv | 1 | -1/+1 |
2012-10-29 | deduplicating code into a single LoopSound method | SignpostMarv | 1 | -2/+11 |
2012-10-29 | refactoring StopSound into a private static method to skip repeating m_scene.... | SignpostMarv | 1 | -1/+6 |
2012-10-29 | Removing a locked iteration over SceneObjectGroup.LoopSoundSlavePrims as the ... | SignpostMarv | 1 | -15/+0 |
2012-10-29 | adjusting parameter order of PreloadSound to be more logical | SignpostMarv | 1 | -1/+1 |
2012-10-29 | transposing LoopSoundMaster to Sound Module | SignpostMarv | 1 | -0/+36 |
2012-10-29 | transposing preload sound onto sound module | SignpostMarv | 1 | -0/+20 |
2012-10-29 | transposing stop sound into sound module | SignpostMarv | 1 | -0/+45 |
2012-10-29 | TryGetScenePresence in TriggerSound is probably meant to be using the ownerID... | SignpostMarv | 1 | -1/+1 |
2012-10-29 | swapping GetSceneObjectPart for TryGetSceneObjectPart in PlayAttachedSound to... | SignpostMarv | 1 | -4/+4 |
2012-10-29 | stripping whitespace from ISoundModule, formatting SoundModuleNonShared.cs | SignpostMarv | 1 | -3/+5 |
2012-10-29 | refactoring thisSpGain in PlayAttachedSound as it was previously using two ty... | SignpostMarv | 1 | -8/+4 |
2012-10-29 | Factoring out an if-else block in PlayAttachedSound as it was using the previ... | SignpostMarv | 1 | -6/+6 |
2012-10-29 | making the max distance for sounds to be heard from their origin a configurab... | SignpostMarv | 1 | -3/+9 |
2012-10-29 | Converting the ISoundModule implementation from an IRegionModule to an INonSh... | SignpostMarv | 1 | -20/+58 |
2012-10-27 | minor: Fix verbose IAR save message to make it a bit clearer that item data i... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-10-26 | Fix "save iar" hanging permanently if the asset request phase times out. | Justin Clark-Casey (justincc) | 4 | -14/+33 |
2012-10-26 | refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field wi... | SignpostMarv | 1 | -12/+8 |
2012-10-26 | adding ability for listeners to be filtered by regular expressions and a gene... | SignpostMarv | 1 | -19/+110 |
2012-10-26 | Formatting and casing correction in WorldCommModule, trailing new line in OSS... | SignpostMarv | 1 | -3/+3 |
2012-10-26 | Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin... | Justin Clark-Casey (justincc) | 2 | -92/+93 |
2012-10-26 | Fixed saving non-square multi-region OARs | Oren Hurvitz | 1 | -1/+1 |
2012-10-25 | Fix script error messages not showing up in viewer 3 and associated viewers. | Justin Clark-Casey (justincc) | 1 | -12/+27 |
2012-10-24 | Allow "show object", "show part", "dump object" and "delete object" to accept... | Justin Clark-Casey (justincc) | 1 | -42/+61 |
2012-10-24 | Get "save oar" and "save iar" to tell you in a more friendly manner if the fi... | Justin Clark-Casey (justincc) | 3 | -11/+16 |
2012-10-24 | Add "dump object uuid" console command. This allows any object in the scene ... | Justin Clark-Casey (justincc) | 1 | -0/+53 |
2012-10-24 | minor: Move co-ordinate related help to object commands to common ConsoleUtil... | Justin Clark-Casey (justincc) | 1 | -33/+3 |
2012-10-21 | Refactor: Move Dwell reply to a module that can be disabled. The prior, | Melanie | 3 | -12/+111 |
2012-10-21 | SQLite DB: some values of land data will be not saved / loaded | PixelTomsen | 1 | -0/+1 |
2012-10-20 | Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (impl... | PixelTomsen | 1 | -0/+12 |
2012-10-20 | Improve efficiency of friends notification by only make one PresenceService c... | Justin Clark-Casey (justincc) | 1 | -29/+24 |
2012-10-19 | Fix a few minor issues in ArchiveReadRequest logging. | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-10-19 | minor: comment out currently unused logger in DynamicTextureModule | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-10-19 | Make "show part" console commands print out information about each item the p... | Justin Clark-Casey (justincc) | 1 | -20/+93 |
2012-10-18 | minor: Convert ad-hoc list building in ObjectCommandsModule to use ConsoleDis... | Justin Clark-Casey (justincc) | 1 | -21/+24 |
2012-10-18 | Add local and UUID to information output of "show object" and "show part" reg... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2012-10-18 | Add --full option to "show object name/uuid/pos" to show info on all parts of... | Justin Clark-Casey (justincc) | 1 | -20/+60 |
2012-10-18 | Add number of inventory items to information displayed via "show part" consol... | Justin Clark-Casey (justincc) | 1 | -0/+1 |