aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules (unfollow)
Commit message (Expand)AuthorFilesLines
2013-02-16Separate IAR tests into separate files for load/save/loadpath testsJustin Clark-Casey (justincc)3-245/+198
2013-02-16Make it so that "load iar / ..." does not save the 'root' "My Inventory" folder.Justin Clark-Casey (justincc)2-1/+60
2013-02-16Add regression test TestSaveNonRootFolderToIarJustin Clark-Casey (justincc)7-29/+183
2013-02-14* Handle null check on configs in module startup so that the the code can be ...teravus2-7/+9
2013-02-14minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2-2/+2
2013-02-08Don't allow exceptions to propogate from FlotsamAssetCache which may occur wh...Justin Clark-Casey (justincc)1-32/+57
2013-02-08On IAR loading, if loading of a coaleseced item entirely fails, then continue...Justin Clark-Casey (justincc)1-0/+18
2013-02-05Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)1-1/+1
2013-02-01Revert "Update assembly version numbers"BlueWall1-1/+1
2013-02-01Update assembly version numbersBlueWall1-1/+1
2013-02-02Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)1-15/+26
2013-02-02Stop exceptions being thrown if GenerateMapTiles = false but no static map ti...Justin Clark-Casey (justincc)2-7/+18
2013-01-31Added option for UUID as command parameters. This lets the command handle the...Dan Lake1-0/+4
2013-01-30Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...Jak Daniels1-18/+63
2013-01-29* This Checks the asset of each wearable asynchronously and repairs if it's r...teravus1-12/+23
2013-01-29minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...Justin Clark-Casey (justincc)1-8/+10
2013-01-28Change default avatar replacements to be ruth rather than urban maleMelanie1-13/+10
2013-01-27Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie1-1/+2
2013-01-27Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie1-1/+2
2013-01-26* This update is ugly as sin, but it 'fills in the blanks' of your appearance...teravus1-4/+259
2013-01-26Fix issue where the "set terrain texture" console command did not tell the vi...Justin Clark-Casey (justincc)1-1/+1
2013-01-26minor: Fix full scene part console report to show proper Light* names rather ...Justin Clark-Casey (justincc)1-5/+5
2013-01-25Added unit tests for Dynamic AttributesOren Hurvitz1-0/+37
2013-01-25Disabled DAExampleModuleOren Hurvitz1-5/+13
2013-01-25Changed DAMap to be the container of "data stores", which are OSDMaps. Store ...Oren Hurvitz1-12/+13
2013-01-25Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...Justin Clark-Casey (justincc)1-1/+1
2013-01-25Add DAExampleModule to demonstrate dynamic attributesJustin Clark-Casey (justincc)1-0/+98
2013-01-25Add basic JsonCreateStore() regression testJustin Clark-Casey (justincc)1-1/+1
2013-01-24Mantis 6508 llHTTPResponse body is incorrectly interpreted by IETalun1-1/+15
2013-01-24Null check the response body to make sure we're not crashing the script engineMelanie1-0/+6
2013-01-23EXPERIMENTAL - Comment out the check for the agent already being in transitMelanie1-8/+9
2013-01-21Allow TeleportCancel packets to reset the transfer state machineMelanie1-0/+6
2013-01-20Implement HTTP Request froma thread pool to avoid packet congestionMelanie1-14/+45
2013-01-20Revert "Refactor scripted http request to use async calls rather than hard th...Melanie1-87/+53
2013-01-20Refactor scripted http request to use async calls rather than hard threadsMelanie1-53/+87
2013-01-19Remove the core groups moduleMelanie1-252/+0
2013-01-19Kill the dumb Opensimulator Testing group again - for good.Melanie1-8/+3
2013-01-16* Enables loading cached bakes on teleport by filling in the appropriate avat...teravus1-2/+71
2013-01-16Changed a couple of debug messages at the request of osgrid.Diva Canto1-2/+2
2013-01-11Implement a workaround solution for saving manual script state changes by the...Justin Clark-Casey (justincc)1-5/+19
2013-01-11Save attachments on detach/exit if a contained script state has been changed.Justin Clark-Casey (justincc)1-1/+17
2013-01-10Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)1-7/+12
2013-01-10On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...Justin Clark-Casey (justincc)1-0/+3
2013-01-03minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...Justin Clark-Casey (justincc)1-1/+4
2013-01-03Fix problem where object attached from ground often does not get attached pro...Justin Clark-Casey (justincc)1-9/+1
2013-01-03check land permitions on sit target for unscripted sitsUbitUmarov1-0/+13
2013-01-03minor: Change channel digger replacement message in TerrainModule to Info fro...Justin Clark-Casey (justincc)1-1/+1
2013-01-02Fixed several problems with the Sun: some settings didn't work, or were incon...Oren Hurvitz2-20/+27
2013-01-02Fixed: the AvatarEnteringNewParcel event wasn't triggered in some casesOren Hurvitz1-0/+6
2013-01-02minor: minor code and log formatting fixes to recent changes in LandManagemen...Justin Clark-Casey (justincc)1-5/+6