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path: root/OpenSim/Region/CoreModules/World/Estate (follow)
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* Revert "Same freeze issue, now checking if it's in estate"Diva Canto2013-07-041-1/+0
* Same freeze issue, now checking if it's in estateDiva Canto2013-07-041-0/+1
* Send up the part missing from the Avination Estate commit.Melanie2013-05-111-0/+12
* Guard the scene list when estates are updatedMelanie2013-05-082-9/+14
* Step 3: Commit the Avination XEstate estate comms handlerMelanie2013-05-073-0/+767
* Step one of estate settings sharing - port the Avination Estate module (compl...Melanie2013-05-071-13/+44
* Fix issue where the "set terrain texture" console command did not tell the vi...Justin Clark-Casey (justincc)2013-01-261-1/+1
* Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)2013-01-101-7/+12
* Fixed several problems with the Sun: some settings didn't work, or were incon...Oren Hurvitz2013-01-021-1/+2
* Add AllowRegionRestartFromClient setting to [EstateManagement] section of Ope...Justin Clark-Casey (justincc)2012-11-231-40/+63
* Remove the redundant BypassPermissions() checks in EstateManagmentModule.Justin Clark-Casey (justincc)2012-11-231-8/+13
* minor: Add some console feedback on region restart and log who requested a re...Justin Clark-Casey (justincc)2012-11-231-0/+4
* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-121-1/+1
* Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...Justin Clark-Casey (justincc)2012-10-091-0/+1
* enabling all corners of a sim to be set in one callSignpostMarv2012-06-061-1/+11
* refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...Justin Clark-Casey (justincc)2012-04-171-1/+1
* New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as orig...Snoopy Pfeffer2012-04-101-2/+13
* Replace "scene debug true false true" console command with "scene debug scrip...Justin Clark-Casey (justincc)2012-03-211-1/+7
* fix compile error from last commitJustin Clark-Casey (justincc)2012-03-211-1/+1
* refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest()Justin Clark-Casey (justincc)2012-03-211-18/+7
* remove some mono compiler warningsJustin Clark-Casey (justincc)2012-03-201-2/+0
* In Top Scripts report, don't show scripts with no or less than 1 microsecond ...Justin Clark-Casey (justincc)2012-03-161-0/+6
* Fix owner name display in "Top Colliders" and "Top Script" region reports.Justin Clark-Casey (justincc)2012-03-161-45/+1
* Replace script-lines-per-second with the script execution time scaled by its ...Justin Clark-Casey (justincc)2012-03-161-30/+47
* Uses shorter AddCommand form for "show estates"Justin Clark-Casey (justincc)2012-03-081-1/+1
* Display help commander topics in capitalized form - the commands themselves a...Justin Clark-Casey (justincc)2012-03-081-40/+7
* Change "help" to display categories/module list then "help <category/module>"...Justin Clark-Casey (justincc)2012-03-081-2/+2
* Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...PixelTomsen2012-02-031-0/+2
* Simplify and streamline telehub editing code. Verify rotations and fixMelanie2012-01-242-58/+30
* Reverse the spawn point distance vectorMelanie2012-01-241-1/+1
* Correct a coordinate to make the viewer like itMelanie2012-01-241-1/+1
* Change Telehubs to store only the data that is really needed and notMelanie2012-01-242-83/+65
* Add update to Telehub position and rotation before adding SpawnPointsBlueWall2012-01-231-4/+11
* Cleanup BlueWall2012-01-231-3/+6
* Cleanup unused parts, add some error handlingBlueWall2012-01-231-53/+52
* Move Telehub tables and data from EstateSettings to RegionSettings.Melanie2012-01-222-30/+28
* Telehub Support:BlueWall2012-01-212-69/+92
* Telehub Support:BlueWall2012-01-202-1/+194
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-5/+5
* Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-271-8/+5
* comment out some recent terrain texture loggingJustin Clark-Casey (justincc)2011-09-121-4/+4
* Save the default terrain texture UUIDs for a new region instead of leaving th...Justin Clark-Casey (justincc)2011-09-091-0/+5
* Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)2011-09-011-28/+22
* Added MaxAgents configuration option to RegionConfig.ini allowing region host...E. Allen Soard2011-04-231-1/+4
* Add a regression test for rezzing a single object into a scene from user inve...Justin Clark-Casey (justincc)2011-04-131-0/+4
* Make the "All Estates" option work from the client (this makes chosen changes...Justin Clark-Casey (justincc)2011-04-051-4/+145
* Hack in a crude temporary "estate show" commandJustin Clark-Casey (justincc)2011-02-122-21/+93
* refactor: split out estate management commands into separate classJustin Clark-Casey (justincc)2011-02-112-340/+400
* Added loading and saving of terrain files using Terragen format (Mantis #1564)Kevin Cozens2011-01-281-30/+5
* remove some mono compiler warningsJustin Clark-Casey (justincc)2011-01-211-2/+4