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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2011-10-03
2
-95
/
+73
*
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
2011-10-03
1
-5
/
+4
*
minor: remove clutter null check from pass in config to AvatarFactoryModule.I...
Justin Clark-Casey (justincc)
2011-10-01
1
-8
/
+5
*
Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...
Justin Clark-Casey (justincc)
2011-09-30
1
-3
/
+53
*
Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
2011-09-23
1
-4
/
+15
*
Fix failure to teleport when an agent is lured on the same sim (and probably ...
Justin Clark-Casey (justincc)
2011-09-22
2
-9
/
+18
*
On setting a new avatar appearance, if height hasn't changed then don't set t...
Justin Clark-Casey (justincc)
2011-09-17
1
-1
/
+3
*
Write code to create minimum necessary body parts/clothing and avatar entries...
Justin Clark-Casey (justincc)
2011-09-15
1
-1
/
+1
*
Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
2011-09-13
1
-0
/
+32
*
Remove code from DetachSingleAttachmentToInv() that sets group changed on all...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
/
+0
*
remove redunant itemID and agentID arguments from UpdateKnownItem().
Justin Clark-Casey (justincc)
2011-09-13
1
-6
/
+4
*
Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
2011-09-13
1
-1
/
+1
*
minor: remove redundant grp != null check from AM.UpdateKnownItem()
Justin Clark-Casey (justincc)
2011-09-13
1
-36
/
+33
*
Stop attempts to rewear already worn items from removing and reattaching.
Justin Clark-Casey (justincc)
2011-09-13
1
-42
/
+77
*
Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...
Justin Clark-Casey (justincc)
2011-09-13
1
-3
/
+14
*
Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2011-09-12
1
-175
/
+207
*
Remember to set and unset the fire and forget method at the top of the attach...
Justin Clark-Casey (justincc)
2011-09-08
1
-3
/
+7
*
refactor: Make logic in AM.AttachObject() clearer by not reusing existing var...
Justin Clark-Casey (justincc)
2011-09-06
1
-14
/
+19
*
rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv
Justin Clark-Casey (justincc)
2011-09-06
1
-3
/
+3
*
In SetAttachment, if the existing attachment has no asset id then carry on ra...
Justin Clark-Casey (justincc)
2011-09-06
1
-0
/
+8
*
Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro...
Justin Clark-Casey (justincc)
2011-09-06
1
-11
/
+2
*
get rid of the unused AttachmentsModule.ShowAttachInUserInventory()
Justin Clark-Casey (justincc)
2011-09-06
1
-28
/
+0
*
Stop the pointless double setting of every attachment in AvatarAppearance.
Justin Clark-Casey (justincc)
2011-09-06
2
-6
/
+3
*
Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2011-09-03
1
-28
/
+48
*
If the user receiving an inventory folder has left the scene by the time the ...
Justin Clark-Casey (justincc)
2011-09-01
1
-5
/
+4
*
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
1
-6
/
+0
*
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2011-08-31
1
-0
/
+10
*
refactor: move multiple class to set avatar height into associated SP.AddToPh...
Justin Clark-Casey (justincc)
2011-08-31
1
-1
/
+1
*
Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
2011-08-31
2
-17
/
+12
*
remove pointless ToArray() call in AttachmentsModule.SaveChangedAttachments()
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+1
*
minor: remove already processed avatar null check in Scene.RemoveClient()
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+0
*
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+18
*
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+38
*
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
2
-16
/
+12
*
Fix bug where attachments were remaining on the avatar after being dropped.
Justin Clark-Casey (justincc)
2011-08-30
2
-6
/
+20
*
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
2011-08-30
2
-8
/
+91
*
Eliminate duplicate AttachmentPoint properties by always using the one stored...
Justin Clark-Casey (justincc)
2011-08-27
2
-24
/
+21
*
refactor: camel case AttachmentPoint method arg as per code standards
Justin Clark-Casey (justincc)
2011-08-27
1
-4
/
+4
*
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
2
-16
/
+15
*
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
2011-08-26
1
-10
/
+5
*
refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG...
Justin Clark-Casey (justincc)
2011-08-26
1
-1
/
+29
*
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...
Justin Clark-Casey (justincc)
2011-08-26
1
-9
/
+10
*
refactor: remove common presence set up in attachments tests
Justin Clark-Casey (justincc)
2011-08-26
1
-32
/
+38
*
comment out verbose test logging from last commit
Justin Clark-Casey (justincc)
2011-08-26
1
-1
/
+1
*
add regression test for detaching an attachment to the scene
Justin Clark-Casey (justincc)
2011-08-26
1
-0
/
+33
*
refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...
Justin Clark-Casey (justincc)
2011-08-26
2
-8
/
+19
*
Downgrade warning about not saving unchanged attachment to debug instead, and...
Justin Clark-Casey (justincc)
2011-08-26
1
-1
/
+4
*
Fix a very recent regression from llAttachToAvatar() fix where I accidentally...
Justin Clark-Casey (justincc)
2011-08-26
1
-5
/
+1
*
Remove forcing of phantom on ground attached objects - attachments can be bot...
Justin Clark-Casey (justincc)
2011-08-24
2
-5
/
+0
*
extend initial rez regression test to check that attachment is phantom
Justin Clark-Casey (justincc)
2011-08-24
1
-9
/
+14
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