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* Merge branch 'master' into careminsterMelanie2012-01-261-2/+2
|\ | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Update save oar and save iar help responses to reflect new -h|--homenebadon2012-01-251-2/+2
| | | | | | | | | | switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
* | Add some loggingMelanie2012-01-171-0/+41
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* | Merge branch 'master' into careminsterMelanie2012-01-121-1/+4
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| * If deserializing a scene object fails during IAR load then ignore the object ↵Justin Clark-Casey (justincc)2012-01-111-1/+4
| | | | | | | | rather than halting the IAR load with an exception.
* | Merge branch 'master' into careminsterMelanie2012-01-101-3/+3
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| * Add avatar names to appearance log messagesJustin Clark-Casey (justincc)2012-01-101-3/+3
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* | Merge branch 'master' into careminsterMelanie2012-01-101-2/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * HG Friends: fixed bug introduced by 571efeddb20f38bb4164074b3c217be5387ca2e0 ↵Diva Canto2012-01-101-2/+2
| | | | | | | | (r/17672)
| * Don't try to save a NPCs attachment states on NPC deleteMelanie2012-01-071-0/+8
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* | Don't try to save a NPCs attachment states on NPC deleteMelanie2012-01-071-0/+8
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* | Merge branch 'master' into careminsterMelanie2012-01-061-1/+6
|\ \ | |/ | | | | | | Conflicts: OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
| * Improve "app rebake" command to return a better message if no uploaded ↵Justin Clark-Casey (justincc)2012-01-051-1/+6
| | | | | | | | texture ids were available for the rebake request
* | Merge branch 'master' into careminsterMelanie2012-01-052-32/+57
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * Add "appearance rebake" command to ask a specific viewer to rebake textures ↵Justin Clark-Casey (justincc)2012-01-041-3/+12
| | | | | | | | | | | | | | | | from the server end. This is not as useful as it sounds, since you can only request rebakes for texture IDs already received. In other words, if the viewer has never sent the server this information (which happens quite often) then it will have no effect. Nonetheless, this is useful for diagnostic/debugging purposes.
| * Separate out rebake request code from cache validation code AvatarFactoryModule.Justin Clark-Casey (justincc)2012-01-041-31/+41
| | | | | | | | This allows some logic simplification and allows an external caller to manually request rebakes even if textures are uploaded (future command).
| * Profile UpdatesBlueWall2012-01-031-5/+7
| | | | | | | | Update basic profile to use the replaceable interface, making configuration less error-prone. Add support to query avatar's home user account and profile service for regions usng the updated OpenProfileModule with Hypergrid.
* | Merge branch 'master' into careminsterMelanie2012-01-022-24/+60
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs OpenSim/Services/Interfaces/IUserAccountService.cs
| * Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout ↵Diva Canto2011-12-292-24/+60
| | | | | | | | region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.
* | Merge branch 'master' into careminsterMelanie2011-12-191-11/+55
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| * Fix race condition where the appearance update timer could be stopped just ↵Justin Clark-Casey (justincc)2011-12-191-3/+6
| | | | | | | | | | | | after another thread had started it on QueueAppearanceSave() or *Send() However, the window for this race is very small, and the next queued appearance save or send would restart the timer anyway.
| * Migrate detailed "appearance show" report generation up to ↵Justin Clark-Casey (justincc)2011-12-191-8/+49
| | | | | | | | | | | | | | | | AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25. Adjust some method doc Minor changes to some logging messages.
* | Merge branch 'master' into careminsterMelanie2011-12-141-2/+2
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| * In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() ↵Justin Clark-Casey (justincc)2011-12-131-2/+2
| | | | | | | | | | | | | | | | in the same thread rather than on another one. The caller is already an async thread from LLClientView so this doesn't hold up the client. However, launching on a separate thread does remove the effect of m_setAppearanceLock This was potentially allowing two different SetAppearance threads to interfere with each other, though this probably rarely happens, if at all.
* | Fix a regression that causes data from the attachments module to fail loadingMelanie2011-12-101-14/+6
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* | Merge branch 'master' into careminsterMelanie2011-12-101-21/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
| * Print out one log message for every missing baked texture, rather than two.Justin Clark-Casey (justincc)2011-12-091-22/+4
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* | Merge branch 'master' into careminsterMelanie2011-12-091-0/+2
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| * Add commented log lines to FetchInventoryDescendents2 path for future use.Justin Clark-Casey (justincc)2011-12-091-0/+2
| | | | | | | | Haven't been able to resolve issue where attachments are removed by the viewer on relog on a localhost
* | Fix intersim object give messagesMelanie2011-12-071-0/+6
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* | Fix up intersim give messagingMelanie2011-12-071-1/+41
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* | Fix task inventory givingMelanie2011-12-073-41/+16
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* | Remove harmless merge artefactMelanie2011-12-061-1/+1
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* | Adapt GodsModule to core changesMelanie2011-12-051-2/+2
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* | Merge branch 'master' into bigmergeMelanie2011-12-051-2/+2
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| * Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)2011-12-051-2/+2
| | | | | | | | | | | | | | | | of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
* | Merge branch 'master' into bigmergeMelanie2011-11-173-38/+104
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
| * Comment out the vebose logging on HGFriendsModule.Justin Clark-Casey (justincc)2011-11-161-12/+11
| | | | | | | | Recent issues in http://opensimulator.org/mantis/view.php?id=5794 were not related to HG friends
| * temporarily increasing logging in HGFriendsModule for debuggingJustin Clark-Casey (justincc)2011-11-151-1/+24
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| * Add comments about trying to avoid synchronous work off the ↵Justin Clark-Casey (justincc)2011-11-151-1/+4
| | | | | | | | EventManager.OnMakeRootAgent event since this is on the critical path for transfer of avatars from one region to another.
| * remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is ↵Justin Clark-Casey (justincc)2011-11-151-1/+0
| | | | | | | | not being used any more - it's now IEntityTransferModule and SimulationService instead
| * Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> ↵Justin Clark-Casey (justincc)2011-11-152-15/+13
| | | | | | | | RecacheFriends() to reflect their intended function
| * refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to ↵Justin Clark-Casey (justincc)2011-11-151-5/+5
| | | | | | | | better reflect its actual function
| * For clients that are entering a simulator from initial login, stop executing ↵Justin Clark-Casey (justincc)2011-11-151-5/+27
| | | | | | | | | | | | | | | | FriendsModule.FetchFriendslist() asychronously. Executing this asynchronously allows a race condition where subsequent friends fetches hit a cache that FetchFriendsList() had not yet populated. Changing this to synchronous may improve issues where a user does not see friends as online even though they are. I don't believe synchronous is a problem here, but if it is, then a more complicated signalling mechanism is required. Locking the cache isn't sufficient.
| * refactor: Don't create a new UUID for passing uuids to client - UUIDs are ↵Justin Clark-Casey (justincc)2011-11-151-4/+6
| | | | | | | | structs are so not passed by reference (and they're immutable!)
| * Add test for removing a friendship.Justin Clark-Casey (justincc)2011-11-142-11/+31
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* | Merge branch 'master' into bigmergeMelanie2011-11-142-4/+5
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneViewer.cs
| * Improved method doc for AddFriend() - it actually does set up a two-way ↵Justin Clark-Casey (justincc)2011-11-142-4/+5
| | | | | | | | | | | | relationship. Rename IFriendsModule.AddFriend() to AddFriendship()
* | Fix build breakMelanie2011-11-141-2/+1
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* | Merge branch 'master' into bigmergeMelanie2011-11-144-16/+121
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs