Commit message (Collapse) | Author | Age | Files | Lines | |
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* | refactor: Change SceneHelpers.AddClient() to AddScenePresence(). | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -1/+1 |
| | | | | This seems to make more sense as we can get SP.ControllingClient | ||||
* | rename TestHelper => TestHelpers for consistency | Justin Clark-Casey (justincc) | 2011-08-06 | 3 | -17/+17 |
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* | rename test SceneSetupHelpers -> SceneHelpers for consistency | Justin Clark-Casey (justincc) | 2011-08-06 | 4 | -23/+23 |
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* | Get osNpcCreate appearance working with avatars that are currently in the scene. | Justin Clark-Casey (justincc) | 2011-08-01 | 1 | -0/+4 |
| | | | | | | Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing). Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing. Extended TestCreate() to check this. | ||||
* | When we start the appearance saving thread, make sure we set the culture to ↵ | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -0/+5 |
| | | | | | | | En_US so that a different culture doesn't save values with commas as decimal points, etc. This will hopefully stop giants stalking the grid. See http://opensimulator.org/mantis/view.php?id=5614 | ||||
* | Fix LLTextBox to work with the updated libOMV | Melanie | 2011-07-23 | 1 | -1/+3 |
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* | When handling SetAppearance packet, always save the appearance; not only if ↵ | Oren Hurvitz | 2011-07-21 | 1 | -5/+5 |
| | | | | the texture was changed | ||||
* | Fixed updating avatar appearance | Oren Hurvitz | 2011-07-21 | 1 | -10/+17 |
| | | | | Signed-off-by: root <root@grid00001.t-data.com> | ||||
* | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2011-07-16 | 2 | -2/+2 |
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* | If object is an attachment, make llGetVel() return the avatar's speed rather ↵ | Justin Clark-Casey (justincc) | 2011-07-15 | 1 | -1/+0 |
| | | | | | | than the object's own zero speed. As per http://opensimulator.org/mantis/view.php?id=5575 | ||||
* | minor: method doc for baked texture uploading | Justin Clark-Casey (justincc) | 2011-07-15 | 1 | -1/+2 |
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* | refactor: Move all callers of the obsoleted ↵ | Justin Clark-Casey (justincc) | 2011-07-13 | 1 | -3/+4 |
| | | | | SychronousRestObjectPoster.BeginPostObject() to the identical SynchronousRestObjectRequester.MakeRequest() | ||||
* | refactor: slightly simplify test | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -4/+1 |
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* | Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ↵ | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -1/+1 |
| | | | | effects and return object | ||||
* | Add scratch AvatarFactoryModuleTests with one test to do a partial check on ↵ | Justin Clark-Casey (justincc) | 2011-07-09 | 2 | -9/+87 |
| | | | | | | | AvatarFactoryModule.SetAppearance() Baked texture set not yet checked, nor persistence of data in avatar service This is a foundation for later npc related tests. | ||||
* | Create a very basic initial test which just creates an 'npc' and tests that ↵ | Justin Clark-Casey (justincc) | 2011-07-02 | 1 | -40/+0 |
| | | | | the scene presence exists | ||||
* | Hack around with the NPC module to get osNpcCreate() partially working again. | Justin Clark-Casey (justincc) | 2011-06-29 | 1 | -2/+2 |
| | | | | | | This now creates an avatar but appearance is always cloudy. Move doesn't work. Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with! | ||||
* | minor: temporarily comment out the local status notify friends messages seen ↵ | Justin Clark-Casey (justincc) | 2011-06-27 | 1 | -1/+1 |
| | | | | | | on login/logout, since it's a bit noisy on the console. Please uncomment if/when this is still needed. | ||||
* | tweak messages. Make verbose inventory item save message give the item name ↵ | Justin Clark-Casey (justincc) | 2011-06-14 | 1 | -1/+3 |
| | | | | as well as item id and asset id | ||||
* | A few more cleanups on the way to close ↵ | Diva Canto | 2011-06-11 | 1 | -11/+3 |
| | | | | http://opensimulator.org/mantis/view.php?id=5516 once and for all. Moral of the story: don't send AgentOnline/Offline to viewers with a zero-length array. | ||||
* | Only send AgentOnline to the client if the friendsOnline list has elements. ↵ | Diva Canto | 2011-06-11 | 1 | -1/+1 |
| | | | | Also, increased the timeout on UserAgentServiceConnector, StatusNotification again. | ||||
* | Added a Sleep in between each site call, to slow the xml-rpc requests down. | Diva Canto | 2011-06-10 | 1 | -37/+40 |
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* | More tweaking on the UserAgentServiceConnector: add constructor that does ↵ | Diva Canto | 2011-06-10 | 1 | -1/+1 |
| | | | | not do DNS lookup, and use that for friends notification. | ||||
* | This hopefully fixes all issues with online/offline notifications across ↵ | Diva Canto | 2011-06-07 | 2 | -3/+10 |
| | | | | grids. http://opensimulator.org/mantis/view.php?id=5528 | ||||
* | This fixes the crash reported in ↵ | Diva Canto | 2011-06-07 | 1 | -3/+5 |
| | | | | http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully. | ||||
* | More on the hunt for the slow down on HGFriendsModule. - Don't requests the ↵ | Diva Canto | 2011-06-06 | 1 | -48/+71 |
| | | | | online friends on foreign grids. If this works, there's another way of getting that info. | ||||
* | Moved the Mono Addins declaration of the HGFriendsModule to where the one ↵ | Diva Canto | 2011-06-06 | 1 | -1/+0 |
| | | | | for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends) | ||||
* | This should make offline IMs work again. It should work for incoming foreign ↵ | Diva Canto | 2011-06-06 | 1 | -1/+4 |
| | | | | IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server. | ||||
* | Fix give inventory tests to use different users rather than (accidentally) ↵ | Justin Clark-Casey (justincc) | 2011-06-04 | 1 | -4/+15 |
| | | | | the same user. Extend TestGiveInventoryItem() to test giving back the same item. | ||||
* | insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items ↵ | Justin Clark-Casey (justincc) | 2011-06-04 | 2 | -11/+37 |
| | | | | rather than just the first one | ||||
* | create TestGetInventoryItem() | Justin Clark-Casey (justincc) | 2011-06-04 | 1 | -13/+7 |
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* | Bug fix on HG IM. | Diva Canto | 2011-06-02 | 1 | -2/+6 |
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* | [Profiles] --> [Profile] | Diva Canto | 2011-06-01 | 1 | -2/+2 |
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* | Fill in the new OwnerData field in the LLUDP ScriptDialog message. | Justin Clark-Casey (justincc) | 2011-05-31 | 1 | -1/+2 |
| | | | | | If we don't do this then viewer 2.8 crashes. Resolves http://opensimulator.org/mantis/view.php?id=5510 | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-05-27 | 1 | -1/+4 |
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| * | When saving an iar, don't chase down link asset IDs (since these points to ↵ | Justin Clark-Casey (justincc) | 2011-05-27 | 1 | -1/+4 |
| | | | | | | | | | | | | other items rather than real assets) This bug had no practical effect other than to make "save iar" misreport the number of missing assets | ||||
* | | HG lures working! Friends can offer friends HG teleports via the profile. ↵ | Diva Canto | 2011-05-27 | 3 | -4/+256 |
|/ | | | | WARNING: additional configuration for HG inis -- see *Common.ini.example | ||||
* | Added a BasicProfilemodule so that the profile-based actions (like give ↵ | Diva Canto | 2011-05-27 | 1 | -0/+173 |
| | | | | inventory, etc) work. This is just a mock profile, the same for all users, and with no DB backend behind it -- meaning that nothing will be saved. For serious profiles, use 3rd party implementations. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-05-26 | 3 | -18/+145 |
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| * | Add --noassets option for "save iar" | Justin Clark-Casey (justincc) | 2011-05-26 | 3 | -18/+145 |
| | | | | | | | | | | | | | | | | Like "save oar", this saves an iar without assets This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately). This also bumps the iar format version to 0.3 and 1.2 respectively. 0.3 is backward compatible with previous opensim versions 1.2 is used if the --profile switch is specified. It is only compatible with 0.7.1 presently. | ||||
* | | HG IM in grid mode working fairly well. Unknown target user references ↵ | Diva Canto | 2011-05-26 | 1 | -0/+74 |
| | | | | | | | | looked back in source user's User Agent service. | ||||
* | | HG: Instant Message working. Tested on HG standalones only. Needs a lot more ↵ | Diva Canto | 2011-05-25 | 1 | -0/+268 |
| | | | | | | | | testing. | ||||
* | | HG friends: Status notifications working. Also initial logins get the online ↵ | Diva Canto | 2011-05-23 | 2 | -47/+207 |
| | | | | | | | | friends in other grids. | ||||
* | | More on HG Friends. Added Delete(string, string) across the board. Added ↵ | Diva Canto | 2011-05-22 | 2 | -107/+212 |
| | | | | | | | | security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. | ||||
* | | Fixed permissions bug related to friends in PermissionsModule. Added ↵ | Diva Canto | 2011-05-21 | 2 | -208/+154 |
| | | | | | | | | FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work. | ||||
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-05-21 | 3 | -22/+19 |
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| * | Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 3 | -3/+0 |
| | | | | | | | | OpenSim.Tests.Common instead | ||||
| * | rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -4/+4 |
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| * | rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 3 | -15/+15 |
| | | | | | | | | other test helper names | ||||
* | | HG Friends working to some extent: friendships offered and accepted ↵ | Diva Canto | 2011-05-19 | 2 | -39/+550 |
|/ | | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights. |