| Commit message (Expand) | Author | Files | Lines |
2011-11-02 | Port the Avination offline messaging system to Core | Melanie | 2 | -21/+35 |
2011-11-02 | Fix race condition that would sometimes send or save appearance for the wrong... | Justin Clark-Casey (justincc) | 1 | -7/+21 |
2011-10-28 | Fix the offline message module to revert core changes and restore avn | Melanie | 1 | -18/+28 |
2011-10-28 | Reduce severity and remove duplication if a common log message regarding | Melanie | 1 | -3/+1 |
2011-10-27 | Removed use of 'is' operator and casting to find the root ScenePresence in Me... | Dan Lake | 2 | -68/+41 |
2011-10-27 | Continuation of previous checkin. Found more places where ForEachScenePresenc... | Dan Lake | 1 | -6/+4 |
2011-10-27 | Added new ForEachRootScenePresence to Scene since almost every delegate passe... | Dan Lake | 2 | -7/+4 |
2011-10-27 | Comment out inventory folder bulk update code on InventoryAccepted message in... | Justin Clark-Casey (justincc) | 1 | -12/+18 |
2011-10-25 | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o... | Justin Clark-Casey (justincc) | 4 | -1/+4 |
2011-10-22 | Fix missing Busy-Mode Response | Pixel Tomsen | 1 | -0/+1 |
2011-10-19 | Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e... | Dan Lake | 2 | -268/+268 |
2011-10-19 | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 2 | -328/+300 |
2011-10-15 | remove now redundant m_physical_prim flag from SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-15 | factor common code out into SOP.RemoveFromPhysics() | Justin Clark-Casey (justincc) | 1 | -4/+1 |
2011-10-05 | Removed redundant scene presence lookups in HGMessageTransferModule | Dan Lake | 1 | -21/+4 |
2011-10-04 | Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand... | Dan Lake | 2 | -361/+375 |
2011-10-03 | Removed redundant code in AttachmentsModule and simplified interfaces which c... | Dan Lake | 2 | -95/+73 |
2011-10-03 | Remove usage of Linden packet types from inside Attachments Module and interface | Dan Lake | 1 | -5/+4 |
2011-10-01 | minor: remove clutter null check from pass in config to AvatarFactoryModule.I... | Justin Clark-Casey (justincc) | 1 | -8/+5 |
2011-09-30 | Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all... | Justin Clark-Casey (justincc) | 1 | -3/+53 |
2011-09-23 | Fix avatar parameter updating for viewer 3 and maybe 2. | Justin Clark-Casey (justincc) | 1 | -4/+15 |
2011-09-22 | Fix failure to teleport when an agent is lured on the same sim (and probably ... | Justin Clark-Casey (justincc) | 2 | -9/+18 |
2011-09-17 | On setting a new avatar appearance, if height hasn't changed then don't set t... | Justin Clark-Casey (justincc) | 1 | -1/+3 |
2011-09-15 | Write code to create minimum necessary body parts/clothing and avatar entries... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-14 | Fix a rather stupid VS warning "The operation overflows at compile time in ch... | Tom | 1 | -3/+3 |
2011-09-14 | Merge fixes, and fix the build | Tom | 1 | -9/+5 |
2011-09-13 | Don't try and delete attachments for child agent close | Justin Clark-Casey (justincc) | 1 | -0/+32 |
2011-09-13 | Remove code from DetachSingleAttachmentToInv() that sets group changed on all... | Justin Clark-Casey (justincc) | 1 | -11/+0 |
2011-09-13 | remove redunant itemID and agentID arguments from UpdateKnownItem(). | Justin Clark-Casey (justincc) | 1 | -6/+4 |
2011-09-13 | Remove UpdateKnownItem() from IAttachmentsModule. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-13 | minor: remove redundant grp != null check from AM.UpdateKnownItem() | Justin Clark-Casey (justincc) | 1 | -36/+33 |
2011-09-13 | Stop attempts to rewear already worn items from removing and reattaching. | Justin Clark-Casey (justincc) | 1 | -42/+77 |
2011-09-13 | Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ... | Justin Clark-Casey (justincc) | 1 | -3/+14 |
2011-09-12 | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 1 | -175/+207 |
2011-09-08 | Remember to set and unset the fire and forget method at the top of the attach... | Justin Clark-Casey (justincc) | 1 | -3/+7 |
2011-09-07 | First set of merge fixes | Tom | 1 | -51/+38 |
2011-09-06 | refactor: Make logic in AM.AttachObject() clearer by not reusing existing var... | Justin Clark-Casey (justincc) | 1 | -14/+19 |
2011-09-06 | rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-09-06 | In SetAttachment, if the existing attachment has no asset id then carry on ra... | Justin Clark-Casey (justincc) | 1 | -0/+8 |
2011-09-06 | Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro... | Justin Clark-Casey (justincc) | 1 | -11/+2 |
2011-09-06 | get rid of the unused AttachmentsModule.ShowAttachInUserInventory() | Justin Clark-Casey (justincc) | 1 | -28/+0 |
2011-09-06 | Stop the pointless double setting of every attachment in AvatarAppearance. | Justin Clark-Casey (justincc) | 2 | -6/+3 |
2011-09-03 | Stop NPCs losing attachments when the source avatar takes them off. | Justin Clark-Casey (justincc) | 1 | -28/+48 |
2011-09-01 | If the user receiving an inventory folder has left the scene by the time the ... | Justin Clark-Casey (justincc) | 1 | -5/+4 |
2011-09-01 | Eliminate pointless checks of SOG.RootPart != null | Justin Clark-Casey (justincc) | 1 | -6/+0 |
2011-08-31 | move common code into AttachmentsModule.DeleteAttachmentsFromScene() | Justin Clark-Casey (justincc) | 1 | -0/+10 |
2011-08-31 | refactor: move multiple class to set avatar height into associated SP.AddToPh... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-31 | Make SP.Attachments available as sp.GetAttachments() instead. | Justin Clark-Casey (justincc) | 2 | -17/+12 |
2011-08-30 | remove pointless ToArray() call in AttachmentsModule.SaveChangedAttachments() | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-30 | minor: remove already processed avatar null check in Scene.RemoveClient() | Justin Clark-Casey (justincc) | 1 | -1/+0 |