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2012-02-03
Changed save oar and save iar parameter -p|--profile to -h|--home, including ...
Snoopy Pfeffer
2
-6
/
+6
2012-02-03
Corrected console help texts for "save iar"
Snoopy Pfeffer
1
-2
/
+2
2012-02-01
Prevent a changed attachment that has been saved from being saved again.
Melanie
1
-0
/
+1
2012-02-01
Straighten out some attachment mess. Don't save attachment states for HG
Melanie
1
-11
/
+8
2012-01-25
Update save oar and save iar help responses to reflect new -h|--home
nebadon
1
-2
/
+2
2012-01-11
If deserializing a scene object fails during IAR load then ignore the object ...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-01-10
Add avatar names to appearance log messages
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-01-10
HG Friends: fixed bug introduced by 571efeddb20f38bb4164074b3c217be5387ca2e0 ...
Diva Canto
1
-2
/
+2
2012-01-07
Don't try to save a NPCs attachment states on NPC delete
Melanie
1
-0
/
+8
2012-01-05
Improve "app rebake" command to return a better message if no uploaded textur...
Justin Clark-Casey (justincc)
1
-1
/
+6
2012-01-04
Add "appearance rebake" command to ask a specific viewer to rebake textures f...
Justin Clark-Casey (justincc)
1
-3
/
+12
2012-01-04
Separate out rebake request code from cache validation code AvatarFactoryModule.
Justin Clark-Casey (justincc)
1
-31
/
+41
2012-01-03
Profile Updates
BlueWall
1
-5
/
+7
2011-12-29
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region...
Diva Canto
2
-24
/
+60
2011-12-19
Fix race condition where the appearance update timer could be stopped just af...
Justin Clark-Casey (justincc)
1
-3
/
+6
2011-12-19
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
1
-8
/
+49
2011-12-13
In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-12-09
Print out one log message for every missing baked texture, rather than two.
Justin Clark-Casey (justincc)
1
-22
/
+4
2011-12-09
Add commented log lines to FetchInventoryDescendents2 path for future use.
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-12-05
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-11-16
Comment out the vebose logging on HGFriendsModule.
Justin Clark-Casey (justincc)
1
-12
/
+11
2011-11-15
temporarily increasing logging in HGFriendsModule for debugging
Justin Clark-Casey (justincc)
1
-1
/
+24
2011-11-15
Add comments about trying to avoid synchronous work off the EventManager.OnMa...
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-11-15
remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n...
Justin Clark-Casey (justincc)
1
-1
/
+0
2011-11-15
Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr...
Justin Clark-Casey (justincc)
2
-15
/
+13
2011-11-15
refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better...
Justin Clark-Casey (justincc)
1
-5
/
+5
2011-11-15
For clients that are entering a simulator from initial login, stop executing ...
Justin Clark-Casey (justincc)
1
-5
/
+27
2011-11-15
refactor: Don't create a new UUID for passing uuids to client - UUIDs are str...
Justin Clark-Casey (justincc)
1
-4
/
+6
2011-11-14
Add test for removing a friendship.
Justin Clark-Casey (justincc)
2
-11
/
+31
2011-11-14
Improved method doc for AddFriend() - it actually does set up a two-way relat...
Justin Clark-Casey (justincc)
2
-4
/
+5
2011-11-14
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2
-7
/
+1
2011-11-14
Add test for adding a friend whilst online
Justin Clark-Casey (justincc)
2
-6
/
+30
2011-11-14
Add very simple FriendsModuleTests.TestNoFriends()
Justin Clark-Casey (justincc)
2
-1
/
+81
2011-11-14
If a friends identifier which is too short is given to HGFriendsModule.GetOnl...
Justin Clark-Casey (justincc)
1
-1
/
+8
2011-11-14
Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-11-06
Convert SendKillObject to take a list of uint rather than sending one
Melanie
1
-1
/
+1
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
1
-1
/
+1
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
3
-17
/
+15
2011-11-02
Port the Avination offline messaging system to Core
Melanie
2
-21
/
+35
2011-11-02
Change default say distance to 20m from 30m, the same as on the big grid. Th...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-02
Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
1
-7
/
+21
2011-10-27
Removed use of 'is' operator and casting to find the root ScenePresence in Me...
Dan Lake
2
-68
/
+41
2011-10-27
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
1
-6
/
+4
2011-10-27
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2
-7
/
+4
2011-10-27
Comment out inventory folder bulk update code on InventoryAccepted message in...
Justin Clark-Casey (justincc)
1
-12
/
+18
2011-10-25
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
4
-1
/
+4
2011-10-22
Fix missing Busy-Mode Response
Pixel Tomsen
1
-0
/
+1
2011-10-19
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2
-268
/
+268
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2
-328
/
+300
2011-10-15
remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
1
-1
/
+1
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