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* Updates all IRegionModules to the new style region modules.Revolution2010-01-236-47/+126
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-11-092-8/+4
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| * Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman2009-11-052-8/+4
| | | | | | | | unknown asset type, and log an error if it ever does happen
* | minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-091-2/+2
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* Thank you, RemedyTomm, for an update to your previous patch. Garbage-collectMelanie2009-10-261-2/+21
| | | | the transfers that never happen.
* Thank you, RemedyTomm, for a patch to handle Xfer requests being droppedMelanie2009-10-261-2/+24
| | | | before the file data to be transfered is ready.
* Reverting the deletion of files related to texture sending until we figure ↵John Hurliman2009-10-204-0/+866
| | | | out exactly what is and isn't needed
* * Removing cruft left over from the conversion to the new texture sending ↵John Hurliman2009-10-205-1046/+0
| | | | | | and UDP code * Changing the cache modules to only initialize the caches if they are actually enabled. Should save a bit of resources from unused cache systems
* Merge branch 'diva-textures-osgrid'Melanie2009-10-041-2/+2
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| * * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-021-2/+2
| | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* | Merge branch 'master' into diva-texturesMelanie2009-10-023-7/+7
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| * Formatting cleanup.Jeff Ames2009-10-014-8/+8
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* | * Rewrote LLImageManager to use a real priority queue and hold minimal stateJohn Hurliman2009-10-011-1/+0
| | | | | | | | | | * Rewrote the logic in J2KImage.RunUpdate() * Added a default avatar texture (I made it myself)
* | Attempting to improve the robustness of texture decoding by always ignoring ↵John Hurliman2009-09-301-528/+160
| | | | | | | | | | | | | | | | LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K * Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes
* | Revert "Attempting to improve the robustness of texture decoding by always ↵Melanie2009-09-301-68/+168
| | | | | | | | | | | | ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug" This reverts commit 22cc31135e2989df28e0756eb3b03f85530d5555.
* | Attempting to improve the robustness of texture decoding by always ignoring ↵John Hurliman2009-09-301-168/+68
|/ | | | | | | | LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
* Add a slow cache cleaner thread. By default, the thread starts a cleanupMelanie2009-08-291-7/+47
| | | | | | sweep every 10 minutes. If any texture data is older than 12 hours, it is regenerated and the memory cache is refreshed. After each decode, the thread delays for 5 seconds.
* the beginning of some changes to the decode cache to address concerns aboutMelanie2009-08-291-9/+30
| | | | system load. This commit effectively disables expiration.
* Make the j2kDecodeCache expire after 50 minutes (configurable). Alse allowsMelanie2009-08-291-4/+24
| | | | | | setting the path for it. This commit introduces NEW DEFAULT BEHAVIOR. To retain the old behavior (eternal cache) you will need to change your OpenSim.ini and set the timeout to 0.
* Added GetAssetPermissions. Few last bugs nixed. This is ready for testing.Diva Canto2009-08-131-2/+6
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* Inventory redirects from CachedUserInfo to InventoryService COMPLETE!Diva Canto2009-08-131-1/+3
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* Redirected all calls to CachedUserProfile methods to the inventory service. ↵Diva Canto2009-08-122-58/+40
| | | | Redirection of the RootFolder property is still todo. This compiles but probably inventory will be inconsistent.
* Fixes a race condition in EQ processing that was making EQs pop up again ↵Diva Canto2009-08-111-1/+1
| | | | | | upon client close. Commented remote call on GetSystemFolders again, so that it's not live yet.
* Replace the Replaceable modules nameMelanie2009-08-101-1/+1
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* remove some more mono compiler warningsJustin Clark-Casey2009-08-051-6/+6
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* * Remove some mono compiler warningsJustin Clark-Casey2009-08-051-15/+14
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* * Remove and comment out old and unneeded parts of the old TextureDownload ↵Teravus Ovares2009-07-302-48/+39
| | | | | | | | | and UserTextureDownloadService modules. * These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-251-1/+2
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-101-0/+5
| | | | | | the ball rolling on replacable modules. No user functionality yet
* Remove all references to HttpServer from CommsManager (all incarnations)Melanie Thielker2009-07-101-2/+2
| | | | | | Change all uses of the HttpServer properties to use the new singleton
* * Corrected CAPS namespacesArthur Valadares2009-06-181-1/+1
| | | | | * "luke, use the sed"
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-0112-12/+12
| | | | LICENSE.txt.
* converting CapabilitiesModule to new region module schemeDr Scofield2009-05-251-5/+22
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* cleaning out warnings.Dr Scofield2009-05-221-3/+3
| | | | | | NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
* dropping sex from SceneBanner...Dr Scofield2009-05-221-1/+1
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* Thank you, StrawberryFride, for a patch to fix SceneBan behavior.Melanie Thielker2009-05-201-19/+23
| | | | | | | | Applied with changes (commented the logging entirely, since Linux defaults to debug level) Fixes Mantis #3689
* Add copyright headers, formatting cleanup.Jeff Ames2009-05-202-6/+60
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* Add initializing m_scene if it's not null. Marking MyScene as [Obsolete]Melanie Thielker2009-05-191-0/+7
| | | | | | | | because it will be removed soonish. This is NOT the way to go. Thanks, mpallari, for pointing this out. Fixes Mantis #3684
* Remove the old asset cache and local services and the configurations for themMelanie Thielker2009-05-181-18/+0
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* Update svn properties.Jeff Ames2009-05-172-133/+133
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* Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2009-05-154-9/+15
| | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
* fixing SocketException when IP address cannot be resolvedDr Scofield2009-05-121-8/+15
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* * Implements IP and DNS based ban facilities to OpenSim. Adam Frisby2009-05-112-0/+126
| | | | | | | | | | * User interface is ... primitive at best right now. * Loads bans from bans.txt and region ban DB on startup, bans.txt is in the format of one per line. The following explains how they are read; DNS bans are in the form "somewhere.com" will block ANY matching domain (including "betasomewhere.com", "beta.somewhere.com", "somewhere.com.beta") - make sure to be reasonably specific in DNS bans. IP address bans match on first characters, so, "127.0.0.1" will ban only that address, "127.0.1" will ban "127.0.10.0" but "127.0.1." will ban only the "127.0.1.*" network
* instrument most of the tests with a new InMethod function that may help us ↵Sean Dague2009-05-071-0/+4
| | | | | | | figure out where that pesky deadlock is during test runs.
* * Refactor: Simplify InventoryFolderImpl. No functional change.Justin Clarke Casey2009-05-041-5/+1
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* * Remove null reference exception in the J2KDecoderModule's J2K repair ↵Teravus Ovares2009-04-131-2/+14
| | | | routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?)
* * Make it possible to store creator strings in user inventory items as well ↵Justin Clarke Casey2009-04-081-2/+1
| | | | | | | | | as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed.
* * refactor: Call StatsReporter methods directly rather than through Scene ↵Justin Clarke Casey2009-04-032-2/+2
| | | | | | | | (as WebStatsModule was doing) * Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
* * Adding some heuristic error correction to the j2k decoder module to combat ↵Teravus Ovares2009-03-281-1/+83
| | | | | | | | some of the situations that we see in mantis 3049 . * This may help people on certain 64 bit systems where the end byte position of each layer data packet is incorrect but the start positions are correct. * The console will still be extremely chatty with 'Inconsistent packet data in JPEG2000 stream:' messages, however.. if OpenSimulator was able to recover the data, it will say HURISTICS SUCCEEDED
* * Appearance patches suite: These patches are applied to allow libomv bots ↵Sean Dague2009-03-251-1/+3
| | | | | | | | | | | | to wear outfits in the future. This functionality will be upstreamed later. ** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas ** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run ** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads ** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better. *** TODO: Set better VisualParams value then 150 to everything