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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Communications
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Local
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CommunicationsLocal.cs
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Age
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...
*
More work on inventory, can now create other inventory types, like Clothes an...
MW
2007-08-15
1
-0
/
+4
*
Start of Inventory service, currently only (partially) functional in standalo...
MW
2007-08-14
1
-1
/
+16
*
Separated Login Service from usermanager, which helps to clean up the code a ...
MW
2007-08-13
1
-6
/
+8
*
The Welcome message /message of the day shown in the client during login, can...
MW
2007-08-13
1
-2
/
+2
*
Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so tha...
MW
2007-08-11
1
-1
/
+1
*
Made account Authentication optional in "sandbox/standalone" mode. Just chang...
MW
2007-08-11
1
-2
/
+30
*
* Some work in progress code: Inventory cache, start of inventory server/serv...
MW
2007-07-22
1
-2
/
+3
*
changed to native line ending encoding
Sean Dague
2007-07-16
1
-55
/
+55
*
Next time maybe I should check it still compiles before committing.
MW
2007-07-12
1
-0
/
+1
*
Gird mode in sugilite should now work in so far as you should be able to logi...
MW
2007-07-10
1
-2
/
+3
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
1
-8
/
+1
*
Started change to having SceneObject and then that having child Primitives wh...
MW
2007-07-01
1
-1
/
+1
*
*Master User is now set up
mingchen
2007-06-28
1
-1
/
+1
*
Imported the scripting changes, so now should be up to date with sugilite.
MW
2007-06-28
1
-1
/
+0
*
should now work.
MW
2007-06-28
1
-1
/
+1
*
*Added some missing files I forgot to add...OpenSim.sln should compile now
mingchen
2007-06-27
1
-0
/
+61
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