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2009-02-20THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older ↵diva1-2/+0
versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all. There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
2009-02-09From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague1-1/+1
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
2008-11-28* refactor: rename UserServiceAdmin to UserAdminServiceJustin Clarke Casey1-2/+2
2008-11-01Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz1-1/+3
on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
2008-09-19* Only allow logins on standalone when the sim has completed it's initial ↵Justin Clarke Casey1-2/+2
startup (script startup doesn't count here) * There was a small window where region logins were allowed before modules were loaded - avatars logins that hit this window could have caused bad things to happen. * A similar change will follow for grid mode sometime soon
2008-09-15* refactor: Break out IUserServiceAdmin out of IUserService since admin ↵Justin Clarke Casey1-0/+2
methods don't need to be implemented on Grid hosted region servers
2008-07-24* minor: Rename IInterGridInventoryServices since it's inter service rather ↵Justin Clarke Casey1-1/+1
than inter grid
2008-07-23* refactor: break out inter grid inventory services furtherJustin Clarke Casey1-1/+2
* more to follow
2008-06-28Extracted the Avatar appearance functions out of the IUserService interface ↵MW1-0/+1
and moved them into a IAvatarService Although "out of the box", there is no actual functional change to behavior
2008-06-28plumbing for multiple inventory servers. Mostly done on the region server side. MW1-1/+2
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-03-18Formatting cleanup.Jeff Ames1-27/+27
2007-12-27* Optimized usingslbsa711-1/+1
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-11-19* Changed namespacelbsa711-1/+0
2007-10-30* Optimized usingslbsa711-11/+9
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-2/+9
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
2007-10-05* minor refactoringlbsa711-7/+2
* using base type IUserService
2007-10-05Some tiny refactoringMW1-1/+2
2007-10-03more refactoringMW1-23/+3
2007-10-03Some continuation of lbsa71's refactoring of the CommunicationsManager.MW1-60/+4
2007-10-02* Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa711-6/+2
* Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa711-1/+1
Tleiades patch 444 and 445.
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa711-1/+1
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-24* Removed some more fields from CommunicationsLocallbsa711-26/+9
* added OnLoginToRegion to CommunicationsLocal
2007-09-24* So, ok, maybe a bit harsh to explode on grid inventory calls.lbsa711-2/+0
2007-09-24* Now there's only one UserServicelbsa711-4/+4
2007-09-24* Started major restructusing of comms to prepare for better grid and region ↵lbsa711-20/+18
functionality * Working towards one shared set of services * Killed off two projects with very little functionality
2007-09-24* Trying to streamline CommunicationsManagerlbsa711-4/+4
2007-09-24* Encapsulated all CommunicationsManager serviceslbsa711-1/+1
2007-09-24*** CHANGED CONFIG BEHAVIOUR ***lbsa711-16/+10
* Changed really strange LocalSettings behaviour with enforcing hard-coded plugin names if none supplied * UserServices and InventoryPlugin will only load if supplied with filename
2007-09-24* Renamed methods on IUserDatalbsa711-2/+8
2007-09-24* Renamed stuff on UserManagerBase to get implicit implementation of ↵lbsa711-1/+1
IUserServices (instead of stubs)
2007-09-11* minor refactoringslbsa711-18/+29
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28As part of our "we aim to please" commitment, have added the ability to ↵MW1-10/+23
create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename".
2007-08-28Start of trying to make Region/Scene more modular. MW1-2/+2
Added preliminary IRegionModule interface. Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way. Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. Moved most of the code from Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. Stopped Child agents showing up as part of the "show users" command.
2007-08-24Set some default values for "create user" in case anyone just pressing ↵MW1-4/+4
return as the answer to some of the settings.
2007-08-20Instant Messages between users in the same region should actually now work.MW1-1/+1
2007-08-16Can now set the plugins for standalone mode's Inventory database (default ↵MW1-4/+29
sqlite) and for its user database (default DB4o). Currently changing the user plugin to MySql should work (if you have MySql setup (should be same as for grid mode). There is also a MySql provider for the inventory but not 100% certain if that is finished and functional (will need to check with Adam on that).
2007-08-15More work on inventory, can now create other inventory types, like Clothes ↵MW1-0/+4
and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
2007-08-14Start of Inventory service, currently only (partially) functional in ↵MW1-1/+16
standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.
2007-08-13Separated Login Service from usermanager, which helps to clean up the code a ↵MW1-6/+8
bit and also should help to integrate the inventory server (when it is wrote/finished).
2007-08-13The Welcome message /message of the day shown in the client during login, ↵MW1-2/+2
can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line).
2007-08-11Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so ↵MW1-1/+1
that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then.
2007-08-11Made account Authentication optional in "sandbox/standalone" mode. Just ↵MW1-2/+30
change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts.
2007-07-22* Some work in progress code: Inventory cache, start of inventory ↵MW1-2/+3
server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-16changed to native line ending encodingSean Dague1-55/+55
2007-07-12Next time maybe I should check it still compiles before committing.MW1-0/+1
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW1-2/+3
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.