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* Fields should be protected unless private is requiredMelanie Thielker2016-06-141-1/+1
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* Make the LLUDPServerShim inheritable. There is absolutely no reason forMelanie Thielker2016-06-141-75/+74
| | | | this to be sealed!
* Mantis #7923. EDIT BEAMS ARE BACK!Diva Canto2016-06-121-2/+1
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* Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities ↵Diva Canto2016-06-121-6/+27
| | | | | | now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one. Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario.
* Allow default permissions from the viewer to be applied to uploaded objects.Melanie Thielker2016-04-291-9/+38
| | | | Make inventory items reflect coorect permissions immediately unstead of after relog
* Make the SimulatorFeaturesModule nonshared as it ought to be from it's code ↵Melanie Thielker2016-04-271-5/+1
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* Remove debug spamMelanie Thielker2016-03-151-1/+1
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* Finish plumbing RezRestoreToWorld.Melanie Thielker2016-03-091-1/+16
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* Plumb RezRestoreToWorld from the client (part done)Melanie Thielker2016-03-091-0/+7
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* Make mesh upload respect the same parts maximum as what is set for theMelanie Thielker2016-03-052-1/+2
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* Fix a couple of typosMelanie Thielker2016-03-051-1/+1
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* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto2016-02-212-2/+2
| | | | replace anymore.
* change the return list of objects costs, sending a answer if none foundUbitUmarov2015-12-201-38/+30
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* dont try to process packets for deleted clientsUbitUmarov2015-12-091-34/+28
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* disable useless and totally wrong incoming PoolsUbitUmarov2015-12-091-4/+7
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* minor cleanupUbitUmarov2015-12-091-13/+4
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* tick region health a bit fasterUbitUmarov2015-12-091-1/+1
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* fix the queue type in useUbitUmarov2015-12-091-11/+12
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* fix the queue type in useUbitUmarov2015-12-091-7/+8
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* fix the default shape type on upload, it is always convexUbitUmarov2015-11-291-3/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-11-273-80/+87
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| * change threading on GetTexture and getMesh and WebFetch Modules.UbitUmarov2015-11-273-62/+69
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| * change threading on GetTexture and GetMesh NonSharable region modulesUbitUmarov2015-11-272-44/+44
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* | Sometimes the viewer sends a null string as mapName; this made the client ↵Diva Canto2015-11-271-2/+2
|/ | | | thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.
* add a missing overrideUbitUmarov2015-11-211-3/+3
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* remove some duplicate using statementsUbitUmarov2015-11-211-1/+1
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* remove some compile warnings increasing total number by 2UbitUmarov2015-11-212-9/+3
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* work around some 'tests' errors: a new event queue has a few null eventsUbitUmarov2015-11-171-0/+9
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* That didn't actually do anything for Simian, and it broke the locahostDiva Canto2015-11-141-5/+6
| | | | | | | case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b.
* limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov2015-11-111-1/+1
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* increase the number of packets in Land queue that force terrain to delay ↵UbitUmarov2015-11-101-1/+1
| | | | patchs sending.
* check if a packet can be sent imediatly without accounting it as sent on ↵UbitUmarov2015-11-101-1/+3
| | | | throttles when it is enqueued for later send.
* make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ↵UbitUmarov2015-11-101-1/+6
| | | | does not consume avaiable space, so reducing bandwidth
* change lldialog and llTextBox maximum message lenght to 512 bytes as ↵UbitUmarov2015-11-101-3/+3
| | | | specification.
* send the estimation of time dilation at packet build time, not the one at ↵UbitUmarov2015-11-061-10/+15
| | | | unknown past.
* More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker2015-11-011-4/+4
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* add basic SendFindAgent() to lludp. Future use may require a list of pairs ↵UbitUmarov2015-10-261-2/+18
| | | | (X,Y). For now one pair is good enough.
* On to 0.8.3!Diva Canto2015-10-182-2/+2
| | | | | Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
* Also restoring proper function for Simian external GetTexture functionality.Diva Canto2015-10-141-6/+5
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* change copyright to opensimUbitUmarov2015-09-281-3/+27
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* let SendAvatarGroupsReply fall back to UDP if no caps and make use of itUbitUmarov2015-09-271-5/+9
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* add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov2015-09-271-0/+35
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* AvatarGroupsReply message does not have ListInProfile fieldsUbitUmarov2015-09-271-4/+4
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* we still don't have extended wind and cloud neither do viewersUbitUmarov2015-09-241-9/+4
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* some cleanup on terrain encoderUbitUmarov2015-09-241-4/+8
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* slow down terrain sending so other users of LAND queue do have a chance to ↵UbitUmarov2015-09-241-1/+1
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* change the encapsulation of compressed land patchs in llUDP packetsUbitUmarov2015-09-231-16/+3
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* fix GetPacketsQueuedCount typos in last commitUbitUmarov2015-09-221-1/+1
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* let minimum wqburst be a bit larger than MTUUbitUmarov2015-09-222-4/+4
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* removed a protocol breaking lludp debug option that no one should try, ↵UbitUmarov2015-09-225-100/+35
| | | | changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does