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* Ensure that packets do NOT get delivered to a client before the modules that ↵Tom Grimshaw2010-07-173-1/+41
| | | | can deal with the client's response have finished loading.
* Revert 233c872.. "* Call client.Start() sunchronously. Calling thos async ↵Tom Grimshaw2010-07-171-10/+1
| | | | avoids some stuttering", pending fix for the core issue
* Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie Thielker2010-07-141-24/+0
| | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
* Remove useless quaternion parameter from AttachObject sigMelanie Thielker2010-07-141-1/+1
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* Correct a merge artefactMelanie2010-07-081-27/+0
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* Merge branch 'master' into careminster-presence-refactorMelanie2010-07-083-68/+22
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| * Fixes mantis #4845Diva Canto2010-07-051-0/+3
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| * Got rid of all hyperassets references. Also fixed accessing textures in ↵Diva Canto2010-07-043-13/+11
| | | | | | | | user's inventory in foreign grids.
| * Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto2010-07-042-81/+9
| | | | | | | | access to Notecards in user's inventory.
| * Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2010-06-281-3/+3
| | | | | | | | | | | | | | nonworking ownership assignment in SOG, which messed things up before. No longer trust the client to send the ID of the person something is copied as, since it allows to run a script with someone else's permissions. Properly adjust inventory ownership and perms.
* | Use SendTransferAbort in a more sensible placeTom Grimshaw2010-07-031-8/+8
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* | Call client.Start() sunchronously. Calling thos async avoids some stutteringMelanie Thielker2010-07-021-1/+10
| | | | | | | | when people log in, but fatally screws up money.
* | Merge branch 'careminster-presence-refactor' of ↵Tom Grimshaw2010-06-271-3/+3
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2010-06-281-3/+3
| | | | | | | | | | | | | | | | | | | | | nonworking ownership assignment in SOG, which messed things up before. No longer trust the client to send the ID of the person something is copied as, since it allows to run a script with someone else's permissions. Properly adjust inventory ownership and perms.
* | | Fix the sound issue. It was caused by missing assets; once the client has ↵Tom Grimshaw2010-06-271-1/+15
|/ / | | | | | | made one request, it continued to wait for asset before requesting any new ones, until the TransferRequest timed out. Fixed by adding a TransferAbortPacket if the asset cannot be retrieved.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-121-21/+36
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| * * Tweak the StopFlying() method in LLClientView to fabricate a suitable ↵Teravus Ovares (Dan Olivares)2010-06-111-21/+36
| | | | | | | | landing collision plane regardless of the actual physics situation. position.Z - AvatarHeight / 6f
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-121-0/+40
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| * Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie2010-06-121-0/+40
| | | | | | | | we used to send before slimupdates and explicitly send it
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-091-1/+1
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| * Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake2010-06-081-1/+1
| | | | | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-081-2/+41
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| * Comment out the attachment update reordering mechanism in LLClientView since ↵Justin Clark-Casey (justincc)2010-06-081-31/+31
| | | | | | | | this doesn't appear necessary when the prim priorities are adjusted so that root prim updates are always sent before child prim updates.
| * Reduce number of full updates sent on region crossing for attachments/huds ↵Justin Clark-Casey (justincc)2010-06-081-2/+41
| | | | | | | | | | | | | | | | | | to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes
| * Fix create selection getting overwritten by multiple updates for the same prim.Melanie Thielker2010-05-311-2/+2
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| * Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"Melanie2010-05-271-1/+1
| | | | | | | | | | | | Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
| * Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker2010-05-271-1/+1
| | | | | | | | important stuff off screen too fast
| * Just because there is an agent update handler, that doesn't mean there isMelanie Thielker2010-05-261-3/+4
| | | | | | | | a pre agent update handler. Null check these separately.
* | Always provide at least 2 packets of a texture (if the texture is larger ↵Tom Grimshaw2010-06-021-0/+3
| | | | | | | | than 1 packet). This fixes compatibility with the newer (broken) SnowGlobe and Emerald viewer(s), but also matches the behaviour of SL.
* | Fix create selection getting overwritten by multiple updates for the same prim.Melanie Thielker2010-05-311-2/+2
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* | Merge branch 'careminster-presence-refactor' of ↵Mike Rieker2010-05-271-3/+19
|\ \ | | | | | | | | | www.3dhosting.de:/var/git/careminster into careminster-presence-refactor
| * | Just because there is an agent update handler, that doesn't mean there isMelanie Thielker2010-05-261-3/+4
| | | | | | | | | | | | a pre agent update handler. Null check these separately.
| * | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-231-0/+15
| |\ \ | | |/ | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| | * Added overload of SendGenericMessage to LLClientView with string list as ↵Mikko Pallari2010-05-211-0/+15
| | | | | | | | | | | | parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch.
* | | fix hanging output throttle arithmeticMike Rieker2010-05-271-39/+27
|/ / | | | | | | had multiply overflow and subtract wrap-around errors
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-211-29/+17
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| * * Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman2010-05-211-29/+17
| | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-211-38/+32
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| * * Made PriorityQueue non-generic so it natively understands EntityUpdate structsJohn Hurliman2010-05-201-38/+32
| | | | | | | | * Replaced the per-avatar seen update tracking with update flag combining, to avoid overwriting full updates with terse updates
| * Ensure that the first update sent out for any given prim is a full updateMelanie Thielker2010-05-211-0/+11
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* | Ensure that the first update sent out for any given prim is a full updateMelanie Thielker2010-05-211-0/+11
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-212-340/+308
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| * * Don't send texture data for prims in ImprovedTerseObjectUpdate packets ↵unknown2010-05-201-1/+5
| | | | | | | | unless we were asked to
| * Minor tweak in ProcessEntityUpdates (mostly just confirming the git push is ↵unknown2010-05-121-5/+4
| | | | | | | | working)
| * * Initial commit of the slimupdates2 rewrite. This pass maintains the ↵unknown2010-05-122-341/+304
| | | | | | | | original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
* | Missed a nullref in the previous commitTom Grimshaw2010-05-181-0/+2
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* | Fix for hanging on "Connecting to region".. caused by packets being ↵Tom Grimshaw2010-05-181-5/+32
| | | | | | | | processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
* | Following on from the last commit, the stop/disconnect packet should NOT be ↵Tom Grimshaw2010-05-171-1/+1
| | | | | | | | sent when the user logs out. This eliminates the annoying "crash on log out" bug, and allows the client to commit important information at the last moment (attachment data!)
* | When killing a zombie session, don't send the stop packet since it often has ↵Tom Grimshaw2010-05-171-3/+15
| | | | | | | | the effect of killing a newly connected client.
* | Spin the AddNewClient process off into a new thread to avoid locking up the ↵Tom Grimshaw2010-05-111-1/+2
| | | | | | | | LLUDPServer (and therefore the entire scene)