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* * Fix for Mantis: 0000229Teravus Ovares2007-12-211-85/+89
* * Fixed a null NewPack error in ClientView.InPacket (object pool returning nu...Teravus Ovares2007-12-201-28/+32
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...Jeff Ames2007-12-203-17/+87
* Misc. cleanup:Jeff Ames2007-12-191-23/+6
* *Parcels and their access lists now store over multiple sessions when the dat...mingchen2007-12-181-2/+0
* * Sakai appears to be having some sort of socket error that we've not account...Teravus Ovares2007-12-181-0/+18
* * Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares2007-12-181-9/+19
* * Removed the ObjectDisposed error.Teravus Ovares2007-12-181-4/+12
* * Fix for mantis 0000040 After client logout remote host closed connection on...Teravus Ovares2007-12-183-8/+58
* * Turned all instances of ForEach loops in ClientManager into Local Arrays. Teravus Ovares2007-12-171-2/+2
* Thank you, Kiryu for a patch to fix out of sync error in UDP serverCharles Krinke2007-12-171-15/+7
* *Land has now been linked to the StorageManager. Next step is to fill in the ...mingchen2007-12-171-3/+1
* The "Got a packet from an invalid client" has served its purposeCharles Krinke2007-12-171-1/+2
* *Adding and Removing Avatars from the Access/Ban List for a parcel now works,...mingchen2007-12-161-6/+30
* * Added support for multiple terrain blocks to be edited at the same timeTeravus Ovares2007-12-151-4/+7
* * some work on not storing the circuitPack (bad thing if we're going to reuse...lbsa712007-12-153-127/+124
* Grid Inventory feature upgrade: renaming folders should now be correct, subfo...Brian McBee2007-12-151-3/+60
* Minor cleanupJeff Ames2007-12-134-4/+3
* Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...Jeff Ames2007-12-131-13/+12
* put in a try block to catch the ForEach loop dying.Sean Dague2007-12-111-1/+4
* debug to catch any users of the stop interfaceSean Dague2007-12-111-1/+1
* consolidate client view exit paths, this seems toSean Dague2007-12-112-37/+33
* force a flush before client shutdown, so no important packets are lostSean Dague2007-12-112-7/+48
* minor restructure of ClientView.cs to get all the attributesSean Dague2007-12-111-105/+93
* A few minor changes/additions/fixes.MW2007-12-111-0/+3
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-111-0/+14
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-101-5/+18
* more work on texture downloading.MW2007-12-101-1/+2
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-108-13/+13
* refactored ChatModule a bit.Jeff Ames2007-12-101-1/+0
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-1/+4
* * Added more info to ChildAgentDataUpdate Teravus Ovares2007-12-091-0/+22
* change PacketQueue to take the byte[] throttle insteadSean Dague2007-12-092-5/+3
* added more packet handling stubsJeff Ames2007-12-091-0/+12
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-081-0/+8
* Allow moving, deleting, and restoring objects in inventory.Brian McBee2007-12-081-0/+11
* Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...MW2007-12-071-13/+13
* move to PacketQueue for throttling. This has been tested with a coupleSean Dague2007-12-072-621/+50
* further screwing around with the PacketQueue data structure.Sean Dague2007-12-071-39/+149
* Updates to LibSL revision 1498. Thanks Johan!Adam Johnson2007-12-071-17/+14
* * Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares2007-12-071-15/+23
* added a lock to prevent multiple Timer popping racesSean Dague2007-12-061-67/+67
* reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague2007-12-061-301/+271
* removed obsolete Verbose() functionJeff Ames2007-12-061-6/+2
* * now the throttle timer is stopped whilst processing Queue so that it won't ...lbsa712007-12-061-271/+301
* * Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet st...Adam Frisby2007-12-061-16/+10
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-062-6/+6
* * Refactored Permissions into ScenePresence as requested by MWTeravus Ovares2007-12-051-1/+31
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-041-1/+1
* made log messages for known unhandled packet types shorter and yellower. add...Jeff Ames2007-12-042-36/+81