Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Improve generic message exception logging. Quieten down complaints about ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -2/+4 |
| | | | | unhandled GenericMessages | ||||
* | Add client name to packet resend log messages to make them a bit more ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -3/+7 |
| | | | | informative | ||||
* | Merged | John Hurliman | 2010-09-12 | 1 | -132/+129 |
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| * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 1 | -132/+129 |
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* | | * Added ISimulationDataService and IEstateDataService | John Hurliman | 2010-09-12 | 1 | -24/+9 |
|/ | | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings | ||||
* | Prevent child agents from being blacklisted in the kill record. | Melanie | 2010-09-11 | 1 | -3/+6 |
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* | Rolling back the recent libomv update but keeping the ExpiringCache cleanups ↵ | John Hurliman | 2010-09-07 | 2 | -5/+5 |
| | | | | (as much as is possible). There was a report of non-finite avatar positions after the update | ||||
* | * Cache null account responses in the SimianUserAccountServiceConnector to ↵ | John Hurliman | 2010-09-07 | 2 | -5/+5 |
| | | | | | | avoid repeated requests for missing avatar IDs * Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache | ||||
* | Remove "Dwell" support from core and replace it with calls to methods | Melanie Thielker | 2010-09-05 | 1 | -1/+5 |
| | | | | on IDwellModule | ||||
* | Show when appearance is sent to an avatar to help track down failure | Melanie Thielker | 2010-09-02 | 1 | -0/+1 |
| | | | | \to display avatars | ||||
* | reinsert functionality to debug log more levels of incoming and outgoing ↵ | Justin Clark-Casey (justincc) | 2010-08-31 | 1 | -9/+43 |
| | | | | | | | client protocol packets These levels correspond to packets that one isn't usually interested in when debugging (e.g. regular outgoing SimStats packets) This is equivalent to what we had a year ago before it was removed. It's extremely crude since it doesn't allow one to pick individual clients or packets. However, it can still be useful when debugging packet race conditions. | ||||
* | Implements parcel media setting persistence and packet / CAPS handling | Jonathan Freedman | 2010-08-30 | 1 | -62/+70 |
| | | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Replace hardcoded 0 with KickFlags provided by the client. | Justin Clark-Casey (justincc) | 2010-08-28 | 1 | -1/+1 |
| | | | | This finally completes http://opensimulator.org/mantis/view.php?id=4356 where this change had been accidentally removed. Thanks Revolution. | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-08-26 | 1 | -1/+19 |
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| * | Reinstate kill record check that prevents an entity update being sent to a ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -1/+19 |
| | | | | | | | | | | | | | | client after it has been told that the entity has been deleted. On Linden Lab clients and some derivatives, receiving an entity update after an entity deletion notice results in an undeleteable prim that disappears upon client relog. This check was dropped in 0.7 for unknown reasons but renewed testing demonstrates that queued updates can still be present after a scene object has been deleted. | ||||
* | | Send a null result search packet when no results are passsed in | Melanie | 2010-08-26 | 1 | -1/+4 |
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* | Plumb the region type through to the ProductName field in estate messages | Melanie | 2010-08-24 | 1 | -2/+2 |
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* | Remove various warnings and improve logging messages. No functional changes. | Justin Clark-Casey (justincc) | 2010-08-23 | 1 | -2/+0 |
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* | Don't allow oversized search reply packets | Melanie Thielker | 2010-08-21 | 1 | -17/+42 |
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* | * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() ↵ | John Hurliman | 2010-08-17 | 1 | -1/+1 |
| | | | | to fix the build | ||||
* | Work on TeleportStart: renamed method from TeleportLocationStart to ↵ | Diva Canto | 2010-08-16 | 1 | -4/+15 |
| | | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule). | ||||
* | Updated the create_region command in the RemoteAdmin plugin to properly ↵ | randomhuman | 2010-08-13 | 1 | -0/+5 |
| | | | | support estates without seeking further input on the console. | ||||
* | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -3/+2 |
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* | On shift-copy of an object, set up a new physics actor (as appropriate) for ↵ | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -0/+4 |
| | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295 | ||||
* | Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ↵ | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -1/+5 |
| | | | | | | | asynchronously At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update. There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated. | ||||
* | In my crusade against facelights, I am striking the killing blow. Add a | Melanie | 2010-08-08 | 2 | -0/+26 |
| | | | | | | DisableFacelights option to OpenSim.ini to finally kill those immersion- breaking, silly vanity lights that destroy nighttime RP. Girls, you look just fine without them. Guys, you too. Thank you. Melanie has left the building. | ||||
* | Correct display of landmark about info. Also correct region maturity rating | Melanie Thielker | 2010-08-07 | 1 | -3/+3 |
| | | | | | in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity. | ||||
* | Merge branch 'moap' | Justin Clark-Casey (justincc) | 2010-08-06 | 1 | -2/+1 |
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| * | start sending media url in object full updates | Justin Clark-Casey (justincc) | 2010-07-26 | 1 | -2/+1 |
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* | | Remove unused LLFileTransfer | Justin Clark-Casey (justincc) | 2010-07-30 | 1 | -367/+0 |
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* | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie | 2010-07-14 | 1 | -24/+0 |
| | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters | ||||
* | Remove useless quaternion parameter from AttachObject sig | Melanie Thielker | 2010-07-14 | 1 | -1/+1 |
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* | Fixes mantis #4845 | Diva Canto | 2010-07-05 | 1 | -0/+3 |
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* | Got rid of all hyperassets references. Also fixed accessing textures in ↵ | Diva Canto | 2010-07-04 | 3 | -13/+11 |
| | | | | user's inventory in foreign grids. | ||||
* | Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵ | Diva Canto | 2010-07-04 | 2 | -81/+9 |
| | | | | access to Notecards in user's inventory. | ||||
* | Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and | Melanie Thielker | 2010-06-28 | 1 | -3/+3 |
| | | | | | | | nonworking ownership assignment in SOG, which messed things up before. No longer trust the client to send the ID of the person something is copied as, since it allows to run a script with someone else's permissions. Properly adjust inventory ownership and perms. | ||||
* | * Tweak the StopFlying() method in LLClientView to fabricate a suitable ↵ | Teravus Ovares (Dan Olivares) | 2010-06-11 | 1 | -21/+36 |
| | | | | landing collision plane regardless of the actual physics situation. position.Z - AvatarHeight / 6f | ||||
* | Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet | Melanie | 2010-06-12 | 1 | -0/+40 |
| | | | | we used to send before slimupdates and explicitly send it | ||||
* | Refactor SendCoarseLocations for better performance. Instead of computing ↵ | Dan Lake | 2010-06-08 | 1 | -1/+1 |
| | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. | ||||
* | Comment out the attachment update reordering mechanism in LLClientView since ↵ | Justin Clark-Casey (justincc) | 2010-06-08 | 1 | -31/+31 |
| | | | | this doesn't appear necessary when the prim priorities are adjusted so that root prim updates are always sent before child prim updates. | ||||
* | Reduce number of full updates sent on region crossing for attachments/huds ↵ | Justin Clark-Casey (justincc) | 2010-06-08 | 1 | -2/+41 |
| | | | | | | | | | to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes | ||||
* | Fix create selection getting overwritten by multiple updates for the same prim. | Melanie Thielker | 2010-05-31 | 1 | -2/+2 |
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* | Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more" | Melanie | 2010-05-27 | 1 | -1/+1 |
| | | | | | | Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a. | ||||
* | Comment noisy "CONNECTION DEBUGGING" messages, because they push more | Melanie Thielker | 2010-05-27 | 1 | -1/+1 |
| | | | | important stuff off screen too fast | ||||
* | Just because there is an agent update handler, that doesn't mean there is | Melanie Thielker | 2010-05-26 | 1 | -3/+4 |
| | | | | a pre agent update handler. Null check these separately. | ||||
* | Added overload of SendGenericMessage to LLClientView with string list as ↵ | Mikko Pallari | 2010-05-21 | 1 | -0/+15 |
| | | | | parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch. | ||||
* | * Moving all of the prioritization/reprioritization code into a new file ↵ | John Hurliman | 2010-05-21 | 1 | -29/+17 |
| | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority | ||||
* | * Made PriorityQueue non-generic so it natively understands EntityUpdate structs | John Hurliman | 2010-05-20 | 1 | -38/+32 |
| | | | | * Replaced the per-avatar seen update tracking with update flag combining, to avoid overwriting full updates with terse updates | ||||
* | Ensure that the first update sent out for any given prim is a full update | Melanie Thielker | 2010-05-21 | 1 | -0/+11 |
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* | * Don't send texture data for prims in ImprovedTerseObjectUpdate packets ↵ | unknown | 2010-05-20 | 1 | -1/+5 |
| | | | | unless we were asked to |