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2007-07-16changed to native line ending encodingSean Dague11-3914/+3914
2007-07-16* Some minor renamingslbsa711-1/+1
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2-1/+20
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
2007-07-15*Added support for the "show" button that highlights objects over the ↵mingchen3-1/+8
selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
2007-07-15* Fixed an issue where world map blocks were not transmitted correctly.Adam Frisby1-3/+1
2007-07-15* Added loading methods for NullStorage.Adam Frisby2-2/+4
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen1-10/+0
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen1-0/+9
**Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
2007-07-13* I want to commit too!lbsa711-6/+3
2007-07-13* removed PrimitiveOld and CreatePrimFromObjectAddlbsa711-37/+5
2007-07-13inlined packet deserializationlbsa711-6/+30
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712-2/+5
instead - w00t!
2007-07-13* Moved SendNameReply to ClientViewlbsa711-1/+11
* Removed unused LoginService * Minor renames on BinaryStreamHandler
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen2-0/+3
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2-18/+22
InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
2007-07-12Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW1-7/+7
LLSDStreamhandler system.
2007-07-11Hopefully texturing prims should now work correctly.MW1-2/+2
2007-07-11More work on UserProfile and inventory cache (still currently not enabled).MW2-23/+100
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
2007-07-11updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW1-1/+1
branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
2007-07-11* Applying dalien's patches from bug#177 and #179Adam Frisby6-35/+53
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW2-2/+2
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
2007-07-09* some follow up renaming of members et c.lbsa711-2/+6
2007-07-09* Introduced ClientManager for great justice.lbsa711-1/+1
2007-07-09Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa711-0/+15
2007-07-09Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2-9/+9
Disabled CAPS asset uploading as it seems it now crashes the server.
2007-07-09* Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵Adam Frisby2-0/+13
could be done so. In practice, more work needs to be done.
2007-07-08* reverted rev 1200 waiting for info re animations.xml lbsa711-15/+0
2007-07-08Applied animations patch (#175) submitted by dalienlbsa711-0/+15
2007-07-08* By popular demand, all generated build files are now deleted. Somebody ↵lbsa712-226/+0
should make sure the wiki is updated.
2007-07-08* Added instant message support for the local region. Grid support forthcoming.Adam Frisby2-0/+39
2007-07-08* Updating prebuildAdam Frisby2-15/+15
2007-07-06*Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen2-1/+4
in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
2007-07-05*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2-15/+15
*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
2007-07-04A bit more work on Building tools/support.MW2-11/+14
updated Axiom.MathLib.dll.
2007-07-04* More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby2-2/+1
used" properties (which I presume will be filled in over time)
2007-07-04* Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby1-1/+1
2007-07-03Today's work on Building support/tools. Think I am slowly getting there. MW2-4/+78
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa7111-137/+79
* added some licensing info
2007-07-01More work on SceneObject/Primitive and building (Linking is a work in ↵MW1-4/+7
progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
2007-07-01Can change the name and description of a prim.MW3-3/+29
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW2-1/+76
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01MAJOR IP RESTRUCTURINGlbsa713-11/+13
* moving towards IPEndPoints all over the place * trying to make the internal/external division
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa713-16/+16
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
2007-06-29* Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵Adam Frisby1-3/+3
to force IPv4
2007-06-29*Deleted Logger.cs from OpenSim.Frameworkmingchen2-15/+15
2007-06-28* Removed J# language support because it has issues with Mono.Adam Frisby2-16/+16
2007-06-28*Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen5-12/+17
in sandbox mode) *Various small renamings
2007-06-28*Master User is now set upmingchen2-15/+15
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW2-6/+66
2007-06-27*Moved all the classes into their own file from LLSDHelpers.csmingchen1-4/+0
*Some folder renaming to follow project Name *Updated prebuild.xml