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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2015-11-27
Sometimes the viewer sends a null string as mapName; this made the client thr...
Diva Canto
1
-2
/
+2
2015-11-21
add a missing override
UbitUmarov
1
-3
/
+3
2015-11-21
remove some duplicate using statements
UbitUmarov
1
-1
/
+1
2015-11-21
remove some compile warnings increasing total number by 2
UbitUmarov
2
-9
/
+3
2015-11-17
work around some 'tests' errors: a new event queue has a few null events
UbitUmarov
1
-0
/
+9
2015-11-14
That didn't actually do anything for Simian, and it broke the locahost
Diva Canto
1
-5
/
+6
2015-11-11
limit llDialog buttons text to 24 bytes (at lludp level)
UbitUmarov
1
-1
/
+1
2015-11-10
increase the number of packets in Land queue that force terrain to delay pat...
UbitUmarov
1
-1
/
+1
2015-11-10
check if a packet can be sent imediatly without accounting it as sent on thr...
UbitUmarov
1
-1
/
+3
2015-11-10
make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ...
UbitUmarov
1
-1
/
+6
2015-11-10
change lldialog and llTextBox maximum message lenght to 512 bytes as specifi...
UbitUmarov
1
-3
/
+3
2015-11-06
send the estimation of time dilation at packet build time, not the one at un...
UbitUmarov
1
-10
/
+15
2015-11-01
More plumbing of the EntityTransferContext (not yet complete)
Melanie Thielker
1
-4
/
+4
2015-10-26
add basic SendFindAgent() to lludp. Future use may require a list of pairs (...
UbitUmarov
1
-2
/
+18
2015-10-18
On to 0.8.3!
Diva Canto
2
-2
/
+2
2015-10-18
On to 0.8.3!
Diva Canto
2
-2
/
+2
2015-10-14
Also restoring proper function for Simian external GetTexture functionality.
Diva Canto
1
-6
/
+5
2015-09-28
change copyright to opensim
UbitUmarov
1
-3
/
+27
2015-09-27
let SendAvatarGroupsReply fall back to UDP if no caps and make use of it
UbitUmarov
1
-5
/
+9
2015-09-27
add missing SendAgentGroupDataUpdate to llClientView
UbitUmarov
1
-0
/
+35
2015-09-27
AvatarGroupsReply message does not have ListInProfile fields
UbitUmarov
1
-4
/
+4
2015-09-24
we still don't have extended wind and cloud neither do viewers
UbitUmarov
1
-9
/
+4
2015-09-24
some cleanup on terrain encoder
UbitUmarov
1
-4
/
+8
2015-09-24
slow down terrain sending so other users of LAND queue do have a chance to s...
UbitUmarov
1
-1
/
+1
2015-09-23
change the encapsulation of compressed land patchs in llUDP packets
UbitUmarov
1
-16
/
+3
2015-09-22
fix GetPacketsQueuedCount typos in last commit
UbitUmarov
1
-1
/
+1
2015-09-22
let minimum wqburst be a bit larger than MTU
UbitUmarov
2
-4
/
+4
2015-09-22
removed a protocol breaking lludp debug option that no one should try, chang...
UbitUmarov
5
-100
/
+35
2015-09-21
coment out lludp debug things that only fill up the help screen
UbitUmarov
1
-0
/
+2
2015-09-12
try to better merge avn and os fetchinventory and fetchinvdescendents
UbitUmarov
1
-2
/
+2
2015-09-11
inventory mess return to the state before divas cache issue
UbitUmarov
2
-43
/
+122
2015-09-11
change to avn fecthinventory and webfecth.. code
UbitUmarov
2
-122
/
+43
2015-09-07
recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (s...
UbitUmarov
1
-8
/
+39
2015-09-06
fix the missing initialization of the folish ProcessUnackedSends option
UbitUmarov
1
-0
/
+2
2015-09-03
Transformed the LLUDP ad-hoc plugin into a region module. It works.
Diva Canto
5
-316
/
+49
2015-09-03
at last we can login and see objects ( friends is dead and disable in
UbitUmarov
5
-24
/
+17
2015-09-02
seems to compile ( tests comented out)
UbitUmarov
17
-1246
/
+134
2015-08-31
First commit where physics work as region module.
Diva Canto
1
-29
/
+0
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
1
-1
/
+1
2015-08-30
Renamed the namespaces too
Diva Canto
1
-1
/
+1
2015-08-28
send land parcels overlay in cat Land not Task, or avatar freezes
UbitUmarov
1
-1
/
+2
2015-08-27
remove the rest of #justEditedTerrain, it was sending patchs non
UbitUmarov
1
-16
/
+0
2015-08-27
change osd encoding of region size
UbitUmarov
1
-8
/
+8
2015-08-26
NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!
UbitUmarov
1
-26
/
+13
2015-08-24
turn off KeepAlive
UbitUmarov
2
-5
/
+5
2015-08-22
delay terrain sending if land queue is 2 busy
UbitUmarov
2
-1
/
+24
2015-08-19
put back entities remove from updates on SendKillObject.
UbitUmarov
1
-1
/
+11
2015-08-19
add missing regionExtent setup and Scene physicsscene configuration ( not
UbitUmarov
1
-4
/
+4
2015-08-19
add a Retry-After response header to the 503 sent when we are 2 busy to do
UbitUmarov
1
-0
/
+5
2015-08-18
do keepalive on mesh and texture GET. Dont use reusecontext any where.
UbitUmarov
2
-5
/
+5
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