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2013-05-25Update the money framework to allow sending the new style linden "serverside ↵Melanie1-16/+14
is now viewerside" messages regarding currency This will require all money modules to be refactored!
2013-05-24This is an experimental patch that adds support for comparing textureMic Bowman1-5/+22
hashes for the purpose of accurately responding to AgentTextureCached packets. There is a change to IClientAPI to report the wearbles hashes that come in through the SetAppearance packet. Added storage of the texture hashes in the appearance. While these are added to the Pack/Unpack (with support for missing values) routines (which means Simian will store them properly), they are not currently persisted in Robust.
2013-05-14Comment out log message about looking for asset data in remove asset service ↵Justin Clark-Casey (justincc)1-1/+1
for now, in order to reduce log levels in a test region with many hg origin avatars
2013-05-14Second take at HGTP-mesh bug: delay sending the initial data only for agents ↵Diva Canto1-1/+7
that are coming via TP (root agents)
2013-05-14Revert "HGTP-mesh bug: the mesh download requests were going to the ↵Diva Canto1-0/+3
departing sims for a little while. This was also true for local TPs. BUt for local TPs the assets are on the same server, so it doesn't matter. For HGTPs, it matters. This potential fix moves sending the initial data to later, after the client has completed the movement into the region. Fingers crossed that it doesn't mess other things up!" This reverts commit f32a21d96707f87ecbdaf42c0059f8494a119d31.
2013-05-14HGTP-mesh bug: the mesh download requests were going to the departing sims ↵Diva Canto1-3/+0
for a little while. This was also true for local TPs. BUt for local TPs the assets are on the same server, so it doesn't matter. For HGTPs, it matters. This potential fix moves sending the initial data to later, after the client has completed the movement into the region. Fingers crossed that it doesn't mess other things up!
2013-05-10Delete debug messageDiva Canto1-1/+0
2013-05-09remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)1-3/+2
2013-05-08Adds an event and a method so that handling of the CachedTextureMic Bowman1-15/+43
packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache).
2013-05-07Added AvatarPickerSearch capability handler.Diva Canto1-0/+140
2013-04-30Fix CAPS to work like they should - do not send caps to the viewer if ↵Melanie1-1/+12
they're not in the requested caps list. The previous wrong behavior caused the debug setting "UseHTTPInventory" to fail on all viewers when turned off. UDB inventory would not be correctly used in that case.
2013-04-29minor: Eliminate warning in LLimageManagerTests by properly calling through ↵Justin Clark-Casey (justincc)1-0/+2
to OpenSimTestCase.SetUp()
2013-04-25Change EconomyDataRequest signature to use an IClientAPI rather than UUID. ↵Melanie1-1/+1
This is needed because recent LL viewer codebases call this earlier in login when the client is not yet established in the sim and can't be found by UUID. Sending the reply requires having the IClientAPI.
2013-04-22Allow callers to set the invoice parameter for GenericMessageMelanie1-2/+12
2013-04-17amend previous commit, a line was left outdahlia1-0/+1
2013-04-17Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential ↵dahlia1-2/+6
crash with Server-side baking enabled viewers
2013-04-16refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing ↵Justin Clark-Casey (justincc)2-7/+13
Stop(). This was an undocumented interface which I think was for long defunct region load balancing experiments. Also adds method doc for some IClientNetworkServer methods.
2013-03-28minor: Fix usage error message for "debug eq" console commandJustin Clark-Casey (justincc)1-1/+1
2013-03-28Add "show eq" console command to show numbers of messages in agent event queues.Justin Clark-Casey (justincc)1-0/+23
For debugging purposes.
2013-03-26Implement a pref to turn on the simulator ExportSupported feature entry.Melanie1-0/+6
This tells the viewer to enable the UI for export permissions. WARNING: If your inventory store contains invalid flags data, this will result in items becoming exportable! Don't turn this on in production until it's complete!
2013-03-26Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie3-5/+9
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
2013-03-15Fix server statistics always reporting zero for total network bytes in/out.Robert Adams1-19/+32
Clean up some parameter code in Statistics.Binary.
2013-03-13minor: Remove mono compiler warning in LLClientViewJustin Clark-Casey (justincc)1-1/+1
2013-03-11minor: Remove mono compiler warnings in EventQueueTestsJustin Clark-Casey (justincc)1-1/+3
2013-03-07* Just another one of those new packet blocks causing a null ref. ↵teravus1-1/+1
Defaulting to zero length array.....
2013-03-04* Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9teravus1-2/+4
* Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter.. which adds up the Length property all of the blocks.
2013-03-04Fix issue in the mesh upload flag module where the ID of the last agent to ↵Justin Clark-Casey (justincc)1-6/+6
request the capability was always used instead of the original requesting agent for each cap. Should address http://opensimulator.org/mantis/view.php?id=6556
2013-02-20Add a method to IStatsCollector for returning stats as an OSDMap.Robert Adams1-0/+5
Extend implementors of IStatsCollector to return an OSDMap of stats. Update UserStatsCollector and AssetStatsCollector to return both string and OSDMap data (as well as console format).
2013-02-19Deleted all AssemblyFileVersion directivesDiva Canto2-2/+2
2013-02-20minor: remove some mono compiler warnings in ↵Justin Clark-Casey (justincc)2-5/+5
OpenSim.Region.ClientStack.Linden.Caps.dll
2013-02-16Fix shape parameters sent for meshes tosupport the full number of facesMelanie1-0/+8
2013-02-14Add an event and some logic to allow customizing Simulator Features by avatarMelanie1-4/+21
2013-02-13Make the sim features module register it's interface so it can be usedMelanie1-0/+2
2013-02-07Plumb the path from the client to the extra physics params and backMelanie3-4/+83
2013-02-07Send the new physics params to the viewer build dialogMelanie1-0/+35
2013-02-05* the root prim was being given an OffsetPosition in addition to setting the ↵teravus1-1/+1
position when creating the root prim. The offset position caused the positioning code to re-move the root prim when you selected it and released it.
2013-02-05We're not really done here.. but we're getting there. Socket Read is ↵teravus1-3/+3
working.. Still have to do Header.ToBytes and compose a websocket frame with a payload.
2013-02-05Try to fix uploaded mesh rotations - code from Avination code base.Melanie1-12/+27
2013-02-05Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)3-3/+3
This is mostly Bluewall's work but I am also bumping the general version number OpenSimulator 0.7.5 remains in the release candidate stage. I'm doing this because master is significantly adding things that will not be in 0.7.5 This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names and so the exact version match requirement is not in force.
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ↵teravus1-32/+51
additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene.
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ↵teravus3-33/+55
additional client stacks. Use comma separated values in clientstack_plugin in your config.
2013-02-03Commit 1 in of this branch feature. This is one of many...teravus5-0/+446
2013-02-01Revert "Update assembly version numbers"BlueWall3-3/+3
This reverts commit 141ad829f448b9138b12be7cf99c834c1f3977ec.
2013-02-01Update assembly version numbersBlueWall3-3/+3
2013-01-30* Adds a satisfying angular roll when an avatar is flying and turning. ↵teravus1-1/+1
(General, not physics). Makes flying not feel as stiff.
2013-01-16Complete removal of the now unused state queueMelanie2-15/+4
2013-01-14move resit fix to ScenePresence.cs and allow for requesting sit on objects ↵dahlia1-12/+3
other than the object currently sat on
2013-01-10add some sanity checking to HandleAgentRequestSit handlerdahlia1-2/+12
2013-01-08Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie1-2/+20
work.
2012-12-19Disable UDPPacketBuffer pooling for now to resolve an issue on Windows of ↵Justin Clark-Casey (justincc)1-5/+8
interference between incoming packets. On Windows, concurrent multi-threaded processing of inbound UDP somehow allows different data input processing to interfere with each other. Possibly the endpoint reference is being switched, though I don't yet know the mechanism. Not seen on Mono. Also resolveable by setting RecyclePackets = false or RecycleBaseUDPPackets = false in [PacketPool] Or async_packet_handling = false in [ClientStack.LindenUDP] For now, will simply disable this particular pooling though will revisit this issue. In response to http://opensimulator.org/mantis/view.php?id=6468