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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2013-02-07
Plumb the path from the client to the extra physics params and back
Melanie
3
-4
/
+83
2013-02-07
Rename Bounciness to Restitution
Melanie
2
-2
/
+2
2013-02-07
Send the new physics params to the viewer build dialog
Melanie
1
-0
/
+35
2013-02-07
Rename Bounciness to Restitution
Melanie
2
-2
/
+2
2013-02-06
Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
2
-115
/
+70
2013-02-05
* the root prim was being given an OffsetPosition in addition to setting the ...
teravus
1
-1
/
+1
2013-02-05
We're not really done here.. but we're getting there. Socket Read is work...
teravus
1
-3
/
+3
2013-02-05
Try to fix uploaded mesh rotations - code from Avination code base.
Melanie
1
-12
/
+27
2013-02-05
Bump version and assembly version numbers from 0.7.5 to 0.7.6
Justin Clark-Casey (justincc)
3
-3
/
+3
2013-02-03
Adds the ability to load more then one IClientNetworkServer thereby allowing ...
teravus
1
-32
/
+51
2013-02-03
Adds the ability to load more then one IClientNetworkServer thereby allowing ...
teravus
3
-33
/
+55
2013-02-03
Commit 1 in of this branch feature. This is one of many...
teravus
5
-0
/
+446
2013-02-01
Revert "Update assembly version numbers"
BlueWall
3
-3
/
+3
2013-02-01
Update assembly version numbers
BlueWall
3
-3
/
+3
2013-01-31
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
1
-2
/
+3
2013-01-30
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
teravus
1
-1
/
+1
2013-01-22
* Handle a NRE with Baked Textures that may result in a failed appearance. ...
teravus
1
-3
/
+18
2013-01-19
Remove group IM test code also mentioning "OpenSimulator Testing"
Melanie
1
-26
/
+1
2013-01-16
Add a way to put things at the front of the queue for any throttle group.
Melanie
3
-15
/
+57
2013-01-16
Complete removal of the now unused state queue
Melanie
2
-15
/
+4
2013-01-16
Change all uses of the removed state queue to the task queue for now.
Melanie
1
-5
/
+5
2013-01-16
Complete removal of the now unused state queue
Melanie
2
-14
/
+3
2013-01-16
Revert " fix STATE udp queue data rate since it is in use again, after being"
Melanie
1
-4
/
+1
2013-01-16
fix STATE udp queue data rate since it is in use again, after being
UbitUmarov
1
-1
/
+4
2013-01-14
move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
1
-12
/
+3
2013-01-13
try to patch getmesh Throttle (test)
UbitUmarov
1
-2
/
+8
2013-01-13
add some sanity checking to HandleAgentRequestSit handler
dahlia
1
-2
/
+12
2013-01-10
add some sanity checking to HandleAgentRequestSit handler
dahlia
1
-2
/
+12
2013-01-08
Add the new UpdateAgentInformation cap to make maturity on more recent viewers
Melanie
1
-2
/
+20
2013-01-08
Add the new UpdateAgentInformation cap to make maturity on more recent viewers
Melanie
1
-0
/
+19
2012-12-31
* Fixed a bug that replayed old cached appearance when changing outfits
teravus
2
-46
/
+111
2012-12-29
* This finishes the implementation of AgentCachedTexture. Requires the XBak...
teravus
2
-20
/
+230
2012-12-21
* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
1
-5
/
+21
2012-12-19
Disable UDPPacketBuffer pooling for now to resolve an issue on Windows of int...
Justin Clark-Casey (justincc)
1
-5
/
+8
2012-12-14
Prevent a failed user relogi from throwing exceptions in poll services
Melanie
2
-2
/
+2
2012-12-13
minor: add some more detail to the logging if an LLClientView fails to proces...
Justin Clark-Casey (justincc)
1
-2
/
+4
2012-12-13
FIX small avatars movement on terrain. (avatar appearance getting even
UbitUmarov
1
-1
/
+3
2012-12-13
add a Check method to flotsamAssetCache, so to check if a asset is in
UbitUmarov
1
-7
/
+22
2012-12-10
typo fix
UbitUmarov
1
-2
/
+3
2012-12-09
add velocityinterpolator packets handling but actually do nothing, since
UbitUmarov
1
-1
/
+27
2012-12-08
* This is a better way to do the last commit.
teravus
1
-30
/
+33
2012-12-07
* Should promote faster self appearance.
teravus
1
-19
/
+33
2012-12-07
revert the use of avatar skeleton and use avatar size provided by viewers,
UbitUmarov
1
-1
/
+2
2012-11-24
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
3
-3
/
+3
2012-11-22
* While this is not producing any problems.. and does help in low bandwidth ...
teravus
1
-7
/
+35
2012-11-17
* Plumbing and basic setting of the GetMesh Cap Throttler.
teravus
3
-18
/
+88
2012-11-16
Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
11
-824
/
+165
2012-11-15
Handle Map block requests on a separate thread rather than the main packet ha...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-15
Do HandleMapLayerRequest on its own thread rather than on the main inbound ud...
Justin Clark-Casey (justincc)
1
-1
/
+1
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