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2013-04-17amend previous commit, a line was left outdahlia1-0/+1
2013-04-17Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential ↵dahlia1-2/+6
crash with Server-side baking enabled viewers
2013-04-16refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing ↵Justin Clark-Casey (justincc)2-7/+13
Stop(). This was an undocumented interface which I think was for long defunct region load balancing experiments. Also adds method doc for some IClientNetworkServer methods.
2013-03-28minor: Fix usage error message for "debug eq" console commandJustin Clark-Casey (justincc)1-1/+1
2013-03-28Add "show eq" console command to show numbers of messages in agent event queues.Justin Clark-Casey (justincc)1-0/+23
For debugging purposes.
2013-03-26Implement a pref to turn on the simulator ExportSupported feature entry.Melanie1-0/+6
This tells the viewer to enable the UI for export permissions. WARNING: If your inventory store contains invalid flags data, this will result in items becoming exportable! Don't turn this on in production until it's complete!
2013-03-26Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie3-5/+9
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
2013-03-15Fix server statistics always reporting zero for total network bytes in/out.Robert Adams1-19/+32
Clean up some parameter code in Statistics.Binary.
2013-03-13minor: Remove mono compiler warning in LLClientViewJustin Clark-Casey (justincc)1-1/+1
2013-03-11minor: Remove mono compiler warnings in EventQueueTestsJustin Clark-Casey (justincc)1-1/+3
2013-03-07* Just another one of those new packet blocks causing a null ref. ↵teravus1-1/+1
Defaulting to zero length array.....
2013-03-04* Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9teravus1-2/+4
* Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter.. which adds up the Length property all of the blocks.
2013-03-04Fix issue in the mesh upload flag module where the ID of the last agent to ↵Justin Clark-Casey (justincc)1-6/+6
request the capability was always used instead of the original requesting agent for each cap. Should address http://opensimulator.org/mantis/view.php?id=6556
2013-02-20Add a method to IStatsCollector for returning stats as an OSDMap.Robert Adams1-0/+5
Extend implementors of IStatsCollector to return an OSDMap of stats. Update UserStatsCollector and AssetStatsCollector to return both string and OSDMap data (as well as console format).
2013-02-19Deleted all AssemblyFileVersion directivesDiva Canto2-2/+2
2013-02-20minor: remove some mono compiler warnings in ↵Justin Clark-Casey (justincc)2-5/+5
OpenSim.Region.ClientStack.Linden.Caps.dll
2013-02-16Fix shape parameters sent for meshes tosupport the full number of facesMelanie1-0/+8
2013-02-14Add an event and some logic to allow customizing Simulator Features by avatarMelanie1-4/+21
2013-02-13Make the sim features module register it's interface so it can be usedMelanie1-0/+2
2013-02-07Plumb the path from the client to the extra physics params and backMelanie3-4/+83
2013-02-07Send the new physics params to the viewer build dialogMelanie1-0/+35
2013-02-05* the root prim was being given an OffsetPosition in addition to setting the ↵teravus1-1/+1
position when creating the root prim. The offset position caused the positioning code to re-move the root prim when you selected it and released it.
2013-02-05We're not really done here.. but we're getting there. Socket Read is ↵teravus1-3/+3
working.. Still have to do Header.ToBytes and compose a websocket frame with a payload.
2013-02-05Try to fix uploaded mesh rotations - code from Avination code base.Melanie1-12/+27
2013-02-05Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)3-3/+3
This is mostly Bluewall's work but I am also bumping the general version number OpenSimulator 0.7.5 remains in the release candidate stage. I'm doing this because master is significantly adding things that will not be in 0.7.5 This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names and so the exact version match requirement is not in force.
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ↵teravus1-32/+51
additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene.
2013-02-03Adds the ability to load more then one IClientNetworkServer thereby allowing ↵teravus3-33/+55
additional client stacks. Use comma separated values in clientstack_plugin in your config.
2013-02-03Commit 1 in of this branch feature. This is one of many...teravus5-0/+446
2013-02-01Revert "Update assembly version numbers"BlueWall3-3/+3
This reverts commit 141ad829f448b9138b12be7cf99c834c1f3977ec.
2013-02-01Update assembly version numbersBlueWall3-3/+3
2013-01-30* Adds a satisfying angular roll when an avatar is flying and turning. ↵teravus1-1/+1
(General, not physics). Makes flying not feel as stiff.
2013-01-16Complete removal of the now unused state queueMelanie2-15/+4
2013-01-14move resit fix to ScenePresence.cs and allow for requesting sit on objects ↵dahlia1-12/+3
other than the object currently sat on
2013-01-10add some sanity checking to HandleAgentRequestSit handlerdahlia1-2/+12
2013-01-08Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie1-2/+20
work.
2012-12-19Disable UDPPacketBuffer pooling for now to resolve an issue on Windows of ↵Justin Clark-Casey (justincc)1-5/+8
interference between incoming packets. On Windows, concurrent multi-threaded processing of inbound UDP somehow allows different data input processing to interfere with each other. Possibly the endpoint reference is being switched, though I don't yet know the mechanism. Not seen on Mono. Also resolveable by setting RecyclePackets = false or RecycleBaseUDPPackets = false in [PacketPool] Or async_packet_handling = false in [ClientStack.LindenUDP] For now, will simply disable this particular pooling though will revisit this issue. In response to http://opensimulator.org/mantis/view.php?id=6468
2012-12-13minor: add some more detail to the logging if an LLClientView fails to ↵Justin Clark-Casey (justincc)1-2/+4
process a packet
2012-11-24Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)3-3/+3
automatically turns off any logging enabled between tests
2012-11-16Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ↵Justin Clark-Casey (justincc)1-0/+1
delta over time. The chief motivation for this is to be able to tell whether there's any impact on incoming packet processing from enabling extra packet pooling.
2012-11-15Handle Map block requests on a separate thread rather than the main packet ↵Justin Clark-Casey (justincc)1-1/+1
handling thread. This prevents a slow grid information network call from holding up the main packet handling thread. There's no obvious race condition reason for not doing this asynchronously.
2012-11-15Do HandleMapLayerRequest on its own thread rather than on the main inbound ↵Justin Clark-Casey (justincc)1-1/+1
udp packet handling thread. There's no obvious race condition reason for doing this on the main packet handling thread.
2012-11-15Following on from 4f982596, launch map name requests on an async thread from ↵Justin Clark-Casey (justincc)1-1/+1
LLClientView directly. This releases the inbound packet handling thread marginally quicker and is more consistent with the other async packet handling
2012-11-15Make PacketPool class stats pull stats instead of push stats so they can be ↵Justin Clark-Casey (justincc)3-63/+107
lifted up into LLUDPServer and be distiguished by scene name
2012-11-15Add IncomingPacketsProcessedCount stat for diagnostics.Justin Clark-Casey (justincc)2-38/+96
Also puts some packet processing counts in a container named after the scene so that stats can be collected from more than one scene.
2012-11-14Added AssemblyInfos to every dll in the OpenSim.Region namespace.Diva Canto3-0/+99
2012-11-12Cleanup on region modules: gave short node id's to all of them.Diva Canto12-12/+12
2012-11-12Remove any mention of IRegionModule from region names and comments to aidMelanie3-5/+5
grepping for remaining uses
2012-11-10One more module converted: ObjectAdd.Diva Canto1-51/+66
2012-11-10One more module: EventQueueGetModule. Also making it non-optional for this dll.Diva Canto1-53/+38
2012-10-31Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously ↵Justin Clark-Casey (justincc)1-2/+2
rather than synchronously. This is to avoid the entire scene loop being held up when the group service is slow to respond. There's no obvious reason for these queries to be sync rather than async.