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2012-10-16minor: Make BasicCircuitTests.SetUp() call overriden base method instead of i...Justin Clark-Casey (justincc)1-1/+2
2012-10-16Add optional pool for the UDPPacketBuffer objects that handle all incoming UD...Justin Clark-Casey (justincc)2-24/+49
2012-10-16Make it possible to separate start and stop lludp packet processing from the ...Justin Clark-Casey (justincc)2-31/+129
2012-10-16minor: Add missing newlines and spacing to help for "debug eq" console commandJustin Clark-Casey (justincc)1-4/+4
2012-10-16minor: comment out "Registered seed capability" message for "Received SEED ca...Justin Clark-Casey (justincc)1-4/+5
2012-10-16minor: Comment out the region console caps message for now.Justin Clark-Casey (justincc)1-1/+1
2012-10-14Make texture sedning use only two threads to make things less harsh on bandwidthMelanie1-2/+2
2012-10-13minor: Fix and elaborate on log information printed when an unrecognized esta...Justin Clark-Casey (justincc)1-2/+14
2012-10-12minor: Use && instead of & when deciding whether to print Improve/ObjectUpdat...Justin Clark-Casey (justincc)1-1/+1
2012-10-12minor: Fix bug in categorization of blocks reused stat from packetpoolJustin Clark-Casey (justincc)1-1/+1
2012-10-12Add AgentUpdate to PacketPool. This is the most common inbound packet from v...Justin Clark-Casey (justincc)3-5/+28
2012-10-12Fix percentage stats to multiply by 100. Adjust container name for packetpoo...Justin Clark-Casey (justincc)1-2/+2
2012-10-12Enable reuse of data blocks for ImprovedTerseObjectUpdate using existing Pack...Justin Clark-Casey (justincc)1-1/+3
2012-10-11Fix packetpool for ImprovedTerseObjectUpdate packets.Justin Clark-Casey (justincc)3-5/+15
2012-10-11Extend "show stats" command to "show stats [list|all|<category name>]"Justin Clark-Casey (justincc)1-8/+35
2012-10-10Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...Justin Clark-Casey (justincc)2-18/+9
2012-10-09Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...Justin Clark-Casey (justincc)1-0/+1
2012-10-06On receiving TaskInventoryAccepted with a destination folder in the binary bu...Justin Clark-Casey (justincc)1-1/+2
2012-10-05Read PacketPool config in LLUDPServer with other config params rather than in...Justin Clark-Casey (justincc)1-0/+9
2012-10-05refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...Justin Clark-Casey (justincc)1-0/+249
2012-09-26just remove the damm thingUbitUmarov3-3/+3
2012-09-26 Seems nothing actually need the request body for getevents. so changeUbitUmarov2-11/+2
2012-09-26 more changes to PollServiceUbitUmarov2-1/+7
2012-09-25missed changeUbitUmarov1-1/+2
2012-09-25do the same to webFecthInvDescModuleUbitUmarov1-33/+25
2012-09-25 change GetTextureModule processingUbitUmarov1-29/+31
2012-09-24Text changes for upload messagesMelanie1-4/+4
2012-09-24 more upload changes (plus untouch prebuild.xml)UbitUmarov2-68/+128
2012-09-24 add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov1-1/+7
2012-09-23Protect the responses map with a lock. Also remove ugly "this." type ofMelanie2-18/+24
2012-09-23try to allow free uploads for testing, if users prefix names with "TEST-". LetUbitUmarov2-41/+210
2012-09-22 report asset upload errors the right awayUbitUmarov2-29/+75
2012-09-22removed AssetUploaderWithCost, fixing AssetUploader. add parsing of someUbitUmarov1-42/+24
2012-09-22 removed unused data in MeshUploadFlag responseUbitUmarov1-8/+8
2012-09-21 read model upload cost parameters from config [Economy] sectionUbitUmarov2-4/+23
2012-09-20refix prior commitMelanie1-1/+1
2012-09-20Make uploads free for now - we will have to announce thisMelanie1-3/+6
2012-09-20 Fix model upload rotations and offsets ( i hope )UbitUmarov1-103/+56
2012-09-19Change texture price back to 10 C$Melanie1-3/+2
2012-09-19 be more tolerant to small prims, skipping them, only failing if they areUbitUmarov2-16/+82
2012-09-19 create a single ModelCost provider for the caps instance. Let it know andUbitUmarov2-14/+56
2012-09-19 coment out mesh model upload code to add textures and individual meshsUbitUmarov2-204/+255
2012-09-18Add booleans to control whether we actually crete inventory itemsMelanie1-2/+4
2012-09-18***TEST*** still bad... create inventory itens for model textures and meshs....UbitUmarov1-7/+76
2012-09-17 add some locks to GetTextureModuleUbitUmarov1-10/+13
2012-09-17on upload store mesh list contents as mesh assets. Build prims by instances notUbitUmarov1-8/+23
2012-09-17 make sure client still has money at uploadUbitUmarov1-0/+16
2012-09-17 same cleanupUbitUmarov1-38/+41
2012-09-17removed broken fee compressionUbitUmarov1-15/+1
2012-09-17 let mesh model estimator work even without money module, so otherUbitUmarov1-22/+22