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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-12-13
FIX small avatars movement on terrain. (avatar appearance getting even
UbitUmarov
1
-1
/
+3
2012-12-13
add a Check method to flotsamAssetCache, so to check if a asset is in
UbitUmarov
1
-7
/
+22
2012-12-10
typo fix
UbitUmarov
1
-2
/
+3
2012-12-09
add velocityinterpolator packets handling but actually do nothing, since
UbitUmarov
1
-1
/
+27
2012-12-07
revert the use of avatar skeleton and use avatar size provided by viewers,
UbitUmarov
1
-1
/
+2
2012-11-22
* While this is not producing any problems.. and does help in low bandwidth ...
teravus
1
-7
/
+35
2012-11-17
* Plumbing and basic setting of the GetMesh Cap Throttler.
teravus
3
-18
/
+88
2012-11-16
Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
11
-824
/
+165
2012-11-15
Handle Map block requests on a separate thread rather than the main packet ha...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-15
Do HandleMapLayerRequest on its own thread rather than on the main inbound ud...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-15
Following on from 4f982596, launch map name requests on an async thread from ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-15
Make PacketPool class stats pull stats instead of push stats so they can be l...
Justin Clark-Casey (justincc)
3
-63
/
+107
2012-11-15
Add IncomingPacketsProcessedCount stat for diagnostics.
Justin Clark-Casey (justincc)
2
-38
/
+96
2012-11-14
Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
3
-0
/
+99
2012-11-12
Cleanup on region modules: gave short node id's to all of them.
Diva Canto
12
-12
/
+12
2012-11-12
Remove any mention of IRegionModule from region names and comments to aid
Melanie
3
-5
/
+5
2012-11-10
One more module converted: ObjectAdd.
Diva Canto
1
-51
/
+66
2012-11-10
One more module: EventQueueGetModule. Also making it non-optional for this dll.
Diva Canto
1
-53
/
+38
2012-11-09
* Prep work switching the GetMeshModule over to a poll service.
teravus
2
-73
/
+410
2012-11-05
This implements the Caps throttler. After some testing, the system seemed ...
teravus
1
-13
/
+106
2012-11-05
Another step in the chain. Pipe the throttle update to the appropriate PollS...
teravus
1
-12
/
+35
2012-11-04
Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...
teravus
2
-0
/
+53
2012-10-31
Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rathe...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-10-25
Fix script error messages not showing up in viewer 3 and associated viewers.
Justin Clark-Casey (justincc)
1
-3
/
+4
2012-10-23
Make it possible to turn the base UDP object packet pools on and off whilst r...
Justin Clark-Casey (justincc)
2
-38
/
+131
2012-10-23
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...
Justin Clark-Casey (justincc)
3
-6
/
+65
2012-10-18
Remove redundant and annoyingly modal message box in upload processing.
Melanie
1
-11
/
+11
2012-10-18
minor: Remove event method doc from LLClientView that I forgot in the last co...
Justin Clark-Casey (justincc)
1
-15
/
+0
2012-10-17
Reuse the same AgentUpdateArgs object for each AgentUpdate UDP packet (of whi...
Justin Clark-Casey (justincc)
1
-41
/
+68
2012-10-17
Explicitly return only the incoming AgentUpdate packet as this is the only on...
Justin Clark-Casey (justincc)
3
-8
/
+30
2012-10-17
If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory c...
Justin Clark-Casey (justincc)
2
-2
/
+30
2012-10-17
Allow the console to be used by gods as well as region owners.
Melanie
1
-1
/
+1
2012-10-16
minor: Make BasicCircuitTests.SetUp() call overriden base method instead of i...
Justin Clark-Casey (justincc)
1
-1
/
+2
2012-10-16
Add optional pool for the UDPPacketBuffer objects that handle all incoming UD...
Justin Clark-Casey (justincc)
2
-24
/
+49
2012-10-16
Make it possible to separate start and stop lludp packet processing from the ...
Justin Clark-Casey (justincc)
2
-31
/
+129
2012-10-16
minor: Add missing newlines and spacing to help for "debug eq" console command
Justin Clark-Casey (justincc)
1
-4
/
+4
2012-10-16
minor: comment out "Registered seed capability" message for "Received SEED ca...
Justin Clark-Casey (justincc)
1
-4
/
+5
2012-10-16
minor: Comment out the region console caps message for now.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-14
Make texture sedning use only two threads to make things less harsh on bandwidth
Melanie
1
-2
/
+2
2012-10-13
minor: Fix and elaborate on log information printed when an unrecognized esta...
Justin Clark-Casey (justincc)
1
-2
/
+14
2012-10-12
minor: Use && instead of & when deciding whether to print Improve/ObjectUpdat...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-12
minor: Fix bug in categorization of blocks reused stat from packetpool
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-12
Add AgentUpdate to PacketPool. This is the most common inbound packet from v...
Justin Clark-Casey (justincc)
3
-5
/
+28
2012-10-12
Fix percentage stats to multiply by 100. Adjust container name for packetpoo...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-10-12
Enable reuse of data blocks for ImprovedTerseObjectUpdate using existing Pack...
Justin Clark-Casey (justincc)
1
-1
/
+3
2012-10-11
Fix packetpool for ImprovedTerseObjectUpdate packets.
Justin Clark-Casey (justincc)
3
-5
/
+15
2012-10-11
Extend "show stats" command to "show stats [list|all|<category name>]"
Justin Clark-Casey (justincc)
1
-8
/
+35
2012-10-10
Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...
Justin Clark-Casey (justincc)
2
-18
/
+9
2012-10-09
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...
Justin Clark-Casey (justincc)
1
-0
/
+1
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